GADPSA: Inherits@1: ^GainsExperience Inherits@2: ^ExistsInWorld Valued: Cost: 950 Tooltip: Name: Deployed Sensor Array Health: HP: 600 Armor: Type: Wood RevealsShroud: Range: 8c0 Transforms: IntoActor: lpst Facing: 159 TransformSounds: place2.aud NoTransformSounds: Voice: Move RenderDetectionCircle: DetectCloaked: Range: 6 Building: Dimensions: 1,1 Footprint: x TerrainTypes: Clear, Road, DirtRoad, Rough RenderBuilding: Voiced: VoiceSet: Vehicle WithMakeAnimation: SelectionDecorations: Palette: pips Selectable: TargetableBuilding: TargetTypes: Ground, Repair Guardable: HiddenUnderFog: ActorLostNotification: NAPULS: Inherits: ^Building Valued: Cost: 1000 Tooltip: Name: EMP Cannon Description: Disables vehicles.\nRequires power to operate.\n Strong vs Vehicles\n Weak vs Infantry, Aircraft Buildable: Queue: Defense BuildPaletteOrder: 90 Prerequisites: radar Building: Footprint: xx xx Dimensions: 2,2 Selectable: Bounds: 78, 54, 0, -12 RequiresPower: DisabledOverlay: -GivesBuildableArea: Health: HP: 500 Armor: Type: Heavy RevealsShroud: Range: 8c0 Turreted: ROT: 10 InitialFacing: 300 AttackTurreted: Armament: Weapon: EMPulseCannon AutoTarget: RenderRangeCircle: RenderDetectionCircle: DetectCloaked: Range: 5 WithTurret: Sequence: turret Power: Amount: -150 SelectionDecorations: VisualBounds: 78, 54, 0, -12 RenderBuilding: Image: napuls.gdi RaceImages: gdi: napuls.gdi nod: napuls.nod