#region Copyright & License Information /* * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using OpenRA.Graphics; using OpenRA.Traits; namespace OpenRA.Mods.Cnc { [Desc("Renders a flame sprite on top of the actor.")] class WithFireInfo : ITraitInfo, Requires { public readonly string StartSequence = "fire-start"; public readonly string LoopSequence = "fire-loop"; public object Create(ActorInitializer init) { return new WithFire(init.self, this); } } class WithFire { public WithFire(Actor self, WithFireInfo info) { var rs = self.Trait(); var fire = new Animation(self.World, rs.GetImage(self)); fire.PlayThen(info.StartSequence, () => fire.PlayRepeating(info.LoopSequence)); rs.Add("fire", new AnimationWithOffset(fire, null, null, 1024)); } } }