4TNK: Inherits: ^Tank Valued: Cost: 1700 Tooltip: Name: Mammoth Tank Mobile: Speed: 56 ROT: 5 Crushes: wall, crate, infantry Health: HP: 600 Armor: Type: Heavy RevealsShroud: Range: 6c0 Turreted: ROT: 3 Armament@PRIMARY: Weapon: 120mmx LocalOffset: 640,85,384, 640,-85,384 MuzzleSequence: muzzle Armament@SECONDARY: Weapon: MammothTusk LocalOffset: 0,256,426, 0,-256,426 AttackTurreted: AutoTarget: SelfHealing: Ticks: 10 HealIfBelow: 50% DamageCooldown: 200 RenderSprites: RenderVoxels: WithVoxelBody: WithVoxelTurret: WithVoxelBarrel: WithMuzzleFlash: TRUCKB: Inherits: ^Vehicle Valued: Cost: 500 Tooltip: Name: Truck Health: HP: 2000 Armor: Type: Light Mobile: Speed: 56 RevealsShroud: Range: 5c0 RenderSprites: RenderVoxels: WithVoxelBody: ICBM: Inherits: ^Vehicle Valued: Cost: 1400 Tooltip: Name: Ballistic Missile Launcher Health: HP: 500 Armor: Type: Light Mobile: Speed: 85 ROT: 5 RevealsShroud: Range: 7c0 RenderSprites: RenderVoxels: WithVoxelBody: Transforms: IntoActor: gaicbm Offset: -1,-1 Facing: 96 TransformSounds: NoTransformSounds: BUS: Inherits: ^Vehicle Valued: Cost: 800 Tooltip: Name: School Bus Mobile: ROT: 5 Speed: 113 Health: HP: 100 Armor: Type: Light RevealsShroud: Range: 5c0 Cargo: Types: Infantry MaxWeight: 20 PipCount: 5 RenderSprites: RenderVoxels: WithVoxelBody: PICK: Inherits: ^Vehicle Valued: Cost: 800 Tooltip: Name: Pickup Mobile: ROT: 5 Speed: 113 Health: HP: 100 Armor: Type: Light RevealsShroud: Range: 5c0 Cargo: Types: Infantry MaxWeight: 2 PipCount: 5 RenderSprites: RenderVoxels: WithVoxelBody: CAR: Inherits: ^Vehicle Valued: Cost: 800 Tooltip: Name: Automobile Mobile: ROT: 5 Speed: 113 Health: HP: 100 Armor: Type: Light RevealsShroud: Range: 5c0 Cargo: Types: Infantry MaxWeight: 4 PipCount: 5 RenderSprites: RenderVoxels: WithVoxelBody: WINI: Inherits: ^Vehicle Valued: Cost: 800 Tooltip: Name: Recreational Vehicle Mobile: ROT: 5 Speed: 113 Health: HP: 200 Armor: Type: Light RevealsShroud: Range: 5c0 Cargo: Types: Infantry MaxWeight: 5 PipCount: 5 RenderSprites: RenderVoxels: WithVoxelBody: