#region Copyright & License Information /* * Copyright 2007-2010 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see LICENSE. */ #endregion using OpenRA.Mods.RA.Activities; namespace OpenRA.Mods.RA.Render { class RenderUnitReloadInfo : RenderUnitInfo { public override object Create(ActorInitializer init) { return new RenderUnitReload(init.self); } } class RenderUnitReload : RenderUnit { public RenderUnitReload(Actor self) : base(self) { } public override void Tick(Actor self) { var attack = self.TraitOrDefault(); if (attack != null) anim.ReplaceAnim((attack.IsReloading() ? "empty-" : "") + (attack.IsAttacking ? "aim" : "idle")); base.Tick(self); } } /* todo: native elevation support on turrets, and this dies? */ class RenderUnitTurretedAimInfo : RenderUnitTurretedInfo { public override object Create(ActorInitializer init) { return new RenderUnitTurretedAim(init.self); } } class RenderUnitTurretedAim : RenderUnitTurreted { public RenderUnitTurretedAim(Actor self) : base(self) { } public override void Tick(Actor self) { var attack = self.TraitOrDefault(); var isAttacking = attack != null && attack.target.IsValid; anims["turret_0"].Animation.ReplaceAnim(isAttacking ? "aim" : "turret"); base.Tick(self); } } }