Player: -ConquestVictoryConditions: MissionObjectives: EarlyGameOver: true -EnemyWatcher: Shroud: FogLocked: True FogEnabled: True ExploredMapLocked: True ExploredMapEnabled: False PlayerResources: DefaultCashLocked: True DefaultCash: 5700 World: -CrateSpawner: -SpawnMPUnits: -MPStartLocations: LuaScript: Scripts: allies02.lua ObjectivesPanel: PanelName: MISSION_OBJECTIVES MissionData: Briefing: A critical supply convoy is due through this area in 10 minutes, but Soviet forces have blocked the road in several places.\n\nUnless you can clear them out, those supplies will never make it to the front.\n\nThe convoy will come from the northwest, and time is short so work quickly. BriefingVideo: ally2.vqa StartVideo: mcv.vqa WinVideo: montpass.vqa LossVideo: frozen.vqa MapBuildRadius: AllyBuildRadiusLocked: True AllyBuildRadiusEnabled: False MapOptions: Difficulties: Easy, Normal, Hard, Real tough guy ShortGameLocked: True ShortGameEnabled: False SmudgeLayer@CRATER: InitialSmudges: 60,79: cr1,0 ^Vehicle: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Tank: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Infantry: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Ship: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Plane: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Helicopter: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Building: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^CivBuilding: Tooltip: ShowOwnerRow: false ^Wall: Tooltip: ShowOwnerRow: false ^Husk: Tooltip: GenericVisibility: Enemy, Ally, Neutral GenericStancePrefix: false ShowOwnerRow: false HARV: Buildable: Prerequisites: weap APWR: Buildable: Prerequisites: ~disabled FIX: Buildable: Prerequisites: ~disabled SYRD: Buildable: Prerequisites: ~disabled WEAP: Buildable: Prerequisites: ~disabled DOME: Buildable: Prerequisites: ~disabled HPAD: Buildable: Prerequisites: ~disabled ATEK: Buildable: Prerequisites: ~disabled BRIK: Buildable: Prerequisites: ~disabled HBOX: Buildable: Prerequisites: ~disabled PBOX: Buildable: Prerequisites: ~disabled GUN: Buildable: Prerequisites: ~disabled AGUN: Buildable: Prerequisites: ~disabled GAP: Buildable: Prerequisites: ~disabled PDOX: Buildable: Prerequisites: ~disabled MSLO: Buildable: Prerequisites: ~disabled E6: Buildable: Prerequisites: ~disabled SPY: Buildable: Prerequisites: ~disabled MECH: Buildable: Prerequisites: ~disabled E7: Buildable: Prerequisites: ~disabled FACF: Buildable: Prerequisites: ~disabled WEAF: Buildable: Prerequisites: ~disabled SYRF: Buildable: Prerequisites: ~disabled DOMF: Buildable: Prerequisites: ~disabled ATEF: Buildable: Prerequisites: ~disabled MSLF: Buildable: Prerequisites: ~disabled PDOF: Buildable: Prerequisites: ~disabled