UnitExplode: Warhead: Damage: 500 Spread: 426 Versus: None: 90% Wood: 75% Light: 60% Heavy: 25% Explosion: large_twlt InfDeath: 2 ImpactSound: expnew09.aud UnitExplodeSmall: Warhead: Damage: 40 Spread: 426 Versus: None: 90% Wood: 75% Light: 60% Heavy: 25% Explosion: medium_brnl InfDeath: 2 ImpactSound: expnew13.aud Minigun: ROF: 21 Range: 4c0 Report: INFGUN3.AUD Projectile: Bullet Speed: 1c682 Warhead: Spread: 128 Versus: Wood: 60% Light: 40% Heavy: 25% Concrete: 10% Explosion: piffpiff InfDeath: 1 Damage: 12 ProneModifier: 70 Grenade: ROF: 60 Range: 4c512 Projectile: Bullet Speed: 85 High: yes Shadow: true Angle: 62 Inaccuracy: 554 Image: DISCUS Warhead: Spread: 171 Versus: None: 100% Wood: 85% Light: 70% Heavy: 35% Concrete: 28% InfDeath: 3 Damage: 40 ProneModifier: 70 Explosion: large_grey_explosion ImpactSound: expnew13.aud Bazooka: ROF: 60 Range: 6c0 Report: RKETINF1.AUD ValidTargets: Ground, Air Palette: ra Projectile: Missile Speed: 213 Arm: 2 High: yes Shadow: true Inaccuracy: 128 Image: DRAGON ROT: 8 RangeLimit: 35 Warhead: Spread: 128 Versus: None: 25% Wood: 65% Light: 75% Heavy: 100% Concrete: 60% InfDeath: 2 Damage: 25 Explosion: small_clsn ImpactSound: expnew12.aud MultiCluster: ROF: 80 Range: 6c0 Report: MISL1.AUD ValidTargets: Ground Palette: ra Projectile: Missile Speed: 170 Arm: 2 High: yes Shadow: true Inaccuracy: 128 Image: DRAGON ROT: 8 RangeLimit: 35 Warhead: Spread: 128 Versus: None: 25% Wood: 65% Light: 75% Heavy: 100% Concrete: 60% InfDeath: 3 Damage: 65 Explosion: large_explosion ImpactSound: expnew09.aud Heal: ROF: 80 Range: 2c849 Report: HEALER1.AUD Projectile: Bullet Speed: 1c682 Warhead: Spread: 213 Versus: Wood: 0% Light: 0% Heavy: 0% Concrete: 0% InfDeath: 1 Damage: -50 ProneModifier: 100 Sniper: ROF: 60 Range: 6c768 Report: SILENCER.AUD Projectile: Bullet Speed: 1c682 Warhead: Damage: 150 ProneModifier: 100 Spread: 42 Versus: None: 100% Wood: 0% Light: 0% Heavy: 0% Concrete: 0% InfDeath: 1 M1Carbine: ROF: 20 Range: 4c0 Report: INFGUN3.AUD Projectile: Bullet Speed: 1c682 Warhead: Spread: 128 Versus: Wood: 60% Light: 40% Heavy: 25% Concrete: 10% Explosion: piffpiff InfDeath: 1 Damage: 15 ProneModifier: 70 LtRail: ROF: 60 Range: 6c0 Report: BIGGGUN1.AUD Projectile: LaserZap Speed: 1c682 BeamWidth: 1 BeamDuration: 10 Color: 200,0,128,255 Warhead: Damage: 150 ProneModifier: 100 Spread: 42 Versus: None: 100% Wood: 130% Light: 150% Heavy: 110% Concrete: 5% InfDeath: 2 CyCannon: ROF: 50 Range: 7c0 Report: SCRIN5B.AUD ValidTargets: Ground Projectile: Bullet Speed: 192 High: yes Shadow: true Image: TORPEDO Warhead: Spread: 256 Versus: None: 100% Wood: 65% Light: 75% Heavy: 50% Concrete: 40% InfDeath: 6 Damage: 120 ProneModifier: 100 Explosion: large_bang ImpactSound: expnew12.aud Vulcan3: ROF: 30 Burst: 3 Range: 4c0 Report: CYGUN1.AUD Projectile: Bullet Speed: 1c682 Warhead: Spread: 128 Versus: Wood: 60% Light: 40% Heavy: 25% Concrete: 10% Explosion: piffpiff InfDeath: 1 Damage: 10 ProneModifier: 70 Vulcan2: ROF: 50 Burst: 3 Range: 6c0 Report: TSGUN4.AUD Projectile: Bullet Speed: 1c682 Warhead: Spread: 128 Versus: None: 100% Wood: 60% Light: 40% Heavy: 25% Concrete: 10% Explosion: piffpiff InfDeath: 1 Damage: 50 ProneModifier: 70 Vulcan: ROF: 60 Range: 4c0 Report: CHAINGN1.AUD Projectile: Bullet Speed: 1c682 Warhead: Spread: 128 Versus: Wood: 60% Light: 40% Heavy: 25% Concrete: 10% Explosion: piffpiff InfDeath: 1 Damage: 20 ProneModifier: 70 FiendShard: ROF: 30 Burst: 3 Range: 5c0 Report: FIEND2.AUD Palette: greentiberium Projectile: Bullet Speed: 213 Image: CRYSTAL4 Inaccuracy: 512 Shadow: true Angle: 88 Warhead: Versus: Wood: 60% Light: 40% Heavy: 25% Concrete: 10% InfDeath: 1 Damage: 35 ProneModifier: 100 JumpCannon: ROF: 40 Burst: 2 Range: 5c0 Report: JUMPJET1.AUD Projectile: Bullet Speed: 1c682 Warhead: Spread: 128 Versus: Wood: 60% Light: 40% Heavy: 25% Concrete: 10% Explosion: piffpiff InfDeath: 1 Damage: 15 ProneModifier: 70 HoverMissile: ROF: 68 Burst: 2 Range: 8c0 Report: HOVRMIS1.AUD ValidTargets: Ground, Air Palette: ra Projectile: Missile Speed: 213 Arm: 2 High: yes Shadow: true Inaccuracy: 128 Image: DRAGON ROT: 8 RangeLimit: 35 Warhead: Spread: 128 Versus: None: 25% Wood: 65% Light: 75% Heavy: 100% Concrete: 60% InfDeath: 2 Damage: 30 Explosion: small_clsn ImpactSound: expnew12.aud 120mmx: ROF: 80 Range: 6c768 Report: 120MMF.AUD Burst: 2 BurstDelay: 5 Palette: ra Projectile: Bullet Speed: 682 Image: 120mm Shadow: true Angle: 62 Warhead: Spread: 128 Versus: None: 25% Wood: 65% Light: 75% Heavy: 100% Concrete: 60% InfDeath: 2 Damage: 50 Explosion: medium_clsn ImpactSound: expnew14.aud MammothTusk: ROF: 80 Range: 6c0 Report: MISL1.AUD ValidTargets: Air Burst: 2 Palette: ra Projectile: Missile Arm: 0 High: yes Shadow: true Inaccuracy: 128 Image: DRAGON ROT: 10 Speed: 170 RangeLimit: 35 Warhead: Spread: 171 Versus: None: 100% Wood: 85% Light: 70% Heavy: 35% Concrete: 28% InfDeath: 3 Damage: 40 ProneModifier: 70 Explosion: medium_bang ImpactSound: expnew12.aud Repair: ROF: 80 Range: 1c819 Report: REPAIR11.AUD Projectile: Bullet Speed: 1c682 Warhead: Spread: 213 Versus: None: 0% Wood: 0% Light: 100% Heavy: 100% Concrete: 0% InfDeath: 1 Damage: -50 ProneModifier: 100 SlimeAttack: ROF: 80 Burst: 3 Range: 5c0 Report: VICER1.AUD Projectile: Bullet Speed: 426 Warhead: Versus: Wood: 25% Light: 30% Heavy: 10% Concrete: 10% InfDeath: 2 Damage: 100 ProneModifier: 100 SuicideBomb: ROF: 1 Range: 0c512 Report: HUNTER2.AUD Warhead: Damage: 11000 Spread: 256 DestroyResources: true Versus: None: 90% Light: 60% Heavy: 25% Concrete: 50% InfDeath: 5 120mm: ROF: 80 Range: 6c768 Report: 120MMF.AUD Projectile: Bullet Speed: 1c512 Warhead: Spread: 128 Versus: None: 25% Wood: 65% Light: 75% Heavy: 100% Concrete: 60% InfDeath: 2 Damage: 70 Explosion: large_clsn ImpactSound: expnew14.aud MechRailgun: ROF: 60 Range: 8c0 Burst: 2 BurstDelay: 10 Report: RAILUSE5.AUD Projectile: LaserZap Color: 200,0,255,255 BeamWidth: 3 Warhead: Spread: 42 Versus: None: 200% Wood: 175% Light: 160% Heavy: 100% Concrete: 25% InfDeath: 5 Damage: 200 ProneModifier: 100 AssaultCannon: ROF: 50 Range: 5c0 Report: TSGUN4.AUD Projectile: Bullet Speed: 1c682 Warhead: Spread: 128 Versus: Wood: 60% Light: 40% Heavy: 25% Concrete: 10% Explosion: piffpiff InfDeath: 1 Damage: 40 ProneModifier: 70 BikeMissile: ROF: 60 Burst: 2 BurstDelay: 60 Range: 5c0 Report: MISL1.AUD ValidTargets: Ground Palette: ra Projectile: Missile Arm: 2 High: yes Shadow: true Inaccuracy: 128 Image: DRAGON ROT: 8 Speed: 213 RangeLimit: 35 Warhead: Spread: 256 Versus: None: 25% Wood: 65% Light: 75% Heavy: 100% Concrete: 60% InfDeath: 2 Damage: 40 Explosion: small_clsn ImpactSound: expnew12.aud RaiderCannon: ROF: 55 Range: 4c0 Burst: 2 #purely cosmetical, for alternate muzzle position BurstDelay: 55 Report: CHAINGN1.AUD Projectile: Bullet Speed: 1c682 Warhead: Spread: 128 Versus: Wood: 60% Light: 40% Heavy: 25% Concrete: 10% Explosion: piffpiff InfDeath: 1 Damage: 40 ProneModifier: 70 FireballLauncher: ROF: 50 Range: 4c256 Report: FLAMTNK1.AUD Projectile: Bullet Speed: 64 Image: FLAMEALL Inacuracy: 384 Burst: 5 BurstDelay: 5 Warhead: Spread: 341 Versus: None: 600% Wood: 148% Light: 59% Heavy: 6% Concrete: 2% InfDeath: 5 Damage: 25 ProneModifier: 100 SonicZap: ROF: 120 Range: 6c0 Charges: yes Report: SONIC4.AUD Projectile: LaserZap Color: 200,0,255,255 BeamWidth: 12 BeamDuration: 50 Warhead: Spread: 42 Versus: Heavy: 80% Concrete: 60% InfDeath: 5 Damage: 100 Dragon: ROF: 50 Range: 6c0 Burst: 2 Report: MISL1.AUD ValidTargets: Ground, Air Palette: ra Projectile: Missile Speed: 213 Arm: 2 High: yes Shadow: true Inaccuracy: 128 Image: DRAGON ROT: 8 RangeLimit: 35 Warhead: Spread: 128 Versus: None: 25% Wood: 65% Light: 75% Heavy: 100% Concrete: 60% InfDeath: 2 Damage: 30 Explosion: small_clsn ImpactSound: expnew12.aud 90mm: ROF: 50 Range: 6c768 Report: 120MMF.AUD Palette: ra Projectile: Bullet Speed: 682 Image: 120mm Shadow: true Angle: 62 Warhead: Spread: 128 Versus: None: 25% Wood: 65% Light: 75% Heavy: 100% Concrete: 60% InfDeath: 2 Damage: 36 Explosion: medium_clsn ImpactSound: expnew14.aud 155mm: ROF: 110 Range: 18c0 Report: 120MMF.AUD Palette: ra Projectile: Bullet Speed: 170 Image: 120mm Angle: 165 Shadow: true High: yes MinRange: 5c0 Warhead: Spread: 298 Versus: None: 100% Wood: 85% Light: 68% Heavy: 35% Concrete: 35% InfDeath: 3 Damage: 150 ProneModifier: 100 Explosion: large_explosion ImpactSound: expnew09.aud Hellfire: ROF: 50 Range: 6c0 Report: ORCAMIS1.AUD Burst: 2 ValidTargets: Ground, Air Palette: ra Projectile: Missile Speed: 256 Arm: 2 High: yes Shadow: true Inaccuracy: 128 Image: DRAGON ROT: 8 RangeLimit: 35 Warhead: Spread: 85 Versus: None: 30% Wood: 65% Light: 150% Heavy: 100% Concrete: 30% InfDeath: 2 Damage: 30 Explosion: small_bang ImpactSound: expnew12.aud Bomb: ROF: 10 Range: 5c0 Palette: player Projectile: Bullet Speed: 170 Image: canister Shadow: true Warhead: Spread: 298 Versus: None: 200% Wood: 90% Light: 75% Heavy: 32% Concrete: 100% InfDeath: 3 Damage: 160 ProneModifier: 100 Explosion: large_explosion ImpactSound: expnew09.aud Proton: ROF: 3 Range: 5c0 Report: SCRIN5B.AUD Burst: 2 ValidTargets: Ground, Air Projectile: Missile Speed: 256 Arm: 2 High: yes Shadow: true Inaccuracy: 128 Image: TORPEDO ROT: 1 RangeLimit: 35 Warhead: Spread: 128 Versus: None: 25% Wood: 65% Light: 75% Heavy: 100% Concrete: 60% InfDeath: 3 Damage: 20 Explosion: small_bang ImpactSound: expnew12.aud HarpyClaw: ROF: 36 Range: 5c0 Report: CYGUN1.AUD Projectile: Bullet Speed: 1c682 ValidTargets: Ground, Air Warhead: Spread: 128 Versus: Wood: 60% Light: 40% Heavy: 25% Concrete: 10% Explosion: piffpiff InfDeath: 1 Damage: 60 ProneModifier: 70 Pistola: ROF: 20 Range: 3c0 Report: GUN18.AUD Projectile: Bullet Speed: 1c682 Warhead: Spread: 128 Versus: Wood: 60% Light: 40% Heavy: 25% Concrete: 10% Explosion: piff InfDeath: 1 Damage: 2 ProneModifier: 70 Tiberium: ROF: 16 Warhead: Spread: 42 InfDeath: 6 Damage: 2 PreventProne: yes TiberiumHeal: ROF: 16 Warhead: Spread: 42 InfDeath: 6 Damage: -2 PreventProne: yes IonCannon: ValidTargets: Ground, Air Warhead@impact: Damage: 1000 Spread: 1c0 InfDeath: 5 Explosion: ring1 ProneModifier: 100 Warhead@area: DamageModel: PerCell Damage: 250 SmudgeType: Scorch Size: 2,1 Delay: 3 InfDeath: 5 VulcanTower: ROF: 26 Range: 6c0 Report: CHAINGN1.AUD Projectile: Bullet Speed: 1c682 Warhead: Spread: 128 Versus: Wood: 60% Light: 40% Heavy: 25% Concrete: 10% Explosion: piffpiff InfDeath: 1 Damage: 18 RPGTower: ROF: 80 Range: 8c0 Report: GLNCH4.AUD Palette: player Projectile: Bullet Speed: 384 High: yes Shadow: true Angle: 62 Image: canister Warhead: Spread: 128 Versus: None: 30% Wood: 75% Light: 90% Heavy: 100% Concrete: 70% InfDeath: 2 Damage: 110 ProneModifier: 70 Explosion: large_clsn ImpactSound: expnew14.aud SAMTower: ROF: 55 Range: 15c0 Report: SAMSHOT1.AUD ValidTargets: Air Palette: ra Projectile: Missile Speed: 298 Arm: 2 High: yes Shadow: true Inaccuracy: 128 Image: DRAGON ROT: 5 RangeLimit: 60 Warhead: Spread: 128 InfDeath: 2 Damage: 33 Explosion: small_clsn ImpactSound: expnew12.aud ObeliskLaser: ROF: 120 Range: 10c512 Charges: true Report: OBELRAY1.AUD Projectile: LaserZap BeamWidth: 4 Warhead: Spread: 42 InfDeath: 5 SmudgeType: Scorch Damage: 250 ProneModifier: 60 TurretLaser: ROF: 40 Range: 5c512 Report: LASTUR1.AUD Projectile: LaserZap BeamWidth: 2 BeamDuration: 5 Warhead: Spread: 42 InfDeath: 5 SmudgeType: Scorch Damage: 30 ProneModifier: 60 TiberiumExplosion: Warhead: Damage: 10 Spread: 9 Size: 1,1 Versus: None: 90% Wood: 75% Light: 60% Heavy: 25% InfDeath: 3 Explosion: large_explosion ImpactSound: expnew09.aud AddsResourceType: Tiberium