#region Copyright & License Information /* * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System; using System.Collections.Generic; using System.Linq; using OpenRA.Graphics; using OpenRA.Traits; using OpenRA.Mods.RA.Air; using OpenRA.Mods.RA.Move; namespace OpenRA.Mods.RA.Render { class WithShadowInfo : TraitInfo {} class WithShadow : IRenderModifier { public IEnumerable ModifyRender(Actor self, WorldRenderer wr, IEnumerable r) { var move = self.Trait(); /* rude hack */ var visualOffset = ((move is Helicopter || move is Mobile) && move.Altitude > 0) ? Math.Abs((self.ActorID + Game.LocalTick) / 5 % 4 - 1) - 1 : 0; var shadowSprites = r.Select(a => a.WithPalette(wr.Palette("shadow"))); var flyingSprites = (move.Altitude <= 0) ? r : r.Select(a => a.WithPxOffset(new float2(0, -(move.Altitude + visualOffset))).WithZOffset(move.Altitude + a.ZOffset)); return shadowSprites.Concat(flyingSprites); } } }