#region Copyright & License Information /* * Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford. * This file is part of OpenRA. * * OpenRA is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * OpenRA is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with OpenRA. If not, see . */ #endregion using OpenRA.Mods.RA.Activities; using OpenRA.Traits; namespace OpenRA.Mods.RA { class ReturnOnIdleInfo : TraitInfo { } // fly home or fly-off-map behavior for idle planes class ReturnOnIdle : INotifyIdle { public void Idle(Actor self) { var altitude = self.traits.Get().Altitude; if (altitude == 0) return; // we're on the ground, let's stay there. var airfield = ReturnToBase.ChooseAirfield(self); if (airfield != null) { self.QueueActivity(new ReturnToBase(self, airfield)); self.QueueActivity(new Rearm()); } else { Game.Debug("Plane has nowhere to land; flying away"); self.QueueActivity(new FlyOffMap()); } } } }