#region Copyright & License Information /* * Copyright 2007-2010 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see LICENSE. */ #endregion using System.Collections.Generic; using OpenRA.FileFormats; namespace OpenRA.GameRules { public class VoiceInfo { public readonly string[] SovietVariants = { ".aud" }; public readonly string[] AlliedVariants = { ".aud" }; public readonly string[] Select = { }; public readonly string[] Move = { }; public readonly string[] Attack = null; public readonly string[] Die = { }; public readonly Lazy> Pools; public VoiceInfo( MiniYaml y ) { FieldLoader.Load(this, y); Pools = Lazy.New(() => new Dictionary { { "Select", new VoicePool(Select) }, { "Move", new VoicePool(Move) }, { "Attack", new VoicePool( Attack ?? Move ) }, { "Die", new VoicePool(Die) }, }); } } public class VoicePool { readonly string[] clips; readonly List liveclips = new List(); public VoicePool(params string[] clips) { this.clips = clips; } public string GetNext() { if (liveclips.Count == 0) liveclips.AddRange(clips); if (liveclips.Count == 0) return null; /* avoid crashing if there's no clips at all */ var i = Game.CosmeticRandom.Next(liveclips.Count); var s = liveclips[i]; liveclips.RemoveAt(i); return s; } } }