Metadata: Title: Dune 2000 Description: Three great houses fight for the precious spice, melange.\nHe who controls the spice controls the universe!\n\nTry to establish a foothold on the desert planet Arrakis\nwith its harsh environmental conditions and protect your\nharvesting operations from giant sandworms as well as\nruthless enemy factions. Version: {DEV_VERSION} Author: the OpenRA Developers Folders: . ./mods/d2k ./mods/d2k/bits ./mods/d2k/bits/tex ./mods/d2k/bits/xmas ./mods/d2k/uibits ./mods/ra/uibits ~^Content/d2k ~^Content/d2k/GAMESFX ~^Content/d2k/Movies ~^Content/d2k/Music MapFolders: ./mods/d2k/maps: System ~^maps/d2k: User Packages: SOUND.RS Rules: ./mods/d2k/rules/misc.yaml ./mods/d2k/rules/ai.yaml ./mods/d2k/rules/player.yaml ./mods/d2k/rules/world.yaml ./mods/d2k/rules/palettes.yaml ./mods/d2k/rules/defaults.yaml ./mods/d2k/rules/vehicles.yaml ./mods/d2k/rules/starport.yaml ./mods/d2k/rules/husks.yaml ./mods/d2k/rules/structures.yaml ./mods/d2k/rules/aircraft.yaml ./mods/d2k/rules/infantry.yaml ./mods/d2k/rules/arrakis.yaml Sequences: ./mods/d2k/sequences/aircraft.yaml ./mods/d2k/sequences/vehicles.yaml ./mods/d2k/sequences/infantry.yaml ./mods/d2k/sequences/structures.yaml ./mods/d2k/sequences/misc.yaml TileSets: ./mods/d2k/tilesets/arrakis.yaml TileSize: 32,32 Cursors: ./mods/d2k/cursors.yaml Chrome: ./mods/d2k/chrome.yaml Assemblies: ./mods/common/OpenRA.Mods.Common.dll ./mods/ra/OpenRA.Mods.RA.dll ./mods/cnc/OpenRA.Mods.Cnc.dll ./mods/d2k/OpenRA.Mods.D2k.dll ChromeLayout: ./mods/d2k/chrome/install.yaml ./mods/d2k/chrome/ingame.yaml ./mods/ra/chrome/ingame-chat.yaml ./mods/ra/chrome/ingame-diplomacy.yaml ./mods/ra/chrome/ingame-fmvplayer.yaml ./mods/d2k/chrome/ingame-menu.yaml ./mods/ra/chrome/ingame-info.yaml ./mods/ra/chrome/ingame-infoscripterror.yaml ./mods/ra/chrome/ingame-infobriefing.yaml ./mods/ra/chrome/ingame-infoobjectives.yaml ./mods/d2k/chrome/ingame-infostats.yaml ./mods/d2k/chrome/ingame-observer.yaml ./mods/ra/chrome/ingame-observerstats.yaml ./mods/d2k/chrome/ingame-player.yaml ./mods/ra/chrome/ingame-perf.yaml ./mods/ra/chrome/ingame-debug.yaml ./mods/d2k/chrome/mainmenu.yaml ./mods/ra/chrome/settings.yaml ./mods/ra/chrome/credits.yaml ./mods/ra/chrome/lobby.yaml ./mods/ra/chrome/lobby-mappreview.yaml ./mods/d2k/chrome/lobby-playerbin.yaml ./mods/d2k/chrome/lobby-dialogs.yaml ./mods/d2k/chrome/color-picker.yaml ./mods/ra/chrome/map-chooser.yaml ./mods/ra/chrome/create-server.yaml ./mods/ra/chrome/serverbrowser.yaml ./mods/ra/chrome/connection.yaml ./mods/ra/chrome/directconnect.yaml ./mods/ra/chrome/replaybrowser.yaml ./mods/d2k/chrome/dropdowns.yaml ./mods/ra/chrome/musicplayer.yaml ./mods/d2k/chrome/tooltips.yaml ./mods/ra/chrome/assetbrowser.yaml ./mods/d2k/chrome/missionbrowser.yaml ./mods/ra/chrome/confirmation-dialogs.yaml ./mods/ra/chrome/editor.yaml ./mods/ra/chrome/irc.yaml Weapons: ./mods/d2k/weapons.yaml Voices: ./mods/d2k/audio/voices.yaml Notifications: ./mods/d2k/audio/notifications.yaml Music: ./mods/d2k/audio/music.yaml Translations: ./mods/d2k/languages/english.yaml LoadScreen: LogoStripeLoadScreen Image: ./mods/d2k/uibits/loadscreen.png Text: Filling Crates..., Breeding Sandworms..., Fuelling carryalls..., Deploying harvesters..., Preparing 'thopters..., Summoning mentats... ContentInstaller: MusicMenuWidget: INSTALL_MUSIC_PANEL # TODO: check if DATA.R8 is at 1.03 patch level with 4840 frames TestFiles: BLOXBASE.R8, BLOXBAT.R8, BLOXBGBS.R8, BLOXICE.R8, BLOXTREE.R8, BLOXWAST.R8, DATA.R8, SOUND.RS PackageMirrorList: http://www.openra.net/packages/d2k-103-mirrors.txt DiskTestFiles: music/ambush.aud, setup/setup.z PackageToExtractFromCD: setup/setup.z OverwriteFiles: False ExtractFilesFromCD: .: SOUND.RS, DATA.R8, MOUSE.R8, BLOXBASE.R8, BLOXBAT.R8, BLOXBGBS.R8, BLOXICE.R8, BLOXTREE.R8, BLOXWAST.R8 GAMESFX: A_ECONF1.AUD, A_ECONF2.AUD, A_ECONF3.AUD, A_ESEL1.AUD, A_ESEL2.AUD, A_ESEL3.AUD, A_FCONF1.AUD, A_FCONF2.AUD, A_FCONF3.AUD,A_FCONF4.AUD, A_FSEL1.AUD, A_FSEL2.AUD, A_FSEL3.AUD, A_FSEL4.AUD, AI_1MIN.AUD, AI_2MIN.AUD, AI_3MIN.AUD, AI_4MIN.AUD, AI_5MIN.AUD, AI_ABORT.AUD, AI_ATACK.AUD, AI_BDRDY.AUD, AI_BLOST.AUD, AI_BUILD.AUD, AI_CANCL.AUD, AI_CAPT.AUD, A_ICONF1.AUD, A_ICONF2.AUD, A_ICONF3.AUD, AI_DHRDY.AUD, AI_DPLOY.AUD, AI_ENEMY.AUD, AI_GANEW.AUD, AI_GLOAD.AUD, AI_GSAVE.AUD, AI_GUARD.AUD, AI_HATTK.AUD, AI_HOLD.AUD, AI_LAUNC.AUD, AI_MAP1A.AUD, AI_MAP1B.AUD, AI_MAP1C.AUD, AI_MAP2A.AUD, AI_MAP2B.AUD, AI_MAP2C.AUD, AI_MAP3A.AUD, AI_MAP4A.AUD, AI_MAP5A.AUD, AI_MAP6A.AUD, AI_MAP7A.AUD, AI_MAP8A.AUD, AI_MAP9A.AUD, AI_MEND.AUD, AI_MFAIL.AUD, AI_MONEY.AUD, AI_MWIN.AUD, AI_NEWOP.AUD, AI_NROOM.AUD, AI_ORDER.AUD, AI_PLACE.AUD, AI_POWER.AUD, AI_PREP.AUD, AI_PRMRY.AUD, AI_REINF.AUD, AI_RUN.AUD, A_ISEL1.AUD, A_ISEL2.AUD, A_ISEL3.AUD, AI_SELL.AUD, AI_SILOS.AUD, AI_SPORT.AUD, AI_TRAIN.AUD, AI_ULOST.AUD, AI_UNRDY.AUD, AI_UPGOP.AUD, AI_UPGRD.AUD, AI_WATTK.AUD, AI_WSIGN.AUD, A_VCONF1.AUD, A_VCONF2.AUD, A_VCONF3.AUD, A_VSEL1.AUD, A_VSEL2.AUD, A_VSEL3.AUD, G_SCONF1.AUD, G_SCONF2.AUD, G_SCONF3.AUD, G_SSEL1.AUD, G_SSEL2.AUD, G_SSEL3.AUD, H_ECONF1.AUD, H_ECONF2.AUD, H_ECONF3.AUD, H_ESEL1.AUD, H_ESEL2.AUD, H_ESEL3.AUD, HI_1MIN.AUD, HI_2MIN.AUD, HI_3MIN.AUD, HI_4MIN.AUD, HI_5MIN.AUD, HI_ABORT.AUD, HI_ATACK.AUD, HI_BDRDY.AUD, HI_BLOST.AUD, HI_BUILD.AUD, HI_CANCL.AUD, HI_CAPT.AUD, H_ICONF1.AUD, H_ICONF2.AUD, H_ICONF3.AUD, HI_DHRDY.AUD, HI_DPLOY.AUD, HI_ENEMY.AUD, HI_GANEW.AUD,HI_GLOAD.AUD, HI_GSAVE.AUD, HI_GUARD.AUD, HI_HATTK.AUD, HI_HOLD.AUD, HI_LAUNC.AUD, HI_MAP1A.AUD, HI_MAP1B.AUD, HI_MAP1C.AUD, HI_MAP2A.AUD, HI_MAP2B.AUD, HI_MAP2C.AUD, HI_MAP3A.AUD, HI_MAP3B.AUD, HI_MAP4A.AUD, HI_MAP4B.AUD, HI_MAP5A.AUD, HI_MAP6A.AUD, HI_MAP6B.AUD, HI_MAP7A.AUD, HI_MAP9A.AUD, HI_MAP9.AUD, HI_MEND.AUD, HI_MFAIL.AUD, HI_MONEY.AUD, HI_MWIN.AUD, HI_NEWOP.AUD, HI_NROOM.AUD, HI_ORDER.AUD, HI_PLACE.AUD, HI_POWER.AUD, HI_PREP.AUD, HI_PRMRY.AUD, HI_REINF.AUD, HI_RUN.AUD, H_ISEL1.AUD, H_ISEL2.AUD, H_ISEL3.AUD, HI_SELL.AUD, HI_SILOS.AUD,HI_SPORT.AUD, HI_TRAIN.AUD, HI_ULOST.AUD, HI_UNRDY.AUD, HI_UPGOP.AUD, HI_UPGRD.AUD, HI_WATTK.AUD, HI_WSIGN.AUD, H_VCONF1.AUD, H_VCONF2.AUD, H_VCONF3.AUD, H_VSEL1.AUD, H_VSEL2.AUD, H_VSEL3.AUD, O_ECONF1.AUD, O_ECONF2.AUD, O_ECONF3.AUD, O_ESEL1.AUD, O_ESEL2.AUD, O_ESEL3.AUD, OI_1MIN.AUD, OI_2MIN.AUD, OI_3MIN.AUD, OI_4MIN.AUD, OI_5MIN.AUD, OI_ABORT.AUD, OI_ATACK.AUD, OI_BDRDY.AUD, OI_BLOST.AUD, OI_BUILD.AUD, OI_CANCL.AUD, OI_CAPT.AUD, O_ICONF1.AUD, O_ICONF2.AUD, O_ICONF3.AUD, OI_DHRDY.AUD, OI_DPLOY.AUD, OI_ENEMY.AUD, OI_GANEW.AUD, OI_GLOAD.AUD, OI_GSAVE.AUD, OI_GUARD.AUD, OI_HATTK.AUD, OI_HOLD.AUD, OI_LAUNC.AUD, OI_MAP1A.AUD, OI_MAP1B.AUD, OI_MAP1C.AUD, OI_MAP2A.AUD, OI_MAP2B.AUD, OI_MAP2C.AUD, OI_MAP3A.AUD, OI_MAP4A.AUD, OI_MAP5A.AUD, OI_MAP6A.AUD, OI_MAP7A.AUD, OI_MAP8A.AUD, OI_MAP9A.AUD, OI_MEND.AUD, OI_MFAIL.AUD, OI_MONEY.AUD, OI_MWIN.AUD, OI_NEWOP.AUD, OI_NROOM.AUD, OI_ORDER.AUD, OI_PLACE.AUD, OI_POWER.AUD, OI_PREP.AUD, OI_PRMRY.AUD, OI_REINF.AUD, OI_RUN.AUD, O_ISEL1.AUD, O_ISEL2.AUD, O_ISEL3.AUD, OI_SELL.AUD, OI_SILOS.AUD, OI_SPORT.AUD, OI_TRAIN.AUD, OI_ULOST.AUD, OI_UNRDY.AUD, OI_UPGOP.AUD, OI_UPGRD.AUD, OI_WATTK.AUD, OI_WSIGN.AUD, O_SCONF1.AUD, O_SCONF2.AUD, O_SCONF3.AUD, O_SSEL1.AUD, O_SSEL2.AUD, O_SSEL3.AUD, O_VCONF1.AUD, O_VCONF2.AUD, O_VCONF3.AUD, O_VSEL1.AUD, O_VSEL2.AUD, O_VSEL3.AUD CopyFilesFromCD: Movies: movies/a_br01_e.vqa, movies/a_br02_e.vqa, movies/a_br03_e.vqa, movies/a_br04_e.vqa, movies/a_br05_e.vqa, movies/a_br06_e.vqa, movies/a_br07_e.vqa, movies/a_br08_e.vqa, movies/a_br09_e.vqa, movies/a_finl_e.vqa, movies/a_lose_e.vqa, movies/a_mntg_e.vqa, movies/h_br01_e.vqa, movies/h_br02_e.vqa, movies/h_br03_e.vqa, movies/h_br04_e.vqa, movies/h_br05_e.vqa, movies/h_br06_e.vqa, movies/h_br07_e.vqa, movies/h_br08_e.vqa, movies/h_br09_e.vqa, movies/h_finl_e.vqa, movies/h_lose_e.vqa, movies/h_mntg_e.vqa, movies/o_br01_e.vqa, movies/o_br02_e.vqa, movies/o_br03_e.vqa, movies/o_br04_e.vqa, movies/o_br05_e.vqa, movies/o_br06_e.vqa, movies/o_br07_e.vqa, movies/o_br08_e.vqa, movies/o_br09_e.vqa, movies/o_finl_e.vqa, movies/o_lose_e.vqa, movies/o_mntg_e.vqa, movies/g_int1_e.vqa, movies/g_int2_e.vqa, movies/g_maps_e.vqa, movies/g_pln2_e.vqa, movies/g_plnt_e.vqa, movies/t_titl_e.vqa Music: music/ambush.aud, music/arakatak.aud, music/atregain.aud, music/entordos.aud, music/fightpwr.aud, music/fremen.aud, music/hark_bat.aud, music/landsand.aud, music/options.aud, music/plotting.aud, music/risehark.aud, music/robotix.aud, music/score.aud, music/soldappr.aud, music/spicesct.aud, music/undercon.aud, music/waitgame.aud ShippedSoundtracks: 1 ServerTraits: LobbyCommands PlayerPinger MasterServerPinger LobbySettingsNotification ColorValidator LobbyDefaults: AllowCheats: false Crates: true StartingUnitsClass: none FragileAlliances: false Shroud: true Fog: true TechLevel: Unrestricted ChromeMetrics: ./mods/d2k/metrics.yaml Fonts: Regular: Font:./mods/common/FreeSans.ttf Size:14 Bold: Font:./mods/common/FreeSansBold.ttf Size:14 Title: Font:./mods/d2k/Dune2k.ttf Size:32 MediumBold: Font:./mods/common/FreeSansBold.ttf Size:18 BigBold: Font:./mods/common/FreeSansBold.ttf Size:24 Small: Font:./mods/common/FreeSans.ttf Size:12 Tiny: Font:./mods/common/FreeSans.ttf Size:10 TinyBold: Font:./mods/common/FreeSansBold.ttf Size:10 Missions: ./mods/d2k/missions.yaml SupportsMapsFrom: d2k SpriteFormats: R8, ShpTD, TmpRA SpriteSequenceFormat: DefaultSpriteSequence GameSpeeds: slower: Name: Slower Timestep: 50 OrderLatency: 3 default: Name: Default Timestep: 40 OrderLatency: 3 faster: Name: Faster Timestep: 30 OrderLatency: 4 fastest: Name: Fastest Timestep: 20 OrderLatency: 6