Container@INGAME_ROOT: Logic:IngameChromeLogic Children: WorldInteractionController@INTERACTION_CONTROLLER: X:0 Y:0 Width:WINDOW_RIGHT Height:WINDOW_BOTTOM ViewportScrollController: X:0 Y:0 Width:WINDOW_RIGHT Height:WINDOW_BOTTOM WorldCommand: X:0 Y:0 Width:WINDOW_RIGHT Height:WINDOW_BOTTOM Timer@GAME_TIMER: X: WINDOW_RIGHT/2 Y: 0-10 StrategicProgress@STRATEGIC_PROGRESS: X: WINDOW_RIGHT/2 Y: 40 Background@POSTGAME_BG: X:(WINDOW_RIGHT - WIDTH)/2 Y:(WINDOW_BOTTOM - HEIGHT)/2 Width:400 Height:100 Background:dialog4 Visible:false Children: Label@TEXT: X:(PARENT_RIGHT - WIDTH)/2 Y:0 Width:200 Height:80 Align:Center Button@POSTGAME_OBSERVE: X:10 Y:(PARENT_BOTTOM - HEIGHT - 10) Width:150 Height:25 Font:Bold Text:Observe Button@POSTGAME_QUIT: X:(PARENT_RIGHT - WIDTH - 10) Y:(PARENT_BOTTOM - HEIGHT - 10) Width:150 Height:25 Font:Bold Text:Leave SupportPowerBin@INGAME_POWERS_BIN: X:0 Y:25 BuildPalette@INGAME_BUILD_PALETTE: X:WINDOW_RIGHT - 250 Y:280 Width:250 Height:500 Button@INGAME_OPTIONS_BUTTON: X:0 Y:0 Width:160 Height:25 Text:Options Font:Bold Key: escape Button@INGAME_DIPLOMACY_BUTTON: X:162 Y:0 Width:160 Height:25 Text:Diplomacy Font:Bold Button@CHEATS_BUTTON: X:324 Y:0 Width:160 Height:25 Text:Cheats Visible:false Font:Bold RadarBin@INGAME_RADAR_BIN: WorldInteractionController:INTERACTION_CONTROLLER PowerBin@INGAME_POWER_BIN: MoneyBin@INGAME_MONEY_BIN: X:WINDOW_RIGHT - WIDTH Y:0 Width:320 Height: 32 Children: OrderButton@SELL: Logic:OrderButtonsChromeLogic X:3 Y:0 Width:30 Height:30 Image:sell Description:Sell LongDesc:Sell buildings, reclaiming a \nproportion of their build cost OrderButton@POWER_DOWN: Logic:OrderButtonsChromeLogic X:39 Y:0 Width:30 Height:30 Image:power Description:Powerdown LongDesc:Disable unneeded structures so their \npower can be used elsewhere OrderButton@REPAIR: Logic:OrderButtonsChromeLogic X:75 Y:0 Width:30 Height:30 Image:repair Description:Repair LongDesc:Repair damaged buildings WorldTooltip: Background@INGAME_OPTIONS_BG: X:(WINDOW_RIGHT - WIDTH)/2 Y:(WINDOW_BOTTOM - HEIGHT)/2 Width:300 Height:295 Visible:false Children: Label@LABEL_TITLE: X:(PARENT_RIGHT - WIDTH)/2 Y:20 Width:250 Height:25 Text:Options Align:Center Font:Bold Button@RESUME: X:(PARENT_RIGHT - WIDTH)/2 Y:60 Width:160 Height:25 Text:Resume Font:Bold Key:escape Button@SETTINGS: X:(PARENT_RIGHT - WIDTH)/2 Y:100 Width:160 Height:25 Text:Settings Font:Bold Button@MUSIC: X:(PARENT_RIGHT - WIDTH)/2 Y:140 Width:160 Height:25 Text:Music Font:Bold Button@SURRENDER: X:(PARENT_RIGHT - WIDTH)/2 Y:180 Width:160 Height:25 Text:Surrender Font:Bold Button@DISCONNECT: X:(PARENT_RIGHT - WIDTH)/2 Y:220 Width:160 Height:25 Text:Abort Mission Font:Bold Background@DIPLOMACY_BG: Logic:DiplomacyLogic X:(WINDOW_RIGHT - WIDTH)/2 Y:(WINDOW_BOTTOM - HEIGHT)/2 Width:450 Height:400 Visible:false Children: Label@LABEL_TITLE: X:(PARENT_RIGHT - WIDTH)/2 Y:20 Width:250 Height:25 Text:Diplomacy Align:Center Font:Bold ChatDisplay@CHAT_DISPLAY: X:250 Y:WINDOW_BOTTOM - HEIGHT - 30 Width: 760 Height: 200 DrawBackground: False RemoveTime:250 UseContrast: yes ChatEntry@CHAT_ENTRY: X:250 Y:WINDOW_BOTTOM - HEIGHT Width: 760 Height: 30 UseContrast: yes Background@PERF_BG: ClickThrough:true Background:dialog4 Logic:PerfDebugLogic X:10 Y:WINDOW_BOTTOM - 250 Width: 210 Height: 250 Children: PerfGraph@GRAPH: X:5 Y:5 Width:200 Height:200 Label@TEXT: X:20 Y:205 Width:170 Height:40 Container@OBSERVER_ROOT: Visible:true Logic:IngameObserverChromeLogic Children: WorldInteractionController@INTERACTION_CONTROLLER: X:0 Y:0 Width:WINDOW_RIGHT Height:WINDOW_BOTTOM ViewportScrollController: X:0 Y:0 Width:WINDOW_RIGHT Height:WINDOW_BOTTOM Timer@GAME_TIMER: X: WINDOW_RIGHT/2 Y: 0-10 Background@POSTGAME_BG: X:(WINDOW_RIGHT - WIDTH)/2 Y:(WINDOW_BOTTOM - HEIGHT)/2 Width:400 Height:100 Background:dialog4 Visible:false Children: Label@TEXT: X:(PARENT_RIGHT - WIDTH)/2 Y:0 Width:200 Height:80 Align:Center Button@POSTGAME_OBSERVE: X:10 Y:(PARENT_BOTTOM - HEIGHT - 10) Width:150 Height:25 Font:Bold Text:Observe Button@POSTGAME_QUIT: X:(PARENT_RIGHT - WIDTH - 10) Y:(PARENT_BOTTOM - HEIGHT - 10) Width:150 Height:25 Font:Bold Text:Leave SupportPowerBin@INGAME_POWERS_BIN: X:0 Y:25 Button@INGAME_OPTIONS_BUTTON: X:0 Y:0 Width:160 Height:25 Text:Options Font:Bold Key:escape WorldTooltip: Background@INGAME_OPTIONS_BG: X:(WINDOW_RIGHT - WIDTH)/2 Y:(WINDOW_BOTTOM - HEIGHT)/2 Width:300 Height:295 Visible:false Children: Label@LABEL_TITLE: X:(PARENT_RIGHT - WIDTH)/2 Y:20 Width:250 Height:25 Text:Options Align:Center Font:Bold Button@RESUME: X:(PARENT_RIGHT - WIDTH)/2 Y:60 Width:160 Height:25 Text:Resume Font:Bold Key:escape Button@SETTINGS: X:(PARENT_RIGHT - WIDTH)/2 Y:100 Width:160 Height:25 Text:Settings Font:Bold Button@MUSIC: X:(PARENT_RIGHT - WIDTH)/2 Y:140 Width:160 Height:25 Text:Music Font:Bold Button@SURRENDER: X:(PARENT_RIGHT - WIDTH)/2 Y:180 Width:160 Height:25 Text:Surrender Font:Bold Button@DISCONNECT: X:(PARENT_RIGHT - WIDTH)/2 Y:220 Width:160 Height:25 Text:Abort Mission Font:Bold ChatDisplay@CHAT_DISPLAY: X:250 Y:WINDOW_BOTTOM - HEIGHT - 30 Width: 760 Height: 200 DrawBackground: False RemoveTime:250 ChatEntry@CHAT_ENTRY: X:250 Y:WINDOW_BOTTOM - HEIGHT Width: 760 Height: 30 Background@PERF_BG: ClickThrough:true Background:dialog4 Logic:PerfDebugLogic X:10 Y:WINDOW_BOTTOM - 250 Width: 210 Height: 250 Children: PerfGraph@GRAPH: X:5 Y:5 Width:200 Height:200 Label@TEXT: X:20 Y:205 Width:170 Height:40 Background@FMVPLAYER: Width:WINDOW_RIGHT Height:WINDOW_BOTTOM Background:dialog4 Children: VqaPlayer: X:0 Y:0 Width:WINDOW_RIGHT Height:WINDOW_BOTTOM