#region Copyright & License Information /* * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using OpenRA.Network; using OpenRA.Traits; using OpenRA.Widgets; namespace OpenRA.Mods.RA.Widgets.Logic { public class LobbyLogic { Widget EditablePlayerTemplate, NonEditablePlayerTemplate, EmptySlotTemplate, EditableSpectatorTemplate, NonEditableSpectatorTemplate, NewSpectatorTemplate; ScrollPanelWidget chatPanel; Widget chatTemplate; ScrollPanelWidget Players; Dictionary CountryNames; string MapUid; Map Map; ColorPickerPaletteModifier PlayerPalettePreview; readonly Action OnGameStart; readonly Action onExit; readonly OrderManager orderManager; // Listen for connection failures void ConnectionStateChanged(OrderManager om) { if (om.Connection.ConnectionState == ConnectionState.NotConnected) { // Show connection failed dialog CloseWindow(); Action onConnect = () => { Game.OpenWindow("SERVER_LOBBY", new WidgetArgs() { { "onExit", onExit }, { "onStart", OnGameStart }, { "addBots", false } }); }; Action onRetry = () => { ConnectionLogic.Connect(om.Host, om.Port, onConnect, onExit); }; Ui.OpenWindow("CONNECTIONFAILED_PANEL", new WidgetArgs() { { "onAbort", onExit }, { "onRetry", onRetry }, { "host", om.Host }, { "port", om.Port } }); } } void CloseWindow() { Game.LobbyInfoChanged -= UpdateCurrentMap; Game.LobbyInfoChanged -= UpdatePlayerList; Game.BeforeGameStart -= OnGameStart; Game.AddChatLine -= AddChatLine; Game.ConnectionStateChanged -= ConnectionStateChanged; Ui.CloseWindow(); } [ObjectCreator.UseCtor] internal LobbyLogic(Widget widget, World world, OrderManager orderManager, Action onExit, Action onStart, bool addBots) { var lobby = widget; this.orderManager = orderManager; this.OnGameStart = () => { CloseWindow(); onStart(); }; this.onExit = onExit; Game.LobbyInfoChanged += UpdateCurrentMap; Game.LobbyInfoChanged += UpdatePlayerList; Game.BeforeGameStart += OnGameStart; Game.AddChatLine += AddChatLine; Game.ConnectionStateChanged += ConnectionStateChanged; UpdateCurrentMap(); PlayerPalettePreview = world.WorldActor.Trait(); PlayerPalettePreview.Ramp = Game.Settings.Player.ColorRamp; Players = lobby.Get("PLAYERS"); EditablePlayerTemplate = Players.Get("TEMPLATE_EDITABLE_PLAYER"); NonEditablePlayerTemplate = Players.Get("TEMPLATE_NONEDITABLE_PLAYER"); EmptySlotTemplate = Players.Get("TEMPLATE_EMPTY"); EditableSpectatorTemplate = Players.Get("TEMPLATE_EDITABLE_SPECTATOR"); NonEditableSpectatorTemplate = Players.Get("TEMPLATE_NONEDITABLE_SPECTATOR"); NewSpectatorTemplate = Players.Get("TEMPLATE_NEW_SPECTATOR"); var mapPreview = lobby.Get("MAP_PREVIEW"); mapPreview.IsVisible = () => Map != null; mapPreview.Map = () => Map; mapPreview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint( orderManager, mapPreview, Map, mi ); mapPreview.OnTooltip = (spawnPoint, pos) => LobbyUtils.ShowSpawnPointTooltip(orderManager, spawnPoint, pos); mapPreview.SpawnColors = () => LobbyUtils.GetSpawnColors(orderManager, Map); var mapTitle = lobby.GetOrNull("MAP_TITLE"); if (mapTitle != null) { mapTitle.IsVisible = () => Map != null; mapTitle.GetText = () => Map.Title; } CountryNames = Rules.Info["world"].Traits.WithInterface() .Where(c => c.Selectable) .ToDictionary(a => a.Race, a => a.Name); CountryNames.Add("random", "Any"); var mapButton = lobby.Get("CHANGEMAP_BUTTON"); mapButton.OnClick = () => { var onSelect = new Action(m => { orderManager.IssueOrder(Order.Command("map " + m.Uid)); Game.Settings.Server.Map = m.Uid; Game.Settings.Save(); }); Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs() { { "initialMap", Map.Uid }, { "onExit", () => {} }, { "onSelect", onSelect } }); }; mapButton.IsVisible = () => mapButton.Visible && Game.IsHost; var disconnectButton = lobby.Get("DISCONNECT_BUTTON"); disconnectButton.OnClick = () => { CloseWindow(); onExit(); }; var gameStarting = false; var allowCheats = lobby.Get("ALLOWCHEATS_CHECKBOX"); allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats; allowCheats.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; allowCheats.OnClick = () => orderManager.IssueOrder(Order.Command( "allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats))); var startGameButton = lobby.Get("START_GAME_BUTTON"); startGameButton.IsVisible = () => Game.IsHost; startGameButton.IsDisabled = () => gameStarting; startGameButton.OnClick = () => { gameStarting = true; orderManager.IssueOrder(Order.Command("startgame")); }; bool teamChat = false; var chatLabel = lobby.Get("LABEL_CHATTYPE"); var chatTextField = lobby.Get("CHAT_TEXTFIELD"); chatTextField.OnEnterKey = () => { if (chatTextField.Text.Length == 0) return true; orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text)); chatTextField.Text = ""; return true; }; chatTextField.OnTabKey = () => { teamChat ^= true; chatLabel.Text = (teamChat) ? "Team:" : "Chat:"; return true; }; chatPanel = lobby.Get("CHAT_DISPLAY"); chatTemplate = chatPanel.Get("CHAT_TEMPLATE"); chatPanel.RemoveChildren(); var musicButton = lobby.GetOrNull("MUSIC_BUTTON"); if (musicButton != null) musicButton.OnClick = () => Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs { { "onExit", () => {} } }); // Add a bot on the first lobbyinfo update if (addBots) Game.LobbyInfoChanged += WidgetUtils.Once(() => { var slot = orderManager.LobbyInfo.FirstEmptySlot(); var bot = Rules.Info["player"].Traits.WithInterface().Select(t => t.Name).FirstOrDefault(); if (slot != null && bot != null) orderManager.IssueOrder(Order.Command("slot_bot {0} {1}".F(slot, bot))); }); } void AddChatLine(Color c, string from, string text) { var template = chatTemplate.Clone(); var nameLabel = template.Get("NAME"); var timeLabel = template.Get("TIME"); var textLabel = template.Get("TEXT"); var name = from + ":"; var font = Game.Renderer.Fonts[nameLabel.Font]; var nameSize = font.Measure(from); var time = DateTime.Now; timeLabel.GetText = () => "{0:D2}:{1:D2}".F(time.Hour, time.Minute); nameLabel.GetColor = () => c; nameLabel.GetText = () => name; nameLabel.Bounds.Width = nameSize.X; textLabel.Bounds.X += nameSize.X; textLabel.Bounds.Width -= nameSize.X; // Hack around our hacky wordwrap behavior: need to resize the widget to fit the text text = WidgetUtils.WrapText(text, textLabel.Bounds.Width, font); textLabel.GetText = () => text; var dh = font.Measure(text).Y - textLabel.Bounds.Height; if (dh > 0) { textLabel.Bounds.Height += dh; template.Bounds.Height += dh; } chatPanel.AddChild(template); chatPanel.ScrollToBottom(); Sound.PlayNotification(null, "Sounds", "ChatLine", null); } void UpdateCurrentMap() { if (MapUid == orderManager.LobbyInfo.GlobalSettings.Map) return; MapUid = orderManager.LobbyInfo.GlobalSettings.Map; Map = new Map(Game.modData.AvailableMaps[MapUid].Path); var title = Ui.Root.Get("TITLE"); title.Text = orderManager.LobbyInfo.GlobalSettings.ServerName; } void UpdatePlayerList() { // This causes problems for people who are in the process of editing their names (the widgets vanish from beneath them) // Todo: handle this nicer Players.RemoveChildren(); foreach (var kv in orderManager.LobbyInfo.Slots) { var key = kv.Key; var slot = kv.Value; var client = orderManager.LobbyInfo.ClientInSlot(key); Widget template; // Empty slot if (client == null) { template = EmptySlotTemplate.Clone(); Func getText = () => slot.Closed ? "Closed" : "Open"; var ready = orderManager.LocalClient.IsReady; if (Game.IsHost) { var name = template.Get("NAME_HOST"); name.IsVisible = () => true; name.IsDisabled = () => ready; name.GetText = getText; name.OnMouseDown = _ => LobbyUtils.ShowSlotDropDown(name, slot, client, orderManager); } else { var name = template.Get("NAME"); name.IsVisible = () => true; name.GetText = getText; } var join = template.Get("JOIN"); join.IsVisible = () => !slot.Closed; join.IsDisabled = () => ready; join.OnClick = () => orderManager.IssueOrder(Order.Command("slot " + key)); } // Editable player in slot else if ((client.Index == orderManager.LocalClient.Index) || (client.Bot != null && Game.IsHost)) { template = EditablePlayerTemplate.Clone(); var botReady = client.Bot != null && Game.IsHost && orderManager.LocalClient.IsReady; var ready = botReady || client.IsReady; if (client.Bot != null) { var name = template.Get("BOT_DROPDOWN"); name.IsVisible = () => true; name.IsDisabled = () => ready; name.GetText = () => client.Name; name.OnMouseDown = _ => LobbyUtils.ShowSlotDropDown(name, slot, client, orderManager); } else { var name = template.Get("NAME"); name.IsVisible = () => true; name.IsDisabled = () => ready; LobbyUtils.SetupNameWidget(orderManager, client, name); } var color = template.Get("COLOR"); color.IsDisabled = () => slot.LockColor || ready; color.OnMouseDown = _ => LobbyUtils.ShowColorDropDown(color, client, orderManager, PlayerPalettePreview); var colorBlock = color.Get("COLORBLOCK"); colorBlock.GetColor = () => client.ColorRamp.GetColor(0); var faction = template.Get("FACTION"); faction.IsDisabled = () => slot.LockRace || ready; faction.OnMouseDown = _ => LobbyUtils.ShowRaceDropDown(faction, client, orderManager, CountryNames); var factionname = faction.Get("FACTIONNAME"); factionname.GetText = () => CountryNames[client.Country]; var factionflag = faction.Get("FACTIONFLAG"); factionflag.GetImageName = () => client.Country; factionflag.GetImageCollection = () => "flags"; var team = template.Get("TEAM"); team.IsDisabled = () => slot.LockTeam || ready; team.OnMouseDown = _ => LobbyUtils.ShowTeamDropDown(team, client, orderManager, Map); team.GetText = () => (client.Team == 0) ? "-" : client.Team.ToString(); if (client.Bot == null) { // local player var status = template.Get("STATUS_CHECKBOX"); status.IsChecked = () => ready; status.IsVisible = () => true; status.OnClick += CycleReady; } else // Bot template.Get("STATUS_IMAGE").IsVisible = () => true; } else { // Non-editable player in slot template = NonEditablePlayerTemplate.Clone(); template.Get("NAME").GetText = () => client.Name; var color = template.Get("COLOR"); color.GetColor = () => client.ColorRamp.GetColor(0); var faction = template.Get("FACTION"); var factionname = faction.Get("FACTIONNAME"); factionname.GetText = () => CountryNames[client.Country]; var factionflag = faction.Get("FACTIONFLAG"); factionflag.GetImageName = () => client.Country; factionflag.GetImageCollection = () => "flags"; var team = template.Get("TEAM"); team.GetText = () => (client.Team == 0) ? "-" : client.Team.ToString(); template.Get("STATUS_IMAGE").IsVisible = () => client.Bot != null || client.IsReady; var kickButton = template.Get("KICK"); kickButton.IsVisible = () => Game.IsHost && client.Index != orderManager.LocalClient.Index; kickButton.IsDisabled = () => orderManager.LocalClient.IsReady; kickButton.OnClick = () => orderManager.IssueOrder(Order.Command("kick " + client.Index)); } template.Get("ISADMIN").IsVisible = () => client != null && client.IsAdmin; template.IsVisible = () => true; Players.AddChild(template); } // Add spectators foreach (var client in orderManager.LobbyInfo.Clients.Where(client => client.Slot == null)) { Widget template; var c = client; var ready = c.IsReady; // Editable spectator if (c.Index == orderManager.LocalClient.Index) { template = EditableSpectatorTemplate.Clone(); var name = template.Get("NAME"); name.IsDisabled = () => ready; LobbyUtils.SetupNameWidget(orderManager, c, name); var color = template.Get("COLOR"); color.IsDisabled = () => ready; color.OnMouseDown = _ => LobbyUtils.ShowColorDropDown(color, c, orderManager, PlayerPalettePreview); var colorBlock = color.Get("COLORBLOCK"); colorBlock.GetColor = () => c.ColorRamp.GetColor(0); var status = template.Get("STATUS_CHECKBOX"); status.IsChecked = () => ready; status.OnClick += CycleReady; } // Non-editable spectator else { template = NonEditableSpectatorTemplate.Clone(); template.Get("NAME").GetText = () => c.Name; var color = template.Get("COLOR"); color.GetColor = () => c.ColorRamp.GetColor(0); template.Get("STATUS_IMAGE").IsVisible = () => c.Bot != null || c.IsReady; var kickButton = template.Get("KICK"); kickButton.IsVisible = () => Game.IsHost && c.Index != orderManager.LocalClient.Index; kickButton.IsDisabled = () => orderManager.LocalClient.IsReady; kickButton.OnClick = () => orderManager.IssueOrder(Order.Command("kick " + c.Index)); } template.Get("ISADMIN").IsVisible = () => c.IsAdmin; template.IsVisible = () => true; Players.AddChild(template); } // Spectate button if (orderManager.LocalClient.Slot != null) { var spec = NewSpectatorTemplate.Clone(); var btn = spec.Get("SPECTATE"); btn.OnClick = () => orderManager.IssueOrder(Order.Command("spectate")); btn.IsDisabled = () => orderManager.LocalClient.IsReady; spec.IsVisible = () => true; Players.AddChild(spec); } } void CycleReady() { orderManager.IssueOrder(Order.Command("ready")); } } }