Player: -ConquestVictoryConditions: MissionObjectives: EarlyGameOver: true -EnemyWatcher: Shroud: FogLocked: True FogEnabled: True ExploredMapLocked: True ExploredMapEnabled: False PlayerResources: DefaultCashLocked: True DefaultCash: 0 World: -CrateSpawner: -SpawnMPUnits: -MPStartLocations: LuaScript: Scripts: soviet03.lua ObjectivesPanel: PanelName: MISSION_OBJECTIVES MissionData: Briefing: A spy who has compromised the security of one of the northern sarin gas sites has been traced back to Lund, Sweden, by Nadia's intelligence groups.\n\nHe has been marked for death and a squad of Soviet troops was dispatched to the location to hunt him down. BriefingVideo: soviet3.vqa StartVideo: search.vqa WinVideo: execute.vqa LossVideo: take_off.vqa MapBuildRadius: AllyBuildRadiusLocked: True AllyBuildRadiusEnabled: False MapOptions: Difficulties: Easy, Normal, Hard ShortGameLocked: True ShortGameEnabled: False ^Building: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^TechBuilding: AutoTargetIgnore: Tooltip: ShowOwnerRow: false ^Infantry: -GivesBounty: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Ship: -GivesBounty: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Helicopter: -GivesBounty: Health: HP: 9000 Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Plane: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Wall: Tooltip: ShowOwnerRow: false BARL: Health: HP: 1 Explodes: Weapon: MissionBarrelExplode BRL3: Health: HP: 1 Explodes: Weapon: MissionBarrelExplode FENC: Health: HP: 9000 HEALCRATE: Tooltip: GenericStancePrefix: false GenericVisibility: Enemy ShowOwnerRow: false V01: Cargo: Types: Infantry MaxWeight: 1 PipCount: 1 V05: SpawnActorOnDeath: Actor: healcrate DOG: -GainsExperience: SPY: Mobile: Speed: 80 powerproxy.paratroopers: ParatroopersPower: DropItems: E1,E1,E1,E2,E2