#region Copyright & License Information /* * Copyright 2007-2021 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System; using System.Collections.Generic; using System.Linq; namespace OpenRA.Mods.Common.UpdateRules.Rules { public class RemoveTurnToDock : UpdateRule { public override string Name => "TurnToDock is removed from the Aircraft trait."; public override string Description => "TurnToDock is removed from the Aircraft trait in favor of letting the Exit trait on the host" + "building determine whether or not turning is required and to what facing the aircraft must turn."; readonly List> turningAircraft = new List>(); public override IEnumerable AfterUpdate(ModData modData) { var message = "TurnToDock is now deprecated. The following actors had TurnToDock enabled:\n" + UpdateUtils.FormatMessageList(turningAircraft.Select(n => n.Item1 + " (" + n.Item2 + ")")) + "\n If you wish these units to keep their turning behaviour when docking with a host building" + " you will need to define a 'Facing' parameter on the 'Exit' trait of the host building. This change" + " does not affect the behaviour for landing on terrain which is governed by TurnToLand."; if (turningAircraft.Any()) yield return message; turningAircraft.Clear(); } public override IEnumerable UpdateActorNode(ModData modData, MiniYamlNode actorNode) { var aircraft = actorNode.LastChildMatching("Aircraft"); if (aircraft != null) { var turnToDock = aircraft.LastChildMatching("TurnToDock"); if (turnToDock != null || turnToDock.NodeValue()) yield break; turningAircraft.Add(Tuple.Create(actorNode.Key, actorNode.Location.Filename)); } yield break; } } }