Player: ProductionQueue: BuildSpeed: .4 LowPowerSlowdown: 3 PlaceBuilding: GpsPower: Image: gpssicon OneShot: yes ChargeTime: 8 Description: GPS Satellite LongDesc: Reveals the entire map Prerequisites: ATEK TechLevel: 12 RevealDelay: 15 LaunchSound: satlnch1.aud ChronoshiftPower: Image: warpicon ChargeTime: 7 Description: Chronoshift LongDesc: Temporarily teleports a vehicle across \nthe map. Prerequisites: PDOX TechLevel: 12 Duration: 3 KillCargo: yes IronCurtainPower: Image: infxicon ChargeTime: 11 Description: Invulnerability LongDesc: Makes a single unit invulnerable for a \nshort time. Prerequisites: IRON TechLevel: 12 Duration: .75 SpyPlanePower: Image: smigicon ChargeTime: 3 Description: Spy Plane LongDesc: Reveals an area of the map. Prerequisites: AFLD TechLevel: 5 ParatroopersPower: Image: pinficon ChargeTime: 6 Description: Paratroopers LongDesc: A Badger drops a squad of Riflemen \nanywhere on the map Prerequisites: AFLD TechLevel: 5 DropItems: E1,E1,E1,E3,E3 SelectTargetSound: slcttgt1.aud NukePower: Image: atomicon ChargeTime: 13 Description: Atom Bomb LongDesc: Launches a nuclear missile at a target location. Prerequisites: MSLO TechLevel: 12 MissileWeapon: atomic BeginChargeSound: aprep1.aud EndChargeSound: aready1.aud SelectTargetSound: slcttgt1.aud LaunchSound: alaunch1.aud SonarPulsePower: Image: sonricon ChargeTime: 10 Description: Sonar Pulse LongDesc: Reveals all submarines on the map for a \nshort time. TechLevel: 5 GivenAuto: no OneShot: yes World: GlobalDefaults: ScreenShaker: WaterPaletteRotation: ChronoshiftPaletteEffect: LightPaletteRotator: BuildingInfluence: UnitInfluence: ChoosePaletteOnSelect: BridgeLoadHook: CrateSpawner: Minimum: 1 Maximum: 3 SpawnInterval: 30 WaterChance: .2 PaletteFromFile@terrain_temperat: Name: terrain Filename: temperat.pal PaletteFromFile@terrain_snow: Name: snow Filename: snow.pal PlayerColorPalette@player0: Name: player0 DisplayName: Gold BasePalette: terrain DisplayColor: 228, 200, 112 Color1: 246,214,121 Color2: 40,32,8 PlayerColorPalette@player1: Name: player1 DisplayName: Blue BasePalette: terrain DisplayColor: 56, 72, 125 Color1: 226,230,246 Color2: 8,20,52 PlayerColorPalette@player2: Name: player2 DisplayName: Red BasePalette: terrain DisplayColor: 238,0,0 Color1: 255,20,0 Color2: 56,0,0 PlayerColorPalette@player3: Name: player3 DisplayName: Orange BasePalette: terrain DisplayColor: 198,97,0 Color1: 255,230,149 Color2: 56,0,0 PlayerColorPalette@player4: Name: player4 DisplayName: Teal BasePalette: terrain DisplayColor: 28,109,97 Color1: 93,194,165 Color2: 0,32,32 PlayerColorPalette@player5: Name: player5 DisplayName: Salmon BasePalette: terrain DisplayColor: 153,76,53 Color1: 210,153,125 Color2: 56,0,0 PlayerColorPalette@player6: Name: player6 DisplayName: Green BasePalette: terrain DisplayColor: 76,101,60 Color1: 160,240,140 Color2: 20,20,20 PlayerColorPalette@player7: Name: player7 DisplayName: White BasePalette: terrain DisplayColor: 255,255,255 Color1: 255,255,255 Color2: 75,75,75 PlayerColorPalette@player8: Name: player8 DisplayName: Black BasePalette: terrain DisplayColor: 30,30,30 Color1: 80,80,80 Color2: 5,5,5 PlayerColorPalette@neutral: Name: neutral DisplayName: Neutral BasePalette: terrain DisplayColor: 133,113,101 Color1: 238,238,238 Color2: 44,28,24 Playable: no PaletteFromFile@chrome: Name: chrome Filename: temperat.pal PaletteFromFile@effect: Name: effect Filename: temperat.pal PaletteFromFile@cursor: Name: cursor Filename: temperat.pal PaletteFromRGBA@shadow: Name: shadow R: 0 G: 0 B: 0 A: 140 PaletteFromRGBA@highlight: Name: highlight R: 255 G: 255 B: 255 A: 128 PaletteFromRGBA@invuln: Name: invuln R: 128 G: 0 B: 0 A: 128 PaletteFromRGBA@disabled: Name: disabled R: 0 G: 0 B: 0 A: 180 ShroudPalette@shroud: ShroudPalette@fog: IsFog: yes Name: fog Country@0: Name: England Race: allies Country@1: Name: Germany Race: allies Country@2: Name: France Race: allies Country@3: Name: Ukraine Race: soviet Country@4: Name: Russia Race: soviet SellButton: RepairButton: PowerDownButton: BibLayer: ResourceLayer: ResourceType@ore: ResourceType: 1 Palette: terrain SpriteNames: gold01,gold02,gold03,gold04 ValuePerUnit: 25 Name: Ore GrowthInterval: 1.2 SpreadInterval: 2.0 ResourceType@gem: ResourceType: 2 Palette: terrain SpriteNames: gem01,gem02,gem03,gem04 ValuePerUnit: 50 Name: Gems Theater@SNOW: Name:Snow Theater:SNOW Suffix:sno Templates:templates.ini Tileset:tileSet.til MapColors:snow.col Theater@TEMPERAT: Name:Temperate Theater:TEMPERAT Suffix:tem Templates:templates.ini Tileset:tileSet.til MapColors:temperat.col Theater@INTERIOR: Name:Interior Theater:INTERIOR Suffix:int Templates:templates.ini Tileset:tileSet.til MapColors:temperat.col SmudgeLayer@SCORCH: Type:Scorch Types:sc1,sc2,sc3,sc4,sc5,sc6 Depths:1,1,1,1,1,1 SmudgeLayer@CRATER: Type:Crater Types:cr1,cr2,cr3,cr4,cr5,cr6 Depths:5,5,5,5,5,5 SpawnMapActors: SpawnDefaultUnits: EvaAlerts: SpatialBins: BinSize: 4 Shroud: MINP: Mine: Weapon: APMine TriggeredBy: Foot, Wheel, Track AvoidFriendly: yes Unit: HP: 1 RenderUnit: BelowUnits: InvisibleToOthers: Category: Building MINV: Mine: Weapon: ATMine TriggeredBy: Wheel, Track AvoidFriendly: yes Unit: HP: 1 RenderUnit: BelowUnits: InvisibleToOthers: Category: Building CRATE: Crate: Lifetime: 120 SpeedUpgradeCrateAction: Multiplier: 1.7 SelectionShares: 10 Notification: unitspd1.aud Effect: speed GiveCashCrateAction: Amount: 2000 SelectionShares: 50 Effect: dollar FirepowerUpgradeCrateAction: Multiplier: 2.0 SelectionShares: 10 Notification: firepo1.aud Effect: fpower ArmorUpgradeCrateAction: Multiplier: 2.0 SelectionShares: 10 Notification: armorup1.aud Effect: armor ExplodeCrateAction@fire: Weapon: CrateNapalm SelectionShares: 5 ExplodeCrateAction@boom: Weapon: CrateExplosion SelectionShares: 5 HideMapCrateAction: SelectionShares: 10 Effect: hide-map Unit: HP: 1 RenderUnit: BelowUnits: CAMERA: Unit: HP:1000 Sight: 10