#region Copyright & License Information /* * Copyright 2007-2010 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see LICENSE. */ #endregion using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Linq; using System.Windows.Forms; using OpenRA.FileFormats; using OpenRA.GameRules; using OpenRA.Traits; namespace OpenRA.Editor { public partial class Form1 : Form { public Form1(string[] mods) { InitializeComponent(); AppDomain.CurrentDomain.AssemblyResolve += FileSystem.ResolveAssembly; currentMod = mods.FirstOrDefault() ?? "ra"; Text = "OpenRA Editor (mod:{0})".F(currentMod); Game.modData = new ModData( currentMod ); Rules.LoadRules(Game.modData.Manifest, new Map()); folderBrowser.SelectedPath = new string[] { Environment.CurrentDirectory, "mods", currentMod, "maps" } .Aggregate(Path.Combine); surface1.AfterChange += MakeDirty; } void MakeDirty() { dirty = true; } string loadedMapName; string currentMod = "ra"; TileSet tileset; bool dirty = false; void LoadMap(string mapname) { tilePalette.Controls.Clear(); actorPalette.Controls.Clear(); resourcePalette.Controls.Clear(); loadedMapName = mapname; Game.modData = new ModData( currentMod ); // load the map var map = new Map(new Folder(mapname)); // upgrade maps that have no player definitions. editor doesnt care, // but this breaks the game pretty badly. if (map.Players.Count == 0) map.Players.Add("Neutral", new PlayerReference("Neutral", Rules.Info["world"].Traits.WithInterface().First().Race, true, true)); PrepareMapResources(Game.modData.Manifest, map); dirty = false; } void NewMap(Map map) { tilePalette.Controls.Clear(); actorPalette.Controls.Clear(); resourcePalette.Controls.Clear(); loadedMapName = null; Game.modData = new ModData( currentMod ); PrepareMapResources(Game.modData.Manifest, map); MakeDirty(); } void PrepareMapResources(Manifest manifest, Map map) { Rules.LoadRules(manifest, map); tileset = Rules.TileSets[map.Theater]; tileset.LoadTiles(); var palette = new Palette(FileSystem.Open(tileset.Palette), true); surface1.Bind(map, tileset, palette); // construct the palette of tiles var palettes = new[] { tilePalette, actorPalette, resourcePalette }; foreach (var p in palettes) { p.Visible = false; p.SuspendLayout(); } foreach (var t in tileset.Templates) { try { var bitmap = RenderTemplate(tileset, (ushort)t.Key, palette); var ibox = new PictureBox { Image = bitmap, Width = bitmap.Width / 2, Height = bitmap.Height / 2, SizeMode = PictureBoxSizeMode.StretchImage }; var brushTemplate = new BrushTemplate { Bitmap = bitmap, N = t.Key }; ibox.Click += (_, e) => surface1.SetBrush(brushTemplate); var template = t.Value; tilePalette.Controls.Add(ibox); tt.SetToolTip(ibox, "{1}:{0} ({2}x{3})".F( template.Image, template.Id, template.Size.X, template.Size.Y)); } catch { } } var actorTemplates = new List(); foreach (var a in Rules.Info.Keys) { try { var info = Rules.Info[a]; if( !info.Traits.Contains() ) continue; var template = RenderActor(info, tileset, palette); var ibox = new PictureBox { Image = template.Bitmap, Width = 32, Height = 32, SizeMode = PictureBoxSizeMode.StretchImage, BorderStyle = BorderStyle.FixedSingle }; ibox.Click += (_, e) => surface1.SetActor(template); actorPalette.Controls.Add(ibox); tt.SetToolTip(ibox, "{0}".F( info.Name)); actorTemplates.Add(template); } catch { } } surface1.BindActorTemplates(actorTemplates); var resourceTemplates = new List(); foreach (var a in Rules.Info["world"].Traits.WithInterface()) { try { var template = RenderResourceType(a, tileset.Extensions, palette); var ibox = new PictureBox { Image = template.Bitmap, Width = template.Bitmap.Width, Height = template.Bitmap.Height, SizeMode = PictureBoxSizeMode.StretchImage }; ibox.Click += (_, e) => surface1.SetResource(template); resourcePalette.Controls.Add(ibox); tt.SetToolTip(ibox, "{0}:{1}cr".F( template.Info.Name, template.Info.ValuePerUnit)); resourceTemplates.Add(template); } catch { } } surface1.BindResourceTemplates(resourceTemplates); foreach (var p in palettes) { p.Visible = true; p.ResumeLayout(); } } static Bitmap RenderTemplate(TileSet ts, ushort n, Palette p) { var template = ts.Templates[n]; var tile = ts.Tiles[n]; var bitmap = new Bitmap(ts.TileSize * template.Size.X, ts.TileSize * template.Size.Y); var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height), ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb); unsafe { int* q = (int*)data.Scan0.ToPointer(); var stride = data.Stride >> 2; for (var u = 0; u < template.Size.X; u++) for (var v = 0; v < template.Size.Y; v++) if (tile.TileBitmapBytes[u + v * template.Size.X] != null) { var rawImage = tile.TileBitmapBytes[u + v * template.Size.X]; for (var i = 0; i < ts.TileSize; i++) for (var j = 0; j < ts.TileSize; j++) q[(v * ts.TileSize + j) * stride + u * ts.TileSize + i] = p.GetColor(rawImage[i + ts.TileSize * j]).ToArgb(); } else { for (var i = 0; i < ts.TileSize; i++) for (var j = 0; j < ts.TileSize; j++) q[(v * ts.TileSize + j) * stride + u * ts.TileSize + i] = Color.Transparent.ToArgb(); } } bitmap.UnlockBits(data); return bitmap; } static ActorTemplate RenderActor(ActorInfo info, TileSet tileset, Palette p) { var ri = info.Traits.Get(); string image = null; if (ri.OverrideTheater != null) for (int i = 0; i < ri.OverrideTheater.Length; i++) if (ri.OverrideTheater[i] == tileset.Id) image = ri.OverrideImage[i]; image = image ?? ri.Image ?? info.Name; using (var s = FileSystem.OpenWithExts(image, tileset.Extensions)) { var shp = new ShpReader(s); var frame = shp[0]; var bitmap = new Bitmap(shp.Width, shp.Height); var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height), ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb); unsafe { int* q = (int*)data.Scan0.ToPointer(); var stride = data.Stride >> 2; for (var i = 0; i < shp.Width; i++) for (var j = 0; j < shp.Height; j++) q[j * stride + i] = p.GetColor(frame.Image[i + shp.Width * j]).ToArgb(); } bitmap.UnlockBits(data); return new ActorTemplate { Bitmap = bitmap, Info = info, Centered = !info.Traits.Contains() }; } } static ResourceTemplate RenderResourceType(ResourceTypeInfo info, string[] exts, Palette p) { var image = info.SpriteNames[0]; using (var s = FileSystem.OpenWithExts(image, exts)) { var shp = new ShpReader(s); var frame = shp[shp.ImageCount - 1]; var bitmap = new Bitmap(shp.Width, shp.Height); var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height), ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb); unsafe { int* q = (int*)data.Scan0.ToPointer(); var stride = data.Stride >> 2; for (var i = 0; i < shp.Width; i++) for (var j = 0; j < shp.Height; j++) q[j * stride + i] = p.GetColor(frame.Image[i + shp.Width * j]).ToArgb(); } bitmap.UnlockBits(data); return new ResourceTemplate { Bitmap = bitmap, Info = info, Value = shp.ImageCount - 1 }; } } void ResizeClicked(object sender, EventArgs e) { using (var rd = new ResizeDialog()) { rd.width.Value = surface1.Map.MapSize.X; rd.height.Value = surface1.Map.MapSize.Y; rd.cordonLeft.Value = surface1.Map.TopLeft.X; rd.cordonTop.Value = surface1.Map.TopLeft.Y; rd.cordonRight.Value = surface1.Map.BottomRight.X; rd.cordonBottom.Value = surface1.Map.BottomRight.Y; if (DialogResult.OK != rd.ShowDialog()) return; surface1.Map.TopLeft = new int2((int)rd.cordonLeft.Value, (int)rd.cordonTop.Value); surface1.Map.BottomRight = new int2((int)rd.cordonRight.Value, (int)rd.cordonBottom.Value); if ((int)rd.width.Value != surface1.Map.MapSize.X || (int)rd.height.Value != surface1.Map.MapSize.Y) { surface1.Map.Resize((int)rd.width.Value, (int)rd.height.Value); surface1.Bind(surface1.Map, surface1.TileSet, surface1.Palette); // rebind it to invalidate all caches } surface1.Invalidate(); } } void SaveClicked(object sender, EventArgs e) { if (loadedMapName == null) SaveAsClicked(sender, e); else { surface1.Map.PlayerCount = surface1.Map.Waypoints.Count; surface1.Map.Package = new Folder(loadedMapName); surface1.Map.Save(loadedMapName); dirty = false; } } void SaveAsClicked(object sender, EventArgs e) { using (var nms = new MapSelect()) { nms.txtPath.Text = new string[] { Environment.CurrentDirectory, "mods", currentMod, "maps" } .Aggregate(Path.Combine); nms.lblNew.Visible = true; nms.txtNew.Visible = true; nms.btnOk.Text = "Save"; nms.txtNew.Text = "Untitled1"; if (DialogResult.OK == nms.ShowDialog()) { string mapfolderitem = nms.MapList.SelectedItems[0].Text; string mapfoldername = nms.txtPath.Text + '\\' + mapfolderitem; if (nms.txtNew.Text == "") { mapfoldername = nms.txtPath.Text + '\\' + mapfolderitem; } else { mapfoldername = nms.txtPath.Text + '\\' + nms.txtNew.Text; } DirectoryInfo directory = new DirectoryInfo(mapfoldername); loadedMapName = mapfoldername; try { if (directory.Exists) { return; } directory.Create(); } catch (Exception ed) { Console.WriteLine("Directory creation failed: {0}", ed.ToString()); } finally { } SaveClicked(sender, e); } } //if (DialogResult.OK == folderBrowser.ShowDialog()) //{ //loadedMapName = folderBrowser.SelectedPath; // SaveClicked(sender, e); //} } void OpenClicked(object sender, EventArgs e) { //folderBrowser.ShowNewFolderButton = true; using (var nms = new MapSelect()) { nms.txtPath.Text = new string[] { Environment.CurrentDirectory, "mods", currentMod, "maps" } .Aggregate(Path.Combine); nms.lblNew.Visible = false; nms.txtNew.Visible = false; nms.btnOk.Text = "Open"; if (DialogResult.OK == nms.ShowDialog()) { string mapfolderitem = nms.MapList.SelectedItems[0].Text; string mapfoldername = nms.txtPath.Text + '\\'+ mapfolderitem; // nms.txtPath.Text + '\\'; LoadMap(mapfoldername); } } //if (DialogResult.OK == folderBrowser.ShowDialog()) //LoadMap(folderBrowser.SelectedPath); } void NewClicked(object sender, EventArgs e) { using (var nmd = new NewMapDialog()) { nmd.theater.Items.Clear(); nmd.theater.Items.AddRange(Rules.TileSets.Select(a => a.Value.Id).ToArray()); nmd.theater.SelectedIndex = 0; if (DialogResult.OK == nmd.ShowDialog()) { var map = new Map(nmd.theater.SelectedItem as string); map.Resize((int)nmd.width.Value, (int)nmd.height.Value); map.TopLeft = new int2((int)nmd.cordonLeft.Value, (int)nmd.cordonTop.Value); map.BottomRight = new int2((int)nmd.cordonRight.Value, (int)nmd.cordonBottom.Value); map.Players.Add("Neutral", new PlayerReference("Neutral", Rules.Info["world"].Traits.WithInterface().First().Race, true, true)); NewMap(map); } } } void PropertiesClicked(object sender, EventArgs e) { using (var pd = new PropertiesDialog()) { pd.title.Text = surface1.Map.Title; pd.desc.Text = surface1.Map.Description; pd.author.Text = surface1.Map.Author; pd.selectable.Checked = surface1.Map.Selectable; if (DialogResult.OK != pd.ShowDialog()) return; surface1.Map.Title = pd.title.Text; surface1.Map.Description = pd.desc.Text; surface1.Map.Author = pd.author.Text; surface1.Map.Selectable = pd.selectable.Checked; } } void SpawnPointsClicked(object sender, EventArgs e) { surface1.SetWaypoint(new WaypointTemplate()); } void Form1_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Space) surface1.IsPanning = true; } void Form1_KeyUp(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Space) surface1.IsPanning = false; } void CloseClicked(object sender, EventArgs e) { Close(); } void ImportLegacyMapClicked(object sender, EventArgs e) { using (var ofd = new OpenFileDialog { Filter = "Legacy maps (*.ini;*.mpr)|*.ini;*.mpr" }) if (DialogResult.OK == ofd.ShowDialog()) { /* massive hack: we should be able to call NewMap() with the imported Map object, * but something's not right internally in it, unless loaded via the real maploader */ var savePath = Path.Combine(Path.GetTempPath(), "OpenRA.Import"); Directory.CreateDirectory(savePath); var map = LegacyMapImporter.Import(ofd.FileName); map.Package = new Folder(savePath); map.Players.Add("Neutral", new PlayerReference("Neutral", Rules.Info["world"].Traits.WithInterface().First().Race, true, true)); map.Save(savePath); LoadMap(savePath); loadedMapName = null; /* editor needs to think this hasnt been saved */ Directory.Delete(savePath, true); MakeDirty(); } } void OnFormClosing(object sender, FormClosingEventArgs e) { if (!dirty) return; switch (MessageBox.Show("The map has been modified since it was last saved. Save changes now?", "Unsaved Changes", MessageBoxButtons.YesNoCancel, MessageBoxIcon.Exclamation)) { case DialogResult.Yes: SaveClicked(null, EventArgs.Empty); break; case DialogResult.No: break; case DialogResult.Cancel: e.Cancel = true; break; } } private void splitContainer1_Panel1_Paint(object sender, PaintEventArgs e) { } private void statusStrip1_ItemClicked(object sender, ToolStripItemClickedEventArgs e) { } private void surface1_Click(object sender, EventArgs e) { } private void layersFloaterToolStripMenuItem_Click(object sender, EventArgs e) { using (var npb = new PaletteBox()) { npb.Show(); } } } }