#region Copyright & License Information /* * Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford. * This file is part of OpenRA. * * OpenRA is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * OpenRA is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with OpenRA. If not, see . */ #endregion using System.Linq; using OpenRA.GameRules; using OpenRA.Traits; using OpenRA.Traits.Activities; namespace OpenRA.Mods.RA.Activities { public class Harvest : IActivity { public IActivity NextActivity { get; set; } bool isHarvesting = false; public IActivity Tick( Actor self ) { if( isHarvesting ) return this; if( NextActivity != null ) return NextActivity; var harv = self.traits.Get(); if( harv.IsFull ) return new DeliverResources { NextActivity = NextActivity }; if (HarvestThisTile(self)) return this; else { FindMoreResource(self); return NextActivity; } } bool HarvestThisTile(Actor self) { var harv = self.traits.Get(); var renderUnit = self.traits.Get(); /* better have one of these! */ var resource = self.World.WorldActor.traits.Get().Harvest(self.Location); if (resource == null) return false; if (renderUnit.anim.CurrentSequence.Name != "harvest") { isHarvesting = true; renderUnit.PlayCustomAnimation(self, "harvest", () => isHarvesting = false); } harv.AcceptResource(resource); return true; } void FindMoreResource(Actor self) { var res = self.World.WorldActor.traits.Get(); var harv = self.Info.Traits.Get(); self.QueueActivity(new Move( () => { var search = new PathSearch(self.World) { heuristic = loc => (res.GetResource(loc) != null && harv.Resources.Contains( res.GetResource(loc).Name )) ? 0 : 1, umt = UnitMovementType.Wheel, checkForBlocked = true }; search.AddInitialCell(self.World, self.Location); return self.World.PathFinder.FindPath(search); })); self.QueueActivity(new Harvest()); } public void Cancel(Actor self) { } } }