FireballLauncher: ReloadDelay: 65 Range: 5c0 Burst: 2 BurstDelay: 20 Projectile: Bullet Speed: 204 Trail: fb2 Image: FB1 Warhead@1Dam: SpreadDamage Spread: 213 Damage: 150 Versus: None: 90 Wood: 50 Light: 60 Heavy: 25 Concrete: 50 DamageTypes: Prone50Percent, TriggerProne, FireDeath Warhead@2Smu: LeaveSmudge SmudgeType: Scorch Warhead@3Eff: CreateEffect Explosions: napalm ImpactSounds: firebl3.aud Flamer: ReloadDelay: 50 Range: 5c0 Burst: 15 BurstDelay: 1 Projectile: Bullet Speed: 170 Trail: fb4 Image: fb3 Angle: 62 Inaccuracy: 853 Warhead@1Dam: SpreadDamage Spread: 341 Damage: 8 Versus: None: 90 Wood: 100 Light: 60 Heavy: 25 Concrete: 50 DamageTypes: Prone50Percent, TriggerProne, FireDeath Warhead@2Smu: LeaveSmudge SmudgeType: Scorch Warhead@3Eff: CreateEffect Explosions: small_napalm ImpactSounds: firebl3.aud Napalm: ReloadDelay: 20 Range: 4c512 Projectile: Bullet Image: BOMBLET Speed: 85 Blockable: false Warhead@1Dam: SpreadDamage Spread: 170 Damage: 100 Versus: None: 90 Light: 60 Heavy: 25 Concrete: 50 DamageTypes: Prone50Percent, TriggerProne, FireDeath Warhead@2Smu: LeaveSmudge SmudgeType: Scorch Warhead@3Eff: CreateEffect Explosions: napalm ImpactSounds: firebl3.aud InvalidImpactTypes: Water Warhead@4Eff: CreateEffect Explosions: med_splash ImpactSounds: splash9.aud ValidImpactTypes: Water Grenade: ReloadDelay: 60 Range: 4c0 Report: grenade1.aud Projectile: Bullet Speed: 136 Blockable: false Angle: 62 Inaccuracy: 554 Image: BOMB Warhead@1Dam: SpreadDamage Spread: 256 Damage: 60 Versus: None: 50 Wood: 100 Light: 25 Heavy: 5 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater Warhead@3Eff: CreateEffect Explosions: med_explosion ImpactSounds: kaboom25.aud InvalidImpactTypes: Water Warhead@4EffWater: CreateEffect Explosions: small_splash ImpactSounds: splash9.aud ValidImpactTypes: Water DepthCharge: ReloadDelay: 60 Range: 5c0 ValidTargets: Underwater Projectile: Bullet Speed: 85 Image: BOMB Angle: 62 Blockable: false Inaccuracy: 128 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 80 ValidTargets: Underwater Versus: None: 30 Wood: 75 Light: 75 Concrete: 50 DamageTypes: ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater Warhead@3Eff: CreateEffect Explosions: large_splash ImpactSounds: h2obomb2.aud Warhead@4EffHit: CreateEffect Explosions: small_explosion ImpactSounds: kaboom15.aud ValidImpactTypes: WaterHit TeslaZap: ReloadDelay: 3 Range: 8c512 Report: tesla1.aud Projectile: TeslaZap Warhead@1Dam: SpreadDamage Spread: 42 Damage: 100 Versus: None: 1000 Wood: 60 DamageTypes: Prone50Percent, TriggerProne, ElectricityDeath PortaTesla: ReloadDelay: 70 Range: 6c0 Report: tesla1.aud Projectile: TeslaZap Warhead@1Dam: SpreadDamage Spread: 42 Damage: 45 Versus: None: 1000 DamageTypes: Prone50Percent, TriggerProne, ElectricityDeath TTankZap: ReloadDelay: 120 Range: 7c0 Report: tesla1.aud Projectile: TeslaZap Warhead@1Dam: SpreadDamage Spread: 42 Damage: 100 Versus: None: 1000 DamageTypes: Prone50Percent, TriggerProne, ElectricityDeath DogJaw: ValidTargets: Infantry ReloadDelay: 10 Range: 3c0 Report: dogg5p.aud Warhead@1Dam: SpreadDamage Spread: 213 Damage: 100 ValidTargets: Infantry DamageTypes: DefaultDeath Heal: ReloadDelay: 80 Range: 4c0 Report: heal2.aud ValidTargets: Infantry Projectile: Bullet Speed: 1c682 Warhead@1Dam: SpreadDamage Spread: 213 Damage: -50 ValidTargets: Infantry DebugOverlayColor: 00FF00 Repair: ReloadDelay: 80 Range: 4c0 Report: fixit1.aud ValidTargets: Repair Projectile: Bullet Speed: 1c682 Warhead@1Dam: SpreadDamage Spread: 213 Damage: -20 ValidTargets: Repair DebugOverlayColor: 00FF00 Crush: Warhead@1Dam: SpreadDamage Damage: 100 DamageTypes: Prone50Percent, TriggerProne, DefaultDeath Warhead@2Eff: CreateEffect ImpactSounds: squishy2.aud Demolish: Warhead@1Dam: SpreadDamage DamageTypes: DefaultDeath Warhead@2Eff: CreateEffect Explosions: building ImpactSounds: kaboom25.aud Claw: ReloadDelay: 30 Range: 1c512 Projectile: Bullet Speed: 1c682 Warhead@1Dam: SpreadDamage Spread: 213 Damage: 33 Versus: None: 90 Wood: 10 Light: 30 Heavy: 10 Concrete: 10 DamageTypes: Prone50Percent, TriggerProne, DefaultDeath Mandible: ReloadDelay: 10 Range: 1c512 Projectile: Bullet Speed: 1c682 Warhead@1Dam: SpreadDamage Spread: 213 Damage: 60 Versus: None: 90 Wood: 10 Light: 30 Heavy: 10 Concrete: 10 DamageTypes: Prone50Percent, TriggerProne, DefaultDeath MADTankThump: InvalidTargets: MADTank, Infantry Warhead@1Dam: HealthPercentageDamage Spread: 7c0 Damage: 1 InvalidTargets: MADTank, Infantry MADTankDetonate: InvalidTargets: MADTank, Infantry Warhead@1Dam: HealthPercentageDamage Spread: 7c0 Damage: 19 InvalidTargets: MADTank, Infantry Warhead@2Smu: LeaveSmudge SmudgeType: Crater Size: 7,6 Warhead@3Eff: CreateEffect Explosions: med_explosion ImpactSounds: mineblo1.aud