#region Copyright & License Information /* * Copyright 2007-2014 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using OpenRA.Mods.RA.Effects; using OpenRA.Traits; namespace OpenRA.Mods.RA.Power { [Desc("The player can disable the power individually on this actor.")] public class CanPowerDownInfo : ITraitInfo, Requires { public object Create(ActorInitializer init) { return new CanPowerDown(init.self); } } public class CanPowerDown : IPowerModifier, IResolveOrder, IDisable, ISync { [Sync] bool disabled = false; readonly Power power; public CanPowerDown(Actor self) { power = self.Trait(); } public bool Disabled { get { return disabled; } } public void ResolveOrder(Actor self, Order order) { if (order.OrderString == "PowerDown") { disabled = !disabled; Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Sounds", disabled ? "EnablePower" : "DisablePower", self.Owner.Country.Race); power.PlayerPower.UpdateActor(self); if (disabled) self.World.AddFrameEndTask(w => w.Add(new PowerdownIndicator(self))); } } public int GetPowerModifier() { return disabled ? 0 : 100; } } }