Bazooka: ReloadDelay: 60 Range: 6c0 MinRange: 0c512 Report: RKETINF1.AUD ValidTargets: Ground, Air Projectile: Missile Speed: 213 Blockable: false Shadow: true Inaccuracy: 128 Image: DRAGON Trail: small_smoke_trail RateOfTurn: 8 RangeLimit: 50 Palette: ra Warhead@1Dam: SpreadDamage Spread: 128 Damage: 25 ValidTargets: Ground, Air Versus: None: 25 Wood: 65 Light: 75 Heavy: 100 Concrete: 60 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Eff: CreateEffect Explosion: small_clsn ImpactSound: expnew12.aud InvalidImpactTypes: Water, Air, AirHit Warhead@3EffWater: CreateEffect Explosion: small_watersplash ExplosionPalette: player ImpactSound: ssplash3.aud ValidImpactTypes: Water Warhead@4EffAir: CreateEffect Explosion: small_twlt ImpactSound: expnew12.aud ValidImpactTypes: Air, AirHit Warhead@5Smu: LeaveSmudge SmudgeType: SmallCrater HoverMissile: ReloadDelay: 68 Burst: 2 Range: 8c0 Report: HOVRMIS1.AUD ValidTargets: Ground, Air Projectile: Missile Speed: 213 Arm: 2 Blockable: false Shadow: true Inaccuracy: 128 Image: DRAGON Trail: small_smoke_trail RateOfTurn: 8 RangeLimit: 35 Palette: ra Warhead@1Dam: SpreadDamage Spread: 128 Damage: 30 ValidTargets: Ground, Air Versus: None: 25 Wood: 65 Light: 75 Heavy: 100 Concrete: 60 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Eff: CreateEffect Explosion: small_clsn ImpactSound: expnew12.aud InvalidImpactTypes: Water, Air, AirHit Warhead@3EffWater: CreateEffect Explosion: small_watersplash ExplosionPalette: player ImpactSound: ssplash3.aud ValidImpactTypes: Water Warhead@4EffAir: CreateEffect Explosion: small_twlt ImpactSound: expnew12.aud ValidImpactTypes: Air, AirHit Warhead@5: LeaveSmudge SmudgeType: SmallCrater MammothTusk: ReloadDelay: 80 Range: 6c0 Report: MISL1.AUD ValidTargets: Air Burst: 2 Projectile: Missile Blockable: false Shadow: true Inaccuracy: 128 Image: DRAGON Trail: small_smoke_trail RateOfTurn: 10 Speed: 213 RangeLimit: 50 Palette: ra Warhead@1Dam: SpreadDamage Spread: 171 Damage: 40 ValidTargets: Air Versus: None: 100 Wood: 85 Light: 70 Heavy: 35 Concrete: 28 DamageTypes: Explosion Warhead@2Eff: CreateEffect Explosion: medium_bang ImpactSound: expnew12.aud InvalidImpactTypes: Water Warhead@3EffWater: CreateEffect Explosion: small_watersplash ExplosionPalette: player ImpactSound: ssplash3.aud ValidImpactTypes: Water BikeMissile: ReloadDelay: 60 Burst: 2 # to make bike alternate between left and right launcher, change in dmg/s compared to original TS BurstDelay: 60 Range: 5c0 Report: MISL1.AUD ValidTargets: Ground Projectile: Missile Arm: 2 Blockable: false Shadow: true Inaccuracy: 128 Image: DRAGON Trail: small_smoke_trail RateOfTurn: 8 Speed: 213 RangeLimit: 50 Palette: ra Warhead@1Dam: SpreadDamage Spread: 256 Damage: 40 ValidTargets: Ground Versus: None: 25 Wood: 65 Light: 75 Heavy: 100 Concrete: 60 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Eff: CreateEffect Explosion: small_clsn ImpactSound: expnew12.aud InvalidImpactTypes: Water Warhead@3EffWater: CreateEffect Explosion: small_watersplash ExplosionPalette: player ImpactSound: ssplash3.aud ValidImpactTypes: Water Warhead@4Smu: LeaveSmudge SmudgeType: SmallCrater Dragon: ReloadDelay: 50 Range: 6c0 Burst: 2 Report: MISL1.AUD ValidTargets: Ground, Air Projectile: Missile Speed: 171 Arm: 2 Blockable: false Shadow: true Inaccuracy: 128 Image: DRAGON Trail: small_smoke_trail RateOfTurn: 8 RangeLimit: 50 Palette: ra Warhead@1Dam: SpreadDamage Spread: 128 Damage: 30 ValidTargets: Ground, Air Versus: None: 25 Wood: 65 Light: 75 Heavy: 100 Concrete: 60 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Eff: CreateEffect Explosion: small_clsn ImpactSound: expnew12.aud InvalidImpactTypes: Water, Air, AirHit Warhead@3EffWater: CreateEffect Explosion: small_watersplash ExplosionPalette: player ImpactSound: ssplash3.aud ValidImpactTypes: Water Warhead@4EffAir: CreateEffect Explosion: small_twlt ImpactSound: expnew12.aud ValidImpactTypes: Air, AirHit Warhead@5Smu: LeaveSmudge SmudgeType: SmallCrater Hellfire: ReloadDelay: 50 Range: 6c0 Report: ORCAMIS1.AUD Burst: 2 ValidTargets: Ground Projectile: Missile Speed: 256 Arm: 2 Blockable: false Shadow: true Inaccuracy: 128 Image: DRAGON Trail: small_smoke_trail RateOfTurn: 8 RangeLimit: 35 Palette: ra Warhead@1Dam: SpreadDamage Spread: 85 Damage: 30 ValidTargets: Ground Versus: None: 30 Wood: 65 Light: 150 Heavy: 100 Concrete: 30 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Eff: CreateEffect Explosion: small_bang ImpactSound: expnew12.aud InvalidImpactTypes: Water, Air, AirHit Warhead@3EffWater: CreateEffect Explosion: small_watersplash ExplosionPalette: player ImpactSound: ssplash3.aud ValidImpactTypes: Water Warhead@4EffAir: CreateEffect Explosion: small_twlt ImpactSound: expnew12.aud ValidImpactTypes: Air, AirHit Warhead@5Smu: LeaveSmudge SmudgeType: SmallCrater RedEye2: ReloadDelay: 55 Range: 15c0 Report: SAMSHOT1.AUD ValidTargets: Air Projectile: Missile Speed: 384 Arm: 2 Blockable: false Shadow: true Inaccuracy: 128 Image: DRAGON Trail: small_smoke_trail RateOfTurn: 5 RangeLimit: 100 Palette: ra Warhead@1Dam: SpreadDamage Spread: 128 Damage: 33 ValidTargets: Air DamageTypes: SmallExplosionDeath Warhead@2Eff: CreateEffect Explosion: small_clsn ImpactSound: expnew12.aud