#region Copyright & License Information /* * Copyright 2007-2010 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see LICENSE. */ #endregion using System.Linq; using OpenRA.Traits; namespace OpenRA.Mods.RA { public class FreeActorInfo : ITraitInfo { [ActorReference] public readonly string Actor = null; public readonly string InitialActivity = null; public readonly int2 SpawnOffset = int2.Zero; public readonly int Facing = 0; public object Create( ActorInitializer init ) { return new FreeActor(init.self, this); } } public class FreeActor { public FreeActor(Actor self, FreeActorInfo info) { self.World.AddFrameEndTask( w => { var a = w.CreateActor(info.Actor, self.Location + info.SpawnOffset, self.Owner); var unit = a.traits.WithInterface().FirstOrDefault(); if (unit != null) unit.Facing = info.Facing; if (info.InitialActivity != null) a.QueueActivity(Game.CreateObject(info.InitialActivity)); }); } } }