Bazooka: ReloadDelay: 60 Range: 6c0 MinRange: 0c512 Report: rketinf1.aud ValidTargets: Ground, Air Projectile: Missile MaximumLaunchSpeed: 213 Blockable: false Shadow: true Inaccuracy: 128 Image: DRAGON TrailImage: small_smoke_trail HorizontalRateOfTurn: 8 RangeLimit: 50 Palette: ra MinimumLaunchSpeed: 75 Speed: 384 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 25 ValidTargets: Ground, Air Versus: None: 25 Wood: 65 Light: 75 Heavy: 100 Concrete: 60 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Eff: CreateEffect Explosions: small_clsn ImpactSounds: expnew12.aud InvalidImpactTypes: Water, Air, AirHit Warhead@3EffWater: CreateEffect Explosions: small_watersplash ExplosionPalette: player ImpactSounds: ssplash3.aud ValidImpactTypes: Water Warhead@4EffAir: CreateEffect ValidImpactTypes: Air, AirHit Explosions: tiny_twlt ImpactSounds: expnew05.aud Warhead@5Smu: LeaveSmudge SmudgeType: SmallCrater HoverMissile: ReloadDelay: 68 Burst: 2 Range: 8c0 Report: hovrmis1.aud ValidTargets: Ground, Air Projectile: Missile MaximumLaunchSpeed: 213 Arm: 2 Blockable: false Shadow: true Inaccuracy: 128 Image: DRAGON TrailImage: small_smoke_trail HorizontalRateOfTurn: 8 RangeLimit: 35 Palette: ra MinimumLaunchSpeed: 75 Speed: 384 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 30 ValidTargets: Ground, Air Versus: None: 25 Wood: 65 Light: 75 Heavy: 100 Concrete: 60 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Eff: CreateEffect Explosions: small_clsn ImpactSounds: expnew12.aud InvalidImpactTypes: Water, Air, AirHit Warhead@3EffWater: CreateEffect Explosions: small_watersplash ExplosionPalette: player ImpactSounds: ssplash3.aud ValidImpactTypes: Water Warhead@4EffAir: CreateEffect Explosions: small_twlt ValidImpactTypes: Air, AirHit ImpactSounds: expnew06.aud Warhead@5: LeaveSmudge SmudgeType: SmallCrater MammothTusk: ReloadDelay: 80 Range: 6c0 Report: misl1.aud ValidTargets: Air Burst: 2 Projectile: Missile Blockable: false Shadow: true Inaccuracy: 128 Image: DRAGON TrailImage: small_smoke_trail HorizontalRateOfTurn: 10 MaximumLaunchSpeed: 213 RangeLimit: 50 Palette: ra MinimumLaunchSpeed: 75 Speed: 384 Warhead@1Dam: SpreadDamage Spread: 171 Damage: 40 ValidTargets: Air Versus: None: 100 Wood: 85 Light: 70 Heavy: 35 Concrete: 28 DamageTypes: Explosion Warhead@2Eff: CreateEffect Explosions: medium_twlt ImpactSounds: expnew07.aud InvalidImpactTypes: Water Warhead@3EffWater: CreateEffect Explosions: small_watersplash ExplosionPalette: player ImpactSounds: ssplash3.aud ValidImpactTypes: Water BikeMissile: ReloadDelay: 60 Burst: 2 # to make bike alternate between left and right launcher, change in dmg/s compared to original TS BurstDelay: 60 Range: 5c0 Report: misl1.aud ValidTargets: Ground Projectile: Missile Arm: 2 Blockable: false Shadow: true Inaccuracy: 128 Image: DRAGON TrailImage: small_smoke_trail HorizontalRateOfTurn: 8 MaximumLaunchSpeed: 213 RangeLimit: 50 Palette: ra MinimumLaunchSpeed: 75 Speed: 384 Warhead@1Dam: SpreadDamage Spread: 256 Damage: 40 ValidTargets: Ground Versus: None: 25 Wood: 65 Light: 75 Heavy: 100 Concrete: 60 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Eff: CreateEffect Explosions: small_clsn ImpactSounds: expnew12.aud InvalidImpactTypes: Water Warhead@3EffWater: CreateEffect Explosions: small_watersplash ExplosionPalette: player ImpactSounds: ssplash3.aud ValidImpactTypes: Water Warhead@4Smu: LeaveSmudge SmudgeType: SmallCrater Dragon: ReloadDelay: 50 Range: 6c0 Burst: 2 Report: misl1.aud ValidTargets: Ground, Air Projectile: Missile MaximumLaunchSpeed: 171 Arm: 2 Blockable: false Shadow: true Inaccuracy: 128 Image: DRAGON TrailImage: small_smoke_trail HorizontalRateOfTurn: 8 RangeLimit: 50 Palette: ra MinimumLaunchSpeed: 75 Speed: 384 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 30 ValidTargets: Ground, Air Versus: None: 25 Wood: 65 Light: 75 Heavy: 100 Concrete: 60 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Eff: CreateEffect Explosions: small_clsn ImpactSounds: expnew12.aud InvalidImpactTypes: Water, Air, AirHit Warhead@3EffWater: CreateEffect Explosions: small_watersplash ExplosionPalette: player ImpactSounds: ssplash3.aud ValidImpactTypes: Water Warhead@4EffAir: CreateEffect Explosions: small_twlt ValidImpactTypes: Air, AirHit ImpactSounds: expnew06.aud Warhead@5Smu: LeaveSmudge SmudgeType: SmallCrater Hellfire: ReloadDelay: 50 Range: 6c0 Report: orcamis1.aud Burst: 2 ValidTargets: Ground Projectile: Missile MaximumLaunchSpeed: 256 Arm: 2 Blockable: false Shadow: true Inaccuracy: 128 Image: DRAGON TrailImage: small_smoke_trail HorizontalRateOfTurn: 8 RangeLimit: 35 Palette: ra MinimumLaunchSpeed: 75 Speed: 384 Warhead@1Dam: SpreadDamage Spread: 85 Damage: 30 ValidTargets: Ground Versus: None: 30 Wood: 65 Light: 150 Heavy: 100 Concrete: 30 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Eff: CreateEffect Explosions: small_clsn ImpactSounds: expnew12.aud InvalidImpactTypes: Water, Air, AirHit Warhead@3EffWater: CreateEffect Explosions: small_watersplash ExplosionPalette: player ImpactSounds: ssplash3.aud ValidImpactTypes: Water Warhead@4EffAir: CreateEffect Explosions: small_twlt ValidImpactTypes: Air, AirHit ImpactSounds: expnew06.aud Warhead@5Smu: LeaveSmudge SmudgeType: SmallCrater RedEye2: ReloadDelay: 55 Range: 15c0 Report: samshot1.aud ValidTargets: Air Projectile: Missile MaximumLaunchSpeed: 384 Arm: 2 Blockable: false Shadow: true Inaccuracy: 128 Image: DRAGON TrailImage: small_smoke_trail HorizontalRateOfTurn: 5 RangeLimit: 100 Palette: ra MinimumLaunchSpeed: 75 Speed: 384 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 33 ValidTargets: Air DamageTypes: SmallExplosionDeath Warhead@2Eff: CreateEffect Explosions: tiny_twlt ImpactSounds: expnew05.aud