using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace OpenRa.Traits.Activities { class RemoveSelf : IActivity { bool isCanceled; public IActivity NextActivity { get; set; } public IActivity Tick(Actor self) { if (isCanceled) return NextActivity; self.World.AddFrameEndTask(w => w.Remove(self)); return null; } public void Cancel(Actor self) { isCanceled = true; NextActivity = null; } } }