Player: -ConquestVictoryConditions: -EnemyWatcher: MissionObjectives: EarlyGameOver: true Shroud: FogLocked: True FogEnabled: True ExploredMapLocked: True ExploredMapEnabled: False PlayerResources: DefaultCashLocked: True DefaultCash: 5000 World: -CrateSpawner: -SpawnMPUnits: -MPStartLocations: LuaScript: Scripts: soviet05.lua, soviet05-AI.lua, soviet05-reinforcements_teams.lua ObjectivesPanel: PanelName: MISSION_OBJECTIVES MissionData: Briefing: Khalkis island contains a large quantity of ore that we need.\n\nThe Allies are well aware of our plans, and intend to establish their own base there. See to it that they fail.\n\nIn addition, capture their radar center so we can track Allied activity in this area. BriefingVideo: soviet5.vqa StartVideo: double.vqa WinVideo: strafe.vqa LossVideo: sovbatl.vqa MapBuildRadius: AllyBuildRadiusLocked: True AllyBuildRadiusEnabled: False MapOptions: TechLevelLocked: True TechLevel: Medium Difficulties: Easy, Normal, Hard ShortGameLocked: True ShortGameEnabled: False ^Infantry: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Tank: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false Demolishable: ^Vehicle: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false Demolishable: ^Building: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Wall: Tooltip: ShowOwnerRow: false ^Ship: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Plane: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Husk: Tooltip: GenericVisibility: Enemy, Ally, Neutral GenericStancePrefix: false ShowOwnerRow: false ^Crate: Tooltip: ShowOwnerRow: false AFLD: ParatroopersPower@paratroopers: DropItems: E1,E1,E1,E2,E2 TSLA: Buildable: Prerequisites: ~disabled SAM: Buildable: Prerequisites: ~disabled HPAD: Buildable: Prerequisites: ~disabled APWR: Buildable: Prerequisites: ~disabled BRIK: Buildable: Prerequisites: ~disabled E3: Buildable: Prerequisites: ~tent E4: Buildable: Prerequisites: ~disabled HIJACKER: Buildable: Prerequisites: ~disabled SPY: Buildable: Prerequisites: ~disabled MECH: Buildable: Prerequisites: ~disabled MCV: Buildable: Prerequisites: ~disabled FTRK: Buildable: Prerequisites: ~disabled TRUK: Buildable: Prerequisites: ~disabled APC: Buildable: Prerequisites: ~disabled DOME.IGNORE: Inherits: DOME RenderSprites: Image: DOME AutoTargetIgnore: Buildable: Prerequisites: ~disabled powerproxy.paratroopers: ParatroopersPower: DropItems: E1,E1,E1,E1,E1 AGUN: Buildable: Prerequisites: ~disabled