#region Copyright & License Information /* * Copyright 2007-2014 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System.Drawing; namespace OpenRA.Graphics { public class QuadRenderer : Renderer.IBatchRenderer { Renderer renderer; IShader shader; Vertex[] vertices = new Vertex[Renderer.TempBufferSize]; int nv = 0; public QuadRenderer(Renderer renderer, IShader shader) { this.renderer = renderer; this.shader = shader; } public void Flush() { if (nv > 0) { renderer.Device.SetBlendMode(BlendMode.Alpha); shader.Render(() => { var vb = renderer.GetTempVertexBuffer(); vb.SetData(vertices, nv); renderer.DrawBatch(vb, 0, nv, PrimitiveType.QuadList); }); renderer.Device.SetBlendMode(BlendMode.None); nv = 0; } } public void FillRect(RectangleF r, Color color) { Renderer.CurrentBatchRenderer = this; if (nv + 4 > Renderer.TempBufferSize) Flush(); vertices[nv] = new Vertex(new float2(r.Left, r.Top), new float2(color.R / 255.0f, color.G / 255.0f), new float2(color.B / 255.0f, color.A / 255.0f)); vertices[nv + 1] = new Vertex(new float2(r.Right, r.Top), new float2(color.R / 255.0f, color.G / 255.0f), new float2(color.B / 255.0f, color.A / 255.0f)); vertices[nv + 2] = new Vertex(new float2(r.Right, r.Bottom), new float2(color.R / 255.0f, color.G / 255.0f), new float2(color.B / 255.0f, color.A / 255.0f)); vertices[nv + 3] = new Vertex(new float2(r.Left, r.Bottom), new float2(color.R / 255.0f, color.G / 255.0f), new float2(color.B / 255.0f, color.A / 255.0f)); nv += 4; } public void SetViewportParams(Size screen, float zoom, int2 scroll) { shader.SetVec("Scroll", scroll.X, scroll.Y); shader.SetVec("r1", zoom*2f/screen.Width, -zoom*2f/screen.Height); shader.SetVec("r2", -1, 1); } } }