#region Copyright & License Information /* * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System.Linq; using OpenRA.Traits; using OpenRA.Traits.Activities; namespace OpenRA.Mods.RA { class AutoHealInfo : TraitInfo, Requires { } class AutoHeal : INotifyIdle { public void TickIdle( Actor self ) { var attack = self.Trait(); var inRange = self.World.FindUnitsInCircle(self.CenterLocation, Game.CellSize * attack.GetMaximumRange()); var target = inRange .Where(a => a != self && a.AppearsFriendlyTo(self)) .Where(a => a.IsInWorld && !a.IsDead()) .Where(a => a.HasTrait() && a.GetDamageState() > DamageState.Undamaged) .Where(a => attack.HasAnyValidWeapons(Target.FromActor(a))) .OrderBy(a => (a.CenterLocation - self.CenterLocation).LengthSquared) .FirstOrDefault(); if( target != null ) self.QueueActivity(self.Trait().GetAttackActivity(self, Target.FromActor( target ), false )); } } }