#region Copyright & License Information /* * Copyright 2007-2010 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see LICENSE. */ #endregion using System.Drawing; using OpenRA.Traits; namespace OpenRA.Mods.RA { class NukePaletteEffectInfo : TraitInfo { } public class NukePaletteEffect : IPaletteModifier, ITick { const int nukeEffectLength = 20; int remainingFrames; public void Enable() { remainingFrames = nukeEffectLength; } public void Tick(Actor self) { if (remainingFrames > 0) remainingFrames--; } public void AdjustPalette(Bitmap b) { if (remainingFrames == 0) return; var frac = (float)remainingFrames / nukeEffectLength; // TODO: Fix me to only affect "world" palettes for( var y = 0; y < b.Height; y++ ) for (var x = 0; x < 256; x++) { var orig = b.GetPixel(x, y); var white = Color.FromArgb(orig.A, 255, 255, 255); b.SetPixel(x, y, OpenRA.Graphics.Util.Lerp(frac, orig, white)); } } } }