#region Copyright & License Information /* * Copyright 2007-2017 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Linq; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits.Render { public class WithMoveAnimationInfo : ITraitInfo, Requires, Requires { [Desc("Displayed while moving.")] [SequenceReference] public readonly string MoveSequence = "move"; [Desc("Which sprite body to modify.")] public readonly string[] BodyNames = { "body" }; public object Create(ActorInitializer init) { return new WithMoveAnimation(init, this); } } public class WithMoveAnimation : ITick { readonly WithMoveAnimationInfo info; readonly IMove movement; readonly WithSpriteBody[] wsbs; public WithMoveAnimation(ActorInitializer init, WithMoveAnimationInfo info) { this.info = info; movement = init.Self.Trait(); wsbs = init.Self.TraitsImplementing().Where(w => info.BodyNames.Contains(w.Info.Name)).ToArray(); } void ITick.Tick(Actor self) { var isMoving = movement.IsMoving && !self.IsDead; foreach (var wsb in wsbs) { if (wsb.IsTraitDisabled) continue; if (isMoving ^ (wsb.DefaultAnimation.CurrentSequence.Name != info.MoveSequence)) continue; wsb.DefaultAnimation.ReplaceAnim(isMoving ? info.MoveSequence : wsb.Info.Sequence); } } } }