explosion: Defaults: BlendMode: Additive Tick: 80 ZOffset: 511 piff: DATA.R8 Start: 3626 Length: 5 piffs: DATA.R8 Start: 3429 Length: 4 small_explosion: DATA.R8 Start: 3403 Length: 15 med_explosion: DATA.R8 Start: 3390 Length: 12 tiny_explosion: DATA.R8 Start: 3386 Length: 4 nuke: DATA.R8 Start: 3965 Length: 14 self_destruct: DATA.R8 Start: 3433 Length: 15 building: DATA.R8 Start: 3448 Length: 22 large_explosion: DATA.R8 Start: 3988 Length: 22 small_napalm: DATA.R8 Start: 3421 Length: 8 rocket_explosion: DATA.R8 Start: 3381 Length: 5 BlendMode: Alpha shockwave: DATA.R8 Start: 3687 Length: 6 Tick: 120 deviator: DATA.R8 Start: 3512 Length: 23 BlendMode: Alpha Offset: 12, -10 Tick: 120 bloomspawn: DATA.R8 Start: 3980 Length: 8 Tick: 120 Offset: 0, -16 corpse: DATA.R8 ZOffset: -511 Start: 430 Length: 12 Tick: 1600 large_trail: idle: DATA.R8 Start: 3873 Length: 4 Tick: 80 BlendMode: Additive ZOffset: 1023 small_trail: idle: DATA.R8 Start: 3735 Length: 4 Tick: 80 ZOffset: 1023 small_trail2: idle: DATA.R8 Start: 3540 Length: 4 Tick: 80 ZOffset: 1023 bazooka_trail: idle: DATA.R8 Start: 3381 Length: 4 Tick: 80 ZOffset: 1023 bazooka_trail2: idle: DATA.R8 Start: 3544 Length: 4 Tick: 80 ZOffset: 1023 deviator_trail: idle: DATA.R8 Start: 3535 Length: 5 Tick: 80 ZOffset: 1023 laserfire: idle: DATA.R8 Start: 3386 Length: 4 Tick: 80 BlendMode: Additive ZOffset: 511 pips: groups: DATA.R8 Start: 17 Length: 10 pickup-indicator: DATA.R8 Start: 112 tag-primary: primary.shp Offset: 0, 2 pip-empty: DATA.R8 Start: 15 pip-green: DATA.R8 Start: 16 tag-upgraded: DATA.R8 Start: 110 Offset: -8,-8 clock: idle: clock.shp Length: * powerdown: disabled: speed.shp Start: 3 poweroff: offline: poweroff.shp Length: * Tick: 160 rank: rank: rank.shp Length: * overlay: Defaults: DATA.R8 Offset: -16,-16 build-valid-arrakis: build-invalid: Start: 1 target-select: Start: 2 target-valid-arrakis: target-invalid: Start: 1 editor-overlay: Defaults: DATA.R8 Offset: -16,-16 copy: paste: Start: 1 rallypoint: flag: flagfly.shp Length: * Offset: 11,-5 circles: fpls.shp Length: * beacon: arrow: MOUSE.R8 Start: 148 Offset: -24,-24 circles: fpls.shp Length: * rpg: idle: DATA.R8 Start: 3015 Facings: -32 ZOffset: 1023 120mm: idle: DATA.R8 Start: 3014 BlendMode: Additive ZOffset: 1023 155mm: idle: DATA.R8 Start: 3081 ZOffset: 1023 crate-effects: Defaults: ZOffset: 2047 dollar: DATA.R8 Start: 3679 Length: 8 reveal-map: DATA.R8 Start: 3947 Length: 18 hide-map: DATA.R8 Frames: 3965, 3964, 3963, 3962, 3961, 3960, 3959, 3958, 3957, 3956, 3955, 3954, 3953, 3952, 3951, 3950, 3949, 3948 Length: 18 levelup: levelup.shp Length: * Tick: 200 cloak: DATA.R8 Start: 3911 Lenght: 36 allyrepair: repair: DATA.R8 Frames: 3, 39 Length: 2 Tick: 300 Offset: -11,-10 ZOffset: 2047 missile: idle: DATA.R8 Start: 3088 Facings: -32 ZOffset: 1023 missile2: idle: DATA.R8 Start: 3306 Facings: -32 ZOffset: 1023 atomic: up: DATA.R8 Start: 2147 ZOffset: 1023 down: DATA.R8 Start: 2148 ZOffset: 1023 fire: 1: DATA.R8 Start: 3712 Length: 10 Offset: 4,-17 ZOffset: 1023 BlendMode: Additive 2: DATA.R8 Start: 3723 Length: 11 Offset: 0,-3 ZOffset: 1023 BlendMode: Additive 3: DATA.R8 Start: 3885 Length: 13 Offset: 0,-3 ZOffset: 1023 BlendMode: Additive 4: DATA.R8 Start: 3712 Length: 10 Offset: 0,-3 ZOffset: 1023 BlendMode: Additive smoke_m: idle: DATA.R8 Start: 3418 Length: 2 BlendMode: Additive loop: DATA.R8 Start: 3418 Length: 2 BlendMode: Additive end: DATA.R8 Start: 3418 Length: 3 BlendMode: Additive bombs: idle: DATA.R8 Start: 3280 Length: 4 ZOffset: 1023 grenade: idle: grenade.shp # frames 3618-3621 from patch 1.06 DATA.R8 Length: 4 Tick: 80 ZOffset: 1023 shrapnel: idle: DATA.R8 Start: 3290 Length: 4 ZOffset: 1023 shrapnel2: idle: DATA.R8 Start: 3294 Length: 1 ZOffset: 1023 shrapnel3: idle: DATA.R8 Start: 3295 Length: 8 ZOffset: 1023 shrapnel4: idle: DATA.R8 Start: 3303 Length: 1 ZOffset: 1023 mpspawn: idle: mpspawn.shp Length: * waypoint: idle: waypoint.shp Length: * camera: idle: camera.shp Length: * wormspawner: idle: wormspawner.shp Length: * sietch: idle: DATA.R8 Start: 2998 Offset: -32,32 doubleblast: idle: DATA.R8 Start: 3279 Facings: -16 BlendMode: Additive ZOffset: 511 doubleblastbullet: idle: DATA.R8 Start: 3248 Facings: -16 BlendMode: Additive ZOffset: 1023 icon: ornistrike: DATA.R8 Start: 4031 Offset: -30,-24 fremen: DATA.R8 Start: 4032 Offset: -30,-24 saboteur: DATA.R8 Start: 4034 Offset: -30,-24 deathhand: DATA.R8 Start: 4035 Offset: -30,-24 crate: idle: DATA.R8 Start: 102 ZOffset: -511 Offset: -16,-16 spicebloom: grow0: DATA.R8 Start: 106 Length: 1 ZOffset: -1023 Offset: -16,-16 grow1: DATA.R8 Start: 107 Length: 1 ZOffset: -1023 Offset: -16,-16 grow2: DATA.R8 Start: 108 Length: 1 ZOffset: -1023 Offset: -16,-16 grow3: DATA.R8 Start: 109 Length: 1 ZOffset: -1023 Offset: -16,-16 moveflsh: idle: DATA.R8 Start: 3621 Length: 5 Tick: 80 BlendMode: Multiply resources: spice: BLOXBASE.R8 Frames: 748, 749, 750, 751, 752, 753, 754, 755, 756, 757, 760, 761, 762, 763, 764, 765, 766, 767, 768, 769, 770, 771, 772, 773, 774, 775, 776, 777, 778, 779, 780, 781, 782, 783, 784, 785, 786, 787, 788, 789, 790, 791, 792, 793, 794, 795, 796, 797, 798, 799, 300, 301, 320, 321 Length: 54 Offset: -16,-16 shroud: Defaults: BlendMode: Subtractive Offset: -16,-16 Length: 14 shrouda: DATA.R8 Start: 40 shroudb: DATA.R8 Start: 56 shroudc: DATA.R8 Start: 72 shroudd: DATA.R8 Start: 88 shroudfull: fullshroud.shp Offset: 0,0 Length: 1 foga: DATA.R8 BlendMode: Multiply Start: 40 fogb: DATA.R8 BlendMode: Multiply Start: 56 fogc: DATA.R8 BlendMode: Multiply Start: 72 fogd: DATA.R8 BlendMode: Multiply Start: 88 fogfull: fullshroud.shp BlendMode: Multiply Offset: 0,0 Length: 1 rockcraters: rockcrater1: DATA.R8 Start: 114 Length: 16 Offset: -16,-16 rockcrater2: DATA.R8 Start: 130 Length: 16 Offset: -16,-16 sandcraters: sandcrater1: DATA.R8 Start: 146 Length: 16 Offset: -16,-16 sandcrater2: DATA.R8 Start: 162 Length: 16 Offset: -16,-16 null: idle: DATA.R8 Start: 3304