World: LuaScript: Scripts: campaign.lua, utils.lua, production-disruption.lua MissionData: WinVideo: battle.vqa LossVideo: slntsrvc.vqa Briefing: The Soviets are constructing a new class of submarine capable of launching sea-to-ground missiles. We don't need to tell you the devastation these could cause.\n\nTake a small squad of troops and infiltrate their power grid. Once it's down, reinforcements will follow. Then, head north to destroy the sub pen and prevent further construction of these submarines.\n\nIf any are built, they must not escape! StartGameNotification: Notification: MissionTimerInitialised ScriptLobbyDropdown@difficulty: ID: difficulty Label: dropdown-difficulty.label Description: dropdown-difficulty.description Values: easy: options-difficulty.easy normal: options-difficulty.normal hard: options-difficulty.hard Default: normal powerproxy.chronoshift: AlwaysVisible: ChronoshiftPower: Dimensions: 1, 1 Footprint: x powerproxy.parabombs: AirstrikePower: DisplayBeacon: False CHALK1: ParatroopersPower: DisplayBeacon: False DropItems: E1, E1, E1, E1, E1 AlwaysVisible: CHALK2: ParatroopersPower: DisplayBeacon: False DropItems: E3, E3, E3, E3, MEDI AlwaysVisible: CHALK3: ParatroopersPower: DisplayBeacon: False DropItems: E1, E1, E1, E1, E1, E1, E1, E1, E1, E1, E1, E1, E1, E1, E1, E1, E1, E1, E1, E1 SquadSize: 4 AlwaysVisible: CTNK: Chronoshiftable: ChronoshiftSound: LST.Reinforcement: Inherits: LST RejectsOrders: -Buildable: -Selectable: RenderSprites: Image: lst Interactable: MSUB: -Cloak: -GrantConditionOnDamageState@UNCLOAK: -Targetable@UNDERWATER: Targetable: -RequiresCondition: TSLA: ExternalCondition@NOACTORSONSELL: Condition: no-actors-on-sell SpawnActorsOnSell: RequiresCondition: !no-actors-on-sell