WEEDGUY: Inherits: ^Infantry Valued: Cost: 300 Tooltip: Name: Chem Spray Infantry Selectable: Bounds: 12,17,0,-6 Voice: Weed Mobile: Speed: 42 Health: HP: 130 Crushable: CrushSound: squishy2.aud Armament: Weapon: FireballLauncher LocalOffset: 85,0,384 AttackFrontal: WithInfantryBody: TakeCover: DamageModifiers: Prone50Percent: 50 Prone60Percent: 60 Prone70Percent: 70 Prone100Percent: 100 Prone350Percent: 350 DamageTriggers: TriggerProne UMAGON: Inherits: ^Infantry Valued: Cost: 400 Tooltip: Name: Umagon Selectable: Bounds: 12,17,0,-6 Voice: Umagon Mobile: Speed: 71 Health: HP: 150 PoisonedByTiberium: Weapon: TiberiumHeal Passenger: RevealsShroud: Range: 7c0 Armament: Weapon: Sniper AttackFrontal: TakeCover: DamageModifiers: Prone50Percent: 50 Prone60Percent: 60 Prone70Percent: 70 Prone100Percent: 100 Prone350Percent: 350 DamageTriggers: TriggerProne WithInfantryBody: IdleSequences: idle1,idle2 CHAMSPY: Inherits: ^Infantry Valued: Cost: 700 DisguiseToolTip: Name: Chameleon Spy Selectable: Voice: Spy Bounds: 12,17,0,-9 Health: HP: 120 Mobile: Speed: 85 RevealsShroud: Range: 9c0 Passenger: TakeCover: DamageModifiers: Prone50Percent: 50 Prone60Percent: 60 Prone70Percent: 70 Prone100Percent: 100 Prone350Percent: 350 DamageTriggers: TriggerProne Disguise: Infiltrates: Types: SpyInfiltrate -AutoTarget: -WithInfantryBody: WithDisguisingInfantryBody: IdleSequences: idle1,idle2 MUTANT: Inherits: ^Infantry Valued: Cost: 100 Tooltip: Name: Mutant Selectable: Bounds: 12,17,0,-9 Voice: Mutant Health: HP: 50 PoisonedByTiberium: Weapon: TiberiumHeal Mobile: Speed: 56 RevealsShroud: Range: 4c0 Armament: Weapon: Vulcan AttackFrontal: TakeCover: DamageModifiers: Prone50Percent: 50 Prone60Percent: 60 Prone70Percent: 70 Prone100Percent: 100 Prone350Percent: 350 DamageTriggers: TriggerProne WithInfantryBody: IdleSequences: idle1,idle2 MWMN: Inherits: ^Infantry Valued: Cost: 100 Tooltip: Name: Mutant Soldier Selectable: Bounds: 12,17,0,-9 Voice: CivilianFemale Health: HP: 50 PoisonedByTiberium: Weapon: TiberiumHeal Mobile: Speed: 56 RevealsShroud: Range: 4c0 Armament: Weapon: Vulcan AttackFrontal: TakeCover: DamageModifiers: Prone50Percent: 50 Prone60Percent: 60 Prone70Percent: 70 Prone100Percent: 100 Prone350Percent: 350 DamageTriggers: TriggerProne WithInfantryBody: IdleSequences: idle1,idle2 MUTANT3: Inherits: ^Infantry Valued: Cost: 100 Tooltip: Name: Mutant Sergeant Selectable: Bounds: 12,17,0,-9 Voice: Mutant Health: HP: 50 PoisonedByTiberium: Weapon: TiberiumHeal Mobile: Speed: 56 RevealsShroud: Range: 4c0 Armament: Weapon: Vulcan AttackFrontal: TakeCover: DamageModifiers: Prone50Percent: 50 Prone60Percent: 60 Prone70Percent: 70 Prone100Percent: 100 Prone350Percent: 350 DamageTriggers: TriggerProne WithInfantryBody: IdleSequences: idle1,idle2 TRATOS: Inherits: ^Infantry Valued: Cost: 100 Tooltip: Name: Tratos Selectable: Bounds: 12,17,0,-9 Voice: Tratos Health: HP: 200 PoisonedByTiberium: Weapon: TiberiumHeal Mobile: Speed: 71 RevealsShroud: Range: 4c0 TakeCover: DamageModifiers: Prone50Percent: 50 Prone60Percent: 60 Prone70Percent: 70 Prone100Percent: 100 Prone350Percent: 350 DamageTriggers: TriggerProne -AutoTarget: WithInfantryBody: IdleSequences: idle1,idle2 OXANNA: Inherits: ^Infantry Valued: Cost: 100 Tooltip: Name: Oxanna Selectable: Bounds: 12,17,0,-9 Voice: Oxanna Health: HP: 50 Mobile: Speed: 56 RevealsShroud: Range: 4c0 TakeCover: DamageModifiers: Prone50Percent: 50 Prone60Percent: 60 Prone70Percent: 70 Prone100Percent: 100 Prone350Percent: 350 DamageTriggers: TriggerProne -AutoTarget: WithInfantryBody: IdleSequences: idle1,idle2 SLAV: Inherits: ^Infantry Valued: Cost: 100 Tooltip: Name: Slavick Selectable: Bounds: 12,17,0,-9 Voice: Slavick Health: HP: 300 Mobile: Speed: 56 RevealsShroud: Range: 4c0 TakeCover: DamageModifiers: Prone50Percent: 50 Prone60Percent: 60 Prone70Percent: 70 Prone100Percent: 100 Prone350Percent: 350 DamageTriggers: TriggerProne -AutoTarget: WithInfantryBody: IdleSequences: idle1,idle2 DOGGIE: Inherits: ^Infantry Tooltip: Name: Tiberian Fiend Health: Radius: 213 HP: 250 PoisonedByTiberium: Weapon: TiberiumHeal Valued: Cost: 100 Armor: Type: Light RevealsShroud: Range: 4c0 Mobile: Speed: 113 Selectable: Voice: Fiend TargetableUnit: TargetTypes: Ground Armament: Weapon: FiendShard AttackFrontal: AttackWander: WanderMoveRadius: 2 MinMoveDelayInTicks: 25 MaxMoveDelayInTicks: 45 VISSML: Inherits: ^Infantry Tooltip: Name: Baby Visceroid Health: HP: 200 PoisonedByTiberium: Weapon: TiberiumHeal Valued: Cost: 1 Armor: Type: Light RevealsShroud: Range: 0c0 Mobile: Speed: 113 ROT: 16 -Crushable: Selectable: Voice: Fiend TargetableUnit: TargetTypes: Ground -AutoTarget: -RenderSprites: -WithInfantryBody: -WithDeathAnimation: RenderUnit: VISLRG: Inherits: ^Infantry Tooltip: Name: Adult Visceroid Health: HP: 500 PoisonedByTiberium: Weapon: TiberiumHeal Valued: Cost: 1 Armor: Type: Light RevealsShroud: Range: 0c0 Mobile: Speed: 113 ROT: 16 -Crushable: Selectable: Voice: Fiend TargetableUnit: TargetTypes: Ground Armament: Weapon: SlimeAttack AttackFrontal: AttackWander: WanderMoveRadius: 2 MinMoveDelayInTicks: 25 MaxMoveDelayInTicks: 45 -RenderSprites: -WithInfantryBody: -WithDeathAnimation: RenderUnit: CIV1: Inherits: ^CivilianInfantry Armament: Weapon: Pistola AttackFrontal: CIV2: Inherits: ^CivilianInfantry -AutoTarget: CIV3: Inherits: ^CivilianInfantry Armament: Weapon: Pistola AttackFrontal: