#region Copyright & License Information /* * Copyright 2007-2014 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using OpenRA.Graphics; using OpenRA.Widgets; namespace OpenRA.Mods.Common.Widgets.Logic { public class ModBrowserLogic { Widget modList; ButtonWidget modTemplate; ModMetadata[] allMods; ModMetadata selectedMod; string selectedAuthor; string selectedDescription; int modOffset = 0; Dictionary previews; Dictionary logos; [ObjectCreator.UseCtor] public ModBrowserLogic(Widget widget) { var panel = widget; var loadButton = panel.Get("LOAD_BUTTON"); loadButton.OnClick = () => LoadMod(selectedMod); loadButton.IsDisabled = () => selectedMod.Id == Game.modData.Manifest.Mod.Id; panel.Get("QUIT_BUTTON").OnClick = Game.Exit; modList = panel.Get("MOD_LIST"); modTemplate = modList.Get("MOD_TEMPLATE"); panel.Get("MOD_DESC").GetText = () => selectedDescription; panel.Get("MOD_TITLE").GetText = () => selectedMod.Title; panel.Get("MOD_AUTHOR").GetText = () => selectedAuthor; panel.Get("MOD_VERSION").GetText = () => selectedMod.Version; var prevMod = panel.Get("PREV_MOD"); prevMod.OnClick = () => { modOffset -= 1; RebuildModList(); }; prevMod.IsVisible = () => modOffset > 0; var nextMod = panel.Get("NEXT_MOD"); nextMod.OnClick = () => { modOffset += 1; RebuildModList(); }; nextMod.IsVisible = () => modOffset + 5 < allMods.Length; panel.Get("MOD_PREVIEW").GetSprite = () => { Sprite ret = null; previews.TryGetValue(selectedMod.Id, out ret); return ret; }; var sheetBuilder = new SheetBuilder(SheetType.BGRA); previews = new Dictionary(); logos = new Dictionary(); allMods = ModMetadata.AllMods.Values.Where(m => m.Id != "modchooser") .OrderBy(m => m.Title) .ToArray(); // Load preview images, and eat any errors foreach (var mod in allMods) { try { var preview = new Bitmap(new[] { "mods", mod.Id, "preview.png" }.Aggregate(Path.Combine)); if (preview.Width != 296 || preview.Height != 196) continue; previews.Add(mod.Id, sheetBuilder.Add(preview)); } catch (Exception) { } try { var logo = new Bitmap(new[] { "mods", mod.Id, "logo.png" }.Aggregate(Path.Combine)); if (logo.Width != 96 || logo.Height != 96) continue; logos.Add(mod.Id, sheetBuilder.Add(logo)); } catch (Exception) { } } ModMetadata initialMod = null; ModMetadata.AllMods.TryGetValue(Game.Settings.Game.PreviousMod, out initialMod); SelectMod(initialMod ?? ModMetadata.AllMods["ra"]); RebuildModList(); } void RebuildModList() { modList.RemoveChildren(); var width = modTemplate.Bounds.Width; var height = modTemplate.Bounds.Height; var innerMargin = modTemplate.Bounds.Left; var outerMargin = (modList.Bounds.Width - Math.Min(5, allMods.Length) * width - 4 * innerMargin) / 2; var stride = width + innerMargin; for (var i = 0; i < 5; i++) { var j = i + modOffset; if (j >= allMods.Length) break; var mod = allMods[j]; var item = modTemplate.Clone() as ButtonWidget; item.Bounds = new Rectangle(outerMargin + i * stride, 0, width, height); item.IsHighlighted = () => selectedMod == mod; item.OnClick = () => SelectMod(mod); item.OnDoubleClick = () => LoadMod(mod); item.OnKeyPress = e => { if (e.MultiTapCount == 2) LoadMod(mod); else SelectMod(mod); }; item.TooltipText = mod.Title; if (j < 9) item.Key = new Hotkey((Keycode)((int)Keycode.NUMBER_1 + j), Modifiers.None); Sprite logo = null; logos.TryGetValue(mod.Id, out logo); item.Get("MOD_LOGO").GetSprite = () => logo; item.Get("MOD_NO_LOGO").IsVisible = () => logo == null; modList.AddChild(item); } } void SelectMod(ModMetadata mod) { selectedMod = mod; selectedAuthor = "By " + (mod.Author ?? "unknown author"); selectedDescription = (mod.Description ?? "").Replace("\\n", "\n"); var selectedIndex = Array.IndexOf(allMods, mod); if (selectedIndex - modOffset > 4) modOffset = selectedIndex - 4; } static void LoadMod(ModMetadata mod) { Game.RunAfterTick(() => { Ui.CloseWindow(); Game.InitializeMod(mod.Id, null); }); } } }