#region Copyright & License Information /* * Copyright 2007-2021 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using OpenRA.Mods.Common.Traits; using OpenRA.Primitives; using OpenRA.Traits; namespace OpenRA.Mods.Common.Activities { class DonateExperience : Enter { readonly int level; readonly int playerExperience; Actor enterActor; GainsExperience enterGainsExperience; public DonateExperience(Actor self, in Target target, int level, int playerExperience, Color? targetLineColor) : base(self, target, targetLineColor) { this.level = level; this.playerExperience = playerExperience; } protected override bool TryStartEnter(Actor self, Actor targetActor) { enterActor = targetActor; enterGainsExperience = targetActor.TraitOrDefault(); if (enterGainsExperience == null || enterGainsExperience.Level == enterGainsExperience.MaxLevel) { Cancel(self, true); return false; } return true; } protected override void OnEnterComplete(Actor self, Actor targetActor) { // Make sure the target hasn't changed while entering // OnEnterComplete is only called if targetActor is alive if (targetActor != enterActor) return; if (enterGainsExperience.Level == enterGainsExperience.MaxLevel) return; enterGainsExperience.GiveLevels(level); var exp = self.Owner.PlayerActor.TraitOrDefault(); if (exp != null && enterActor.Owner != self.Owner) exp.GiveExperience(playerExperience); self.Dispose(); } } }