World: -CrateSpawner: -SpawnMPUnits: MapBuildRadius: AllyBuildRadiusLocked: True AllyBuildRadiusEnabled: False MapOptions: TechLevelLocked: True TechLevel: Unrestricted APWR: Buildable: Prerequisites: ~disabled STEK: Buildable: Prerequisites: ~disabled BARR: Buildable: Prerequisites: ~disabled FIX: Buildable: Prerequisites: ~disabled POWR: Buildable: Prerequisites: ~disabled AFLD: Buildable: Prerequisites: ~disabled PROC: Buildable: Prerequisites: ~disabled WEAP: Buildable: Prerequisites: ~disabled DOME: Buildable: Prerequisites: ~disabled SPEN: Buildable: Prerequisites: ~disabled SILO: Buildable: Prerequisites: ~disabled Player: ClassicProductionQueue@Building: BuildSpeed: 40 Shroud: FogLocked: True FogEnabled: True ExploredMapLocked: True ExploredMapEnabled: False PlayerResources: DefaultCashLocked: True DefaultCash: 60 MNLYR: Inherits: ^Tank Buildable: Queue: Vehicle BuildPaletteOrder: 30 Prerequisites: fix Valued: Cost: 800 Tooltip: Name: Bomber Description: Lays mines to destroy unwary enemy units.\n Unarmed Health: HP: 500 Armor: Type: Heavy Mobile: Speed: 128 WaitAverage: 1 WaitSpread: 1 TurnSpeed: 900 RevealsShroud: Range: 40c0 MustBeDestroyed: RequiredForShortGame: true Transforms: IntoActor: ftur Offset: 0,0 Facing: 96 CashTrickler: Period: 150 Amount: 20 RenderSprites: Image: MNLY Chronoshiftable: ReturnToOrigin: false FTUR: Health: HP: 1000 Transforms: IntoActor: mnlyr Offset: 0,0 Facing: 96 MustBeDestroyed: RequiredForShortGame: true CashTrickler: Period: 150 Amount: 30 ChronoshiftPower: Icon: chrono ChargeTime: 60 Description: Chronoshift LongDesc: Teleport a group of vehicles across\nthe map. SelectTargetSound: slcttgt1.aud BeginChargeSound: chrochr1.aud EndChargeSound: chrordy1.aud Range: 3 GrantUpgradePower@IRONCURTAIN: Icon: invuln ChargeTime: 30 Description: Invulnerability LongDesc: Makes a unit invulnerable\nfor 3 seconds. Duration: 75 SelectTargetSound: slcttgt1.aud BeginChargeSound: ironchg1.aud EndChargeSound: ironrdy1.aud Range: 1 Upgrades: invulnerability GrantUpgradeSequence: idle Power: Amount: 0 MINVV: Inherits@1: ^SpriteActor HiddenUnderFog: Building: Adjacent: 99 TerrainTypes: Clear,Road ProvidesPrerequisite: Prerequisite: MNLYVV Buildable: Queue: Building BuildPaletteOrder: 30 Valued: Cost: 30 Health: HP: 200 RenderSprites: Image: miner WithSpriteBody: Tooltip: Name: Bomb Description: Bomb (Hotkey B) SelfHealing: Step: -1 Delay: 1 HealIfBelow: 101 DamageCooldown: 0 Explodes: Weapon: CrateNuke EmptyWeapon: CrateNuke T17: Health: HP: 999999999 Building: Adjacent: 99 GivesBuildableArea: Production: Produces: Building BaseBuilding: Tooltip: Name: Tree ChronoshiftPower: Icon: chrono ChargeTime: 60 Description: Chronoshift LongDesc: Teleport a group of vehicles across\nthe map. SelectTargetSound: slcttgt1.aud BeginChargeSound: chrochr1.aud EndChargeSound: chrordy1.aud Duration: 999999 KillCargo: yes Range: 3 GrantUpgradePower@IRONCURTAIN: Icon: invuln ChargeTime: 30 Description: Invulnerability LongDesc: Makes a unit invulnerable\nfor 3 seconds. Duration: 75 SelectTargetSound: slcttgt1.aud BeginChargeSound: ironchg1.aud EndChargeSound: ironrdy1.aud Range: 1 Upgrades: invulnerability GrantUpgradeSequence: idle