#region Copyright & License Information /* * Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford. * This file is part of OpenRA. * * OpenRA is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * OpenRA is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with OpenRA. If not, see . */ #endregion using System; using System.Linq; using System.Drawing; using OpenRA.Graphics; using OpenRA.FileFormats; namespace OpenRA.Traits { class BibLayerInfo : ITraitInfo { public readonly string[] BibTypes = {"bib3", "bib2", "bib1"}; public readonly int[] BibWidths = {2,3,4}; public object Create(ActorInitializer init) { return new BibLayer(init.self, this); } } class BibLayer: IRenderOverlay, ILoadWorldHook { SpriteRenderer spriteRenderer; World world; BibLayerInfo info; TileReference[,] tiles; Sprite[][] bibSprites; public BibLayer(Actor self, BibLayerInfo info) { spriteRenderer = Game.renderer.SpriteRenderer; this.info = info; bibSprites = info.BibTypes.Select(x => SpriteSheetBuilder.LoadAllSprites(x)).ToArray(); self.World.ActorAdded += a => { if (a.traits.Contains()) DoBib(a,true); }; self.World.ActorRemoved += a => { if (a.traits.Contains()) DoBib(a,false); }; } public void WorldLoaded(World w) { world = w; tiles = new TileReference[w.Map.MapSize.X,w.Map.MapSize.Y]; } public void DoBib(Actor b, bool isAdd) { var buildingInfo = b.Info.Traits.Get(); var size = buildingInfo.Dimensions.X; var bibOffset = buildingInfo.Dimensions.Y - 1; int bib = Array.IndexOf(info.BibWidths,size); if (bib < 0) { Log.Write("debug", "Cannot bib {0}-wide building {1}", size, b.Info.Name); return; } for (int i = 0; i < 2 * size; i++) { var p = b.Location + new int2(i % size, i / size + bibOffset); byte type = (byte)((isAdd) ? bib+1 : 0); byte index = (byte)i; tiles[p.X,p.Y] = new TileReference(type,index); } } public void Render() { var cliprect = Game.viewport.ShroudBounds().HasValue ? Rectangle.Intersect(Game.viewport.ShroudBounds().Value, world.Map.Bounds) : world.Map.Bounds; var minx = cliprect.Left; var maxx = cliprect.Right; var miny = cliprect.Top; var maxy = cliprect.Bottom; for (int x = minx; x < maxx; x++) for (int y = miny; y < maxy; y++) { var t = new int2(x, y); if (world.LocalPlayer != null && !world.LocalPlayer.Shroud.IsExplored(t) || tiles[x,y].type == 0) continue; spriteRenderer.DrawSprite(bibSprites[tiles[x, y].type - 1][tiles[x, y].image], Game.CellSize * t, "terrain"); } } } class BibInfo : TraitInfo { } public class Bib { } }