#region Copyright & License Information /* * Copyright 2007-2014 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using OpenRA.Traits; namespace OpenRA.Mods.RA.Render { [Desc("Changes the animation when the actor constructed a building.")] public class WithBuildingPlacedAnimationInfo : ITraitInfo, Requires { [Desc("Sequence name to use")] public readonly string Sequence = "build"; public object Create(ActorInitializer init) { return new WithBuildingPlacedAnimation(init.self, this); } } public class WithBuildingPlacedAnimation : INotifyBuildingPlaced { WithBuildingPlacedAnimationInfo info; RenderSimple renderSimple; public WithBuildingPlacedAnimation(Actor self, WithBuildingPlacedAnimationInfo info) { this.info = info; renderSimple = self.Trait(); } public void BuildingPlaced(Actor self) { renderSimple.PlayCustomAnim(self, info.Sequence); } } }