#region Copyright & License Information /* * Copyright 2007-2014 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System; using System.Collections.Generic; using System.Linq; using OpenRA.Graphics; using OpenRA.Mods.Common.Graphics; using OpenRA.Traits; namespace OpenRA.Mods.RA.Render { class RenderBuildingTurretedInfo : RenderBuildingInfo, Requires { public override object Create(ActorInitializer init) { return new RenderBuildingTurreted(init, this); } public override IEnumerable RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p) { var t = init.Actor.Traits.WithInterface() .FirstOrDefault(); // Show the correct turret facing var anim = new Animation(init.World, image, () => t.InitialFacing); anim.PlayRepeating("idle"); yield return new SpriteActorPreview(anim, WVec.Zero, 0, p, rs.Scale); } } class RenderBuildingTurreted : RenderBuilding { Turreted t; static Func MakeTurretFacingFunc(Actor self) { // Turret artwork is baked into the sprite, so only the first turret makes sense. var turreted = self.TraitsImplementing().FirstOrDefault(); return () => turreted.turretFacing; } public RenderBuildingTurreted(ActorInitializer init, RenderBuildingInfo info) : base(init, info, MakeTurretFacingFunc(init.self)) { t = init.self.TraitsImplementing().FirstOrDefault(); t.QuantizedFacings = DefaultAnimation.CurrentSequence.Facings; } public override void DamageStateChanged(Actor self, AttackInfo e) { base.DamageStateChanged(self, e); t.QuantizedFacings = DefaultAnimation.CurrentSequence.Facings; } } }