E3: Inherits: ^Infantry Buildable: Queue: Infantry BuildPaletteOrder: 20 Prerequisites: ~nahand Valued: Cost: 250 Tooltip: Name: Rocket Infantry Description: Anti-tank infantry.\n Strong vs Vehicles, Aircraft, Buildings\n Weak vs Infantry Selectable: Bounds: 12,17,0,-9 Voice: Rocket Health: HP: 100 Mobile: Speed: 42 Armament@PRIMARY: Weapon: Bazooka LocalOffset: 128,0,640 AttackFrontal: TakeCover: DamageModifiers: Prone50Percent: 50 Prone60Percent: 60 Prone70Percent: 70 Prone100Percent: 100 Prone350Percent: 350 DamageTriggers: TriggerProne WithInfantryBody: IdleSequences: idle1,idle2 CYBORG: Inherits: ^Infantry Armor: Type: Light Valued: Cost: 650 Tooltip: Name: Cyborg Infantry Description: Cybernetic infantry unit.\n Strong vs Infantry, Light armor\n Weak vs Vehicles, Aircraft Buildable: Queue: Infantry BuildPaletteOrder: 50 Prerequisites: ~nahand -Crushable: Selectable: Bounds: 14,30,0,-7 Voice: Cyborg Mobile: Speed: 56 Health: HP: 300 PoisonedByTiberium: Weapon: TiberiumHeal Passenger: RevealsShroud: Range: 5c0 Armament: Weapon: Vulcan3 AttackFrontal: TakeCover: DamageModifiers: Prone50Percent: 50 Prone60Percent: 60 Prone70Percent: 70 Prone100Percent: 100 Prone350Percent: 350 DamageTriggers: TriggerProne WithInfantryBody: IdleSequences: idle1,idle2 CYC2: Inherits: ^Infantry Armor: Type: Heavy Valued: Cost: 2000 Tooltip: Name: Cyborg Commando Description: Elite cybernetic infantry unit.\n Strong vs Infantry, Vehicles, Buildings\n Weak vs Aircraft\nMaximum 1 can be trained. Buildable: Queue: Infantry BuildPaletteOrder: 50 Prerequisites: ~nahand, natech BuildLimit: 1 -Crushable: Selectable: Bounds: 14,30,0,-7 Voice: CyborgCommando Mobile: Speed: 56 Health: HP: 500 PoisonedByTiberium: Weapon: TiberiumHeal Passenger: RevealsShroud: Range: 7c0 Armament: Weapon: CyCannon LocalOffset: 170,85,683 AttackFrontal: TakeCover: DamageModifiers: Prone50Percent: 50 Prone60Percent: 60 Prone70Percent: 70 Prone100Percent: 100 Prone350Percent: 350 DamageTriggers: TriggerProne WithInfantryBody: IdleSequences: idle1,idle2 MHIJACK: Inherits: ^Infantry Buildable: Queue: Infantry BuildPaletteOrder: 10 Prerequisites: ~nahand, natech # natech must be natmpl Valued: Cost: 100 Tooltip: Name: Mutant Hijacker Description: Hijacks enemy vehicles.\n Unarmed Selectable: Bounds: 12,17,0,-9 Voice: Hijacker Health: HP: 300 PoisonedByTiberium: Weapon: TiberiumHeal Mobile: Speed: 99 Captures: CaptureTypes: Vehicle RevealsShroud: Range: 6c0 -AutoTarget: TakeCover: DamageModifiers: Prone50Percent: 50 Prone60Percent: 60 Prone70Percent: 70 Prone100Percent: 100 Prone350Percent: 350 DamageTriggers: TriggerProne WithInfantryBody: IdleSequences: idle1,idle2