#region Copyright & License Information /* * Copyright 2007-2020 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; using System.Linq; using OpenRA.Effects; using OpenRA.Graphics; namespace OpenRA.Mods.Common.Effects { public class FlashTarget : IEffect { readonly Actor target; readonly Player player; readonly int count; readonly int interval; int tick; public FlashTarget(Actor target, Player asPlayer = null, int count = 2, int interval = 2, int delay = 0) { this.target = target; player = asPlayer; this.count = count; this.interval = interval; tick = -delay; target.World.RemoveAll(effect => { return effect is FlashTarget flashTarget && flashTarget.target == target; }); } public void Tick(World world) { if (++tick >= count * interval || !target.IsInWorld) world.AddFrameEndTask(w => w.Remove(this)); } public IEnumerable Render(WorldRenderer wr) { if (target.IsInWorld && tick >= 0 && tick % interval == 0) { var color = player == null ? float3.Ones : new float3(player.Color.R, player.Color.G, player.Color.B) / 255f; return target.Render(wr) .Where(r => !r.IsDecoration && r is IModifyableRenderable) .Select(r => { var mr = (IModifyableRenderable)r; return mr.WithTint(color, mr.TintModifiers | TintModifiers.ReplaceColor).WithAlpha(0.5f); }); } return SpriteRenderable.None; } } }