#region Copyright & License Information /* * Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford. * This file is part of OpenRA. * * OpenRA is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * OpenRA is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with OpenRA. If not, see . */ #endregion using System; using System.Linq; using System.Collections.Generic; using OpenRA.Mods.RA.Activities; using OpenRA.Traits; using OpenRA.Traits.Activities; namespace OpenRA.Mods.RA { class OreRefineryInfo : ITraitInfo { public readonly bool LocalStorage = false; public readonly int PipCount = 0; public readonly PipType PipColor = PipType.Red; public readonly int2 DockOffset = new int2 (1, 2); public readonly int Capacity = 0; public readonly int ProcessTick = 25; public readonly int ProcessAmount = 50; public readonly string DeathWeapon = null; public object Create(ActorInitializer init) { return new OreRefinery(init.self, this); } } class OreRefinery : ITick, IAcceptOre, INotifyDamage, INotifySold, INotifyCapture, IPips, ITraitPrerequisite { readonly Actor self; readonly OreRefineryInfo Info; readonly PlayerResources Player; List LinkedHarv; [Sync] int nextProcessTime = 0; [Sync] public int Ore = 0; public OreRefinery (Actor self, OreRefineryInfo info) { this.self = self; Info = info; Player = self.Owner.PlayerActor.traits.Get (); LinkedHarv = new List (); } public void LinkHarvester (Actor self, Actor harv) { LinkedHarv.Add (harv); } public void UnlinkHarvester (Actor self, Actor harv) { if (LinkedHarv.Contains (harv)) LinkedHarv.Remove (harv); } public void GiveOre (int amount) { if (!Info.LocalStorage) Player.GiveOre(amount); else { Ore += amount; if (Ore > Info.Capacity) Ore = Info.Capacity; } } public void Tick (Actor self) { if (!Info.LocalStorage) return; if (--nextProcessTime <= 0) { // Convert resources to cash int amount = Math.Min (Ore, Info.ProcessAmount); amount = Math.Min (amount, Player.OreCapacity - Player.Ore); if (amount > 0) { Ore -= amount; Player.GiveOre (amount); } nextProcessTime = Info.ProcessTick; } } public void Damaged (Actor self, AttackInfo e) { if (self.IsDead) { if (Info.DeathWeapon != null && Ore > 0) { Combat.DoExplosion (e.Attacker, Info.DeathWeapon, self.CenterLocation.ToInt2 (), 0); } foreach (var harv in LinkedHarv) harv.traits.Get ().UnlinkProc(harv, self); } } public int2 DeliverOffset {get{ return Info.DockOffset; }} public void OnDock (Actor harv, DeliverResources dockOrder) { self.traits.Get().OnDock(self, harv, dockOrder); } public void OnCapture (Actor self, Actor captor) { // Unlink any non-docked harvs foreach (var harv in LinkedHarv) { if (harv.Owner == self.Owner) harv.traits.Get().UnlinkProc (harv, self); } } public void Selling (Actor self) {} public void Sold (Actor self) { foreach (var harv in LinkedHarv) harv.traits.Get().UnlinkProc (harv, self); } public IEnumerable GetPips (Actor self) { if (!Info.LocalStorage) return new PipType[] { }; return Graphics.Util.MakeArray (Info.PipCount, i => (Ore * 1f / Info.Capacity > i * 1f / Info.PipCount) ? Info.PipColor : PipType.Transparent); } } }