Player: -ConquestVictoryConditions: MissionObjectives: EarlyGameOver: true -EnemyWatcher: Shroud: FogLocked: True FogEnabled: True ExploredMapLocked: True ExploredMapEnabled: False PlayerResources: DefaultCashLocked: True DefaultCash: 0 World: -CrateSpawner: -SpawnMPUnits: -MPStartLocations: LuaScript: Scripts: allies03a.lua ObjectivesPanel: PanelName: MISSION_OBJECTIVES MissionData: Briefing: LANDCOM 16 HQS.\nTOP SECRET.\nTO: FIELD COMMANDER A9\n\nINTELLIGENCE RECON SHOWS HEAVY\nSOVIET MOVEMENT IN YOUR AREA.\nNEARBY BRIDGES ARE KEY TO SOVIET\nADVANCEMENT. DESTROY ALL BRIDGES\nASAP. TANYA WILL ASSIST. KEEP HER\nALIVE AT ALL COSTS.\n\nCONFIRMATION CODE 1612.\n\nTRANSMISSION ENDS.\n StartVideo: brdgtilt.vqa WinVideo: toofar.vqa LossVideo: sovtstar.vqa MapBuildRadius: AllyBuildRadiusLocked: True AllyBuildRadiusEnabled: False MapOptions: Difficulties: Easy, Normal ShortGameLocked: True ShortGameEnabled: False ^Infantry: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Tank: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false Demolishable: ^Vehicle: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false Demolishable: ^Building: Capturable: CaptureThreshold: 25 Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^TechBuilding: Capturable: Type: ~disabled ^CivBuilding: Tooltip: ShowOwnerRow: false ^Wall: Tooltip: ShowOwnerRow: false ^Husk: Tooltip: GenericVisibility: Enemy, Ally, Neutral GenericStancePrefix: false ShowOwnerRow: false ^Crate: Tooltip: ShowOwnerRow: false FCOM: Tooltip: ShowOwnerRow: false powerproxy.paratroopers: ParatroopersPower: DropItems: E1,E1,E1,E2,E2 HACKE6: Inherits: E6 -RepairsBridges: -ExternalCaptures: Captures: CaptureTypes: building Targetable: UpgradeTypes: jail UpgradeMaxEnabledLevel: 0 Targetable@PRISONER: TargetTypes: Prisoner RenderSprites: Image: E6 MEDI: Targetable: UpgradeTypes: jail UpgradeMaxEnabledLevel: 0 Targetable@PRISONER: TargetTypes: Prisoner E7.noautotarget: Inherits: E7 AutoTarget: EnableStances: false -AttackMove: RenderSprites: Image: E7 PRISON: HiddenUnderShroud: Type: CenterPosition Immobile: OccupiesSpace: false UpgradeActorsNear: Upgrades: jail Range: 1c0 CAMERA: RevealsShroud: Range: 8c7 CAMERA.VeryLarge: Inherits: CAMERA RevealsShroud: Range: 40c0 MONEYCRATE: Tooltip: Name: Crate WithCrateBody: RenderSprites: Image: scrate E1.Autotarget: Inherits: E1 Buildable: Prerequisites: ~disabled RevealsShroud: Range: 8c0 AutoTarget: ScanRadius: 7 RenderSprites: Image: E1 E2.Autotarget: Inherits: E2 Buildable: Prerequisites: ~disabled RevealsShroud: Range: 8c0 AutoTarget: ScanRadius: 7 RenderSprites: Image: E2 DOG: RevealsShroud: Range: 9c0 AutoTarget: ScanRadius: 8 DOME: Buildable: Prerequisites: ~disabled WEAP: Buildable: Prerequisites: ~disabled FIX: Buildable: Prerequisites: ~disabled APC: Buildable: Prerequisites: ~disabled V2RL: Buildable: Prerequisites: ~disabled 2TNK: Buildable: Prerequisites: ~disabled 3TNK: Buildable: Prerequisites: ~disabled 4TNK: Buildable: Prerequisites: ~disabled MCV: Buildable: Prerequisites: ~disabled MNLY.AP: Buildable: Prerequisites: ~disabled TTNK: Buildable: Prerequisites: ~disabled FTRK: Buildable: Prerequisites: ~disabled DTRK: Buildable: Prerequisites: ~disabled QTNK: Buildable: Prerequisites: ~disabled MSLO: Buildable: Prerequisites: ~disabled SPEN: Buildable: Prerequisites: ~disabled IRON: Buildable: Prerequisites: ~disabled TSLA: Buildable: Prerequisites: ~disabled SAM: Buildable: Prerequisites: ~disabled AFLD: Buildable: Prerequisites: ~disabled APWR: Buildable: Prerequisites: ~disabled STEK: Buildable: Prerequisites: ~disabled KENN: Buildable: Prerequisites: ~disabled E3: Buildable: Prerequisites: ~disabled E4: Buildable: Prerequisites: ~disabled E6: Buildable: Prerequisites: ~disabled SNIPER: Buildable: Prerequisites: ~disabled HIJACKER: Buildable: Prerequisites: ~disabled SHOK: Buildable: Prerequisites: ~disabled