Player: -ConquestVictoryConditions: -EnemyWatcher: MissionObjectives: EarlyGameOver: true Shroud: FogLocked: True FogEnabled: True ExploredMapLocked: True ExploredMapEnabled: False PlayerResources: DefaultCashLocked: True DefaultCash: 5000 World: -CrateSpawner: -SpawnMPUnits: -MPStartLocations: LuaScript: Scripts: soviet04a.lua, soviet04a-AI.lua, soviet04a-reinforcements_teams.lua ObjectivesPanel: PanelName: MISSION_OBJECTIVES MissionData: Briefing: The Allied base in this region is proving to be problematic.\n\nYour mission is to take it out so that we can begin to move forces through this area.\n\nAs long as they have communications they will be able to call upon heavy reinforcements.\n\nCrush their communications, and they should be easier to remove. BriefingVideo: soviet4.vqa StartVideo: sovmcv.vqa WinVideo: radrraid.vqa LossVideo: allymorf.vqa MapBuildRadius: AllyBuildRadiusLocked: True AllyBuildRadiusEnabled: False MapOptions: TechLevelLocked: True TechLevel: Medium Difficulties: Easy, Normal, Hard ShortGameLocked: True ShortGameEnabled: False ^Infantry: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Tank: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false Demolishable: ^Vehicle: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false Demolishable: ^Building: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Wall: Tooltip: ShowOwnerRow: false ^Ship: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Plane: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Husk: Tooltip: GenericVisibility: Enemy, Ally, Neutral GenericStancePrefix: false ShowOwnerRow: false ^Crate: Tooltip: ShowOwnerRow: false ^CivBuilding: Tooltip: ShowOwnerRow: false ^TechBuilding: Tooltip: ShowOwnerRow: false AFLD: ParatroopersPower@paratroopers: DropItems: E1,E1,E1,E2,E2 TSLA: Buildable: Prerequisites: ~disabled SAM: Buildable: Prerequisites: ~disabled HPAD: Buildable: Prerequisites: ~disabled APWR: Buildable: Prerequisites: ~disabled BRIK: Buildable: Prerequisites: ~disabled E3: Buildable: Prerequisites: ~tent E4: Buildable: Prerequisites: ~disabled HIJACKER: Buildable: Prerequisites: ~disabled SPY: Buildable: Prerequisites: ~disabled MECH: Buildable: Prerequisites: ~disabled MCV: Buildable: Prerequisites: ~disabled FTRK: Buildable: Prerequisites: ~disabled TRUK: Buildable: Prerequisites: ~disabled APC: Buildable: Prerequisites: ~disabled AGUN: Buildable: Prerequisites: ~disabled SPEN: Buildable: Prerequisites: ~disabled SYRD: Buildable: Prerequisites: ~disabled