WorldLoaded = function() red = 0.95 green = 0.85 blue = 1.25 ambient = 0.5 end Tick = function() if (red < 1.0) then red = red + 0.001 end if (green < 1.0) then green = green + 0.001 end if (blue > 1.0) then blue = blue - 0.001 end if (ambient < 1.0) then ambient = ambient + 0.001 end Effect.ChangeLighting(red, green, blue, ambient) end