#region Copyright & License Information /* * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using OpenRA.Network; using OpenRA.Traits; using OpenRA.Widgets; namespace OpenRA.Mods.RA.Widgets.Logic { public class LobbyLogic { Widget lobby, LocalPlayerTemplate, RemotePlayerTemplate, EmptySlotTemplate, EmptySlotTemplateHost, LocalSpectatorTemplate, RemoteSpectatorTemplate, NewSpectatorTemplate; ScrollPanelWidget Players; Dictionary CountryNames; string MapUid; Map Map; ColorPickerPaletteModifier PlayerPalettePreview; readonly OrderManager orderManager; [ObjectCreator.UseCtor] internal LobbyLogic(Widget widget, World world, OrderManager orderManager) { this.orderManager = orderManager; this.lobby = widget; Game.BeforeGameStart += CloseWindow; Game.LobbyInfoChanged += UpdateCurrentMap; Game.LobbyInfoChanged += UpdatePlayerList; UpdateCurrentMap(); PlayerPalettePreview = world.WorldActor.Trait(); PlayerPalettePreview.Ramp = Game.Settings.Player.ColorRamp; Players = lobby.GetWidget("PLAYERS"); LocalPlayerTemplate = Players.GetWidget("TEMPLATE_LOCAL"); RemotePlayerTemplate = Players.GetWidget("TEMPLATE_REMOTE"); EmptySlotTemplate = Players.GetWidget("TEMPLATE_EMPTY"); EmptySlotTemplateHost = Players.GetWidget("TEMPLATE_EMPTY_HOST"); LocalSpectatorTemplate = Players.GetWidget("TEMPLATE_LOCAL_SPECTATOR"); RemoteSpectatorTemplate = Players.GetWidget("TEMPLATE_REMOTE_SPECTATOR"); NewSpectatorTemplate = Players.GetWidget("TEMPLATE_NEW_SPECTATOR"); var mapPreview = lobby.GetWidget("LOBBY_MAP_PREVIEW"); mapPreview.Map = () => Map; mapPreview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint( orderManager, mapPreview, Map, mi ); mapPreview.SpawnColors = () => LobbyUtils.GetSpawnColors( orderManager, Map ); CountryNames = Rules.Info["world"].Traits.WithInterface() .Where(c => c.Selectable) .ToDictionary(a => a.Race, a => a.Name); CountryNames.Add("random", "Random"); var mapButton = lobby.GetWidget("CHANGEMAP_BUTTON"); mapButton.OnClick = () => { var onSelect = new Action(m => { orderManager.IssueOrder(Order.Command("map " + m.Uid)); Game.Settings.Server.Map = m.Uid; Game.Settings.Save(); }); Widget.OpenWindow("MAP_CHOOSER", new WidgetArgs() { { "initialMap", MapUid }, { "onExit", () => {} }, { "onSelect", onSelect } }); }; mapButton.IsVisible = () => mapButton.Visible && Game.IsHost; var disconnectButton = lobby.GetWidget("DISCONNECT_BUTTON"); disconnectButton.OnClick = () => { CloseWindow(); Game.Disconnect(); Game.LoadShellMap(); Widget.OpenWindow("MAINMENU_BG"); }; var allowCheats = lobby.GetWidget("ALLOWCHEATS_CHECKBOX"); allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats; allowCheats.OnClick = () => { if (Game.IsHost) orderManager.IssueOrder(Order.Command( "allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats))); }; var startGameButton = lobby.GetWidget("START_GAME_BUTTON"); startGameButton.OnClick = () => { mapButton.Visible = false; disconnectButton.Visible = false; orderManager.IssueOrder(Order.Command("startgame")); }; // Todo: Only show if the map requirements are met for player slots startGameButton.IsVisible = () => Game.IsHost; bool teamChat = false; var chatLabel = lobby.GetWidget("LABEL_CHATTYPE"); var chatTextField = lobby.GetWidget("CHAT_TEXTFIELD"); chatTextField.OnEnterKey = () => { if (chatTextField.Text.Length == 0) return true; orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text)); chatTextField.Text = ""; return true; }; chatTextField.OnTabKey = () => { teamChat ^= true; chatLabel.Text = (teamChat) ? "Team:" : "Chat:"; return true; }; Game.AddChatLine += AddChatLine; } public void CloseWindow() { Game.LobbyInfoChanged -= UpdateCurrentMap; Game.LobbyInfoChanged -= UpdatePlayerList; Game.AddChatLine -= AddChatLine; Game.BeforeGameStart -= CloseWindow; Widget.CloseWindow(); } void AddChatLine(Color c, string from, string text) { lobby.GetWidget("CHAT_DISPLAY").AddLine(c, from, text); } void UpdateCurrentMap() { if (MapUid == orderManager.LobbyInfo.GlobalSettings.Map) return; MapUid = orderManager.LobbyInfo.GlobalSettings.Map; Map = new Map(Game.modData.AvailableMaps[MapUid].Path); var title = Widget.RootWidget.GetWidget("LOBBY_TITLE"); title.Text = "OpenRA Multiplayer Lobby - " + orderManager.LobbyInfo.GlobalSettings.ServerName + " - " + Map.Title; } void UpdatePlayerList() { // This causes problems for people who are in the process of editing their names (the widgets vanish from beneath them) // Todo: handle this nicer Players.RemoveChildren(); foreach (var kv in orderManager.LobbyInfo.Slots) { var s = kv.Value; var c = orderManager.LobbyInfo.ClientInSlot(kv.Key); Widget template; if (c == null) { if (Game.IsHost) { template = EmptySlotTemplateHost.Clone(); var name = template.GetWidget("NAME"); name.GetText = () => s.Closed ? "Closed" : "Open"; name.OnMouseDown = _ => LobbyUtils.ShowSlotDropDown(name, s, c, orderManager); } else { template = EmptySlotTemplate.Clone(); var name = template.GetWidget("NAME"); name.GetText = () => s.Closed ? "Closed" : "Open"; } var join = template.GetWidget("JOIN"); if (join != null) { join.OnClick = () => orderManager.IssueOrder(Order.Command("slot " + s.PlayerReference)); join.IsVisible = () => !s.Closed && c == null && !orderManager.LocalClient.IsReady; } } else if ((c.Index == orderManager.LocalClient.Index && !c.IsReady) || (c.Bot != null && Game.IsHost)) { template = LocalPlayerTemplate.Clone(); var botReady = (c.Bot != null && Game.IsHost && orderManager.LocalClient.IsReady); var ready = botReady || c.IsReady; if (c.Bot == null) { LobbyUtils.SetupNameWidget(orderManager, c, template.GetWidget("NAME")); } else { var name = template.GetWidget("BOT_DROPDOWN"); name.IsVisible = () => true; name.IsDisabled = () => ready; name.GetText = () => c.Name; name.OnMouseDown = _ => LobbyUtils.ShowSlotDropDown(name, s, c, orderManager); } var color = template.GetWidget("COLOR"); color.IsDisabled = () => s.LockColor; color.OnMouseDown = _ => LobbyUtils.ShowColorDropDown(color, c, orderManager, PlayerPalettePreview); var colorBlock = color.GetWidget("COLORBLOCK"); colorBlock.GetColor = () => c.ColorRamp.GetColor(0); var faction = template.GetWidget("FACTION"); faction.IsDisabled = () => s.LockRace; faction.OnMouseDown = _ => LobbyUtils.ShowRaceDropDown(faction, c, orderManager, CountryNames); var factionname = faction.GetWidget("FACTIONNAME"); factionname.GetText = () => CountryNames[c.Country]; var factionflag = faction.GetWidget("FACTIONFLAG"); factionflag.GetImageName = () => c.Country; factionflag.GetImageCollection = () => "flags"; var team = template.GetWidget("TEAM"); team.IsDisabled = () => s.LockTeam; team.OnMouseDown = _ => LobbyUtils.ShowTeamDropDown(team, c, orderManager, Map); team.GetText = () => (c.Team == 0) ? "-" : c.Team.ToString(); var status = template.GetWidget("STATUS"); status.IsChecked = () => c.IsReady; status.OnClick = CycleReady; status.IsVisible = () => c.Bot == null; } else { template = RemotePlayerTemplate.Clone(); template.GetWidget("NAME").GetText = () => c.Name; var color = template.GetWidget("COLOR"); color.GetColor = () => c.ColorRamp.GetColor(0); var faction = template.GetWidget("FACTION"); var factionname = faction.GetWidget("FACTIONNAME"); factionname.GetText = () => CountryNames[c.Country]; var factionflag = faction.GetWidget("FACTIONFLAG"); factionflag.GetImageName = () => c.Country; factionflag.GetImageCollection = () => "flags"; var team = template.GetWidget("TEAM"); team.GetText = () => (c.Team == 0) ? "-" : c.Team.ToString(); var status = template.GetWidget("STATUS"); status.IsChecked = () => c.IsReady; if (c.Index == orderManager.LocalClient.Index) status.OnClick = CycleReady; status.IsVisible = () => c.Bot == null; var kickButton = template.GetWidget("KICK"); kickButton.IsVisible = () => Game.IsHost && c.Index != orderManager.LocalClient.Index; kickButton.OnClick = () => orderManager.IssueOrder(Order.Command("kick " + c.Index)); } template.IsVisible = () => true; Players.AddChild(template); } // Add spectators foreach (var client in orderManager.LobbyInfo.Clients.Where(client => client.Slot == null)) { var c = client; Widget template; // Editable spectator if (c.Index == orderManager.LocalClient.Index && !c.IsReady) { template = LocalSpectatorTemplate.Clone(); LobbyUtils.SetupNameWidget(orderManager, c, template.GetWidget("NAME")); var color = template.GetWidget("COLOR"); color.OnMouseDown = _ => LobbyUtils.ShowColorDropDown(color, c, orderManager, PlayerPalettePreview); var colorBlock = color.GetWidget("COLORBLOCK"); colorBlock.GetColor = () => c.ColorRamp.GetColor(0); var status = template.GetWidget("STATUS"); status.IsChecked = () => c.IsReady; status.OnClick += CycleReady; } // Non-editable spectator else { template = RemoteSpectatorTemplate.Clone(); template.GetWidget("NAME").GetText = () => c.Name; var color = template.GetWidget("COLOR"); color.GetColor = () => c.ColorRamp.GetColor(0); var status = template.GetWidget("STATUS"); status.IsChecked = () => c.IsReady; if (c.Index == orderManager.LocalClient.Index) status.OnClick += CycleReady; var kickButton = template.GetWidget("KICK"); kickButton.IsVisible = () => Game.IsHost && c.Index != orderManager.LocalClient.Index; kickButton.OnClick = () => orderManager.IssueOrder(Order.Command("kick " + c.Index)); } template.IsVisible = () => true; Players.AddChild(template); } // Spectate button if (orderManager.LocalClient.Slot != null && !orderManager.LocalClient.IsReady) { var spec = NewSpectatorTemplate.Clone(); var btn = spec.GetWidget("SPECTATE"); btn.OnClick = () => orderManager.IssueOrder(Order.Command("spectate")); spec.IsVisible = () => true; Players.AddChild(spec); } } bool SpawnPointAvailable(int index) { return (index == 0) || orderManager.LobbyInfo.Clients.All(c => c.SpawnPoint != index); } void CycleReady() { orderManager.IssueOrder(Order.Command("ready")); } } }