#region Copyright & License Information /* * Copyright 2007-2010 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see LICENSE. */ #endregion using System; using System.Collections.Generic; using System.Net; using OpenRA.Server; using server = OpenRA.Server.Server; namespace OpenRA.Mods.RA.Server { public class MasterServerPinger : ServerTrait, ITick, INotifySyncLobbyInfo, IStartGame { const int MasterPingInterval = 60 * 3; // 3 minutes. server has a 5 minute TTL for games, so give ourselves a bit // of leeway. public int TickTimeout { get { return MasterPingInterval * 10000; } } public void Tick() { if (Environment.TickCount - lastPing > MasterPingInterval * 1000) PingMasterServer(); else lock (masterServerMessages) while (masterServerMessages.Count > 0) server.SendChat(null, masterServerMessages.Dequeue()); } public void LobbyInfoSynced() { PingMasterServer(); } public void GameStarted() { PingMasterServer(); } static int lastPing = 0; // Todo: use the settings passed to the server instead static bool isInternetServer = Game.Settings.Server.AdvertiseOnline; static string masterServerUrl = Game.Settings.Server.MasterServer; static int externalPort = Game.Settings.Server.ExternalPort; static bool isInitialPing = true; static volatile bool isBusy; static Queue masterServerMessages = new Queue(); public static void PingMasterServer() { if (isBusy || !isInternetServer) return; lastPing = Environment.TickCount; isBusy = true; Action a = () => { try { var url = "ping.php?port={0}&name={1}&state={2}&players={3}&mods={4}&map={5}"; if (isInitialPing) url += "&new=1"; using (var wc = new WebClient()) { wc.DownloadData( masterServerUrl + url.F( externalPort, Uri.EscapeUriString(server.Name), server.GameStarted ? 2 : 1, // todo: post-game states, etc. server.lobbyInfo.Clients.Count, string.Join(",", server.lobbyInfo.GlobalSettings.Mods), server.lobbyInfo.GlobalSettings.Map)); if (isInitialPing) { isInitialPing = false; lock (masterServerMessages) masterServerMessages.Enqueue("Master server communication established."); } } } catch(Exception ex) { Log.Write("server", ex.ToString()); lock( masterServerMessages ) masterServerMessages.Enqueue( "Master server communication failed." ); } isBusy = false; }; a.BeginInvoke(null, null); } } }