#region Copyright & License Information /* * Copyright 2007-2015 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System.Collections.Generic; using System.Drawing; using System.Linq; using OpenRA.Graphics; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { [Desc("Adds the hard-coded shroud palette to the game")] class ShroudPaletteInfo : ITraitInfo { [Desc("Internal palette name")] [FieldLoader.Require, PaletteDefinition] public readonly string Name = "shroud"; [Desc("Palette type")] public readonly bool Fog = false; public object Create(ActorInitializer init) { return new ShroudPalette(this); } } class ShroudPalette : ILoadsPalettes, IProvidesAssetBrowserPalettes { readonly ShroudPaletteInfo info; public ShroudPalette(ShroudPaletteInfo info) { this.info = info; } public void LoadPalettes(WorldRenderer wr) { var c = info.Fog ? Fog : Shroud; wr.AddPalette(info.Name, new ImmutablePalette(Enumerable.Range(0, Palette.Size).Select(i => (uint)c[i % 8].ToArgb()))); } static readonly Color[] Fog = new[] { Color.FromArgb(0, 0, 0, 0), Color.Green, Color.Blue, Color.Yellow, Color.FromArgb(128, 0, 0, 0), Color.FromArgb(96, 0, 0, 0), Color.FromArgb(64, 0, 0, 0), Color.FromArgb(32, 0, 0, 0) }; static readonly Color[] Shroud = new[] { Color.FromArgb(0, 0, 0, 0), Color.Green, Color.Blue, Color.Yellow, Color.Black, Color.FromArgb(160, 0, 0, 0), Color.FromArgb(128, 0, 0, 0), Color.FromArgb(64, 0, 0, 0) }; public IEnumerable PaletteNames { get { yield return info.Name; } } } }