#region Copyright & License Information /* * Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford. * This file is part of OpenRA. * * OpenRA is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * OpenRA is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with OpenRA. If not, see . */ #endregion using System.Collections.Generic; using System.Linq; using OpenRA.Traits; namespace OpenRA.Mods.RA { class AntiAirInfo : ITraitInfo { public readonly float Badness = 1000f; public object Create( ActorInitializer init ) { return new AntiAir( init.self ); } } class AntiAir : IProvideHazard { public AntiAir(Actor self) { self.World.WorldActor.traits.Get().Add( self, this ); } public IEnumerable HazardCells(Actor self) { var info = self.Info.Traits.Get(); return self.World.FindTilesInCircle(self.Location, (int)self.GetPrimaryWeapon().Range).Select( t => new HazardLayer.Hazard(){location = t, type = "antiair", intensity = info.Badness}); } } class AvoidsAAInfo : TraitInfo {} class AvoidsAA : IAvoidHazard { public string Type { get { return "antiair"; } } } }