UnitExplodeSmall: Warhead: # Damage: 40 # Spread: 10 # Versus: # None: 90% # Wood: 75% # Light: 60% # Heavy: 25% Explosion: 4 InfDeath: 4 ImpactSound: xplobig4 UnitExplode: Warhead: Damage: 500 Spread: 10 Versus: None: 90% Wood: 75% Light: 60% Heavy: 25% Explosion: 8 InfDeath: 4 ImpactSound: xplobig6 NapalmExplode: Warhead: Spread: 8 Versus: None: 90% Wood: 100% Light: 60% Heavy: 25% Concrete: 50% InfDeath: 5 Explosion: 3 # Explosion: big_napalm ImpactSound: xplobig6 SmudgeType: Scorch Damage: 50 BigNapalmExplode: # For Flame tank, etc. Warhead: Damage: 50 Spread: 18 Versus: None: 90% Wood: 100% Light: 60% Heavy: 25% Concrete: 50% InfDeath: 5 Explosion: big_napalm ImpactSound: xplobig6 SmudgeType: Scorch GrenadierExplode: Warhead: Damage: 25 Spread: 10 Versus: None: 90% Wood: 75% Light: 60% Heavy: 25% Explosion: 5 InfDeath: 3 ImpactSound: xplosml2 MammothExplode: #Big artillery explosion, without as much damage Warhead: Damage: 50 Spread: 18 Versus: None: 90% Wood: 75% Light: 60% Heavy: 25% Explosion: 8 InfDeath: 4 ImpactSound: xplobig6 McvExplode: Warhead: Explosion: building InfDeath: 4 ImpactSound: xplobig6 HeliExplode: Warhead: Explosion: veh1 InfDeath: 4 ImpactSound: xplos