MapFormat: 7 RequiresMod: cnc Title: Steal The Detonator (c) Description: GDI has imported a Nuclear Detonator in an attempt to sway a few local political leaders. Penetrate the base and steal the detonator. A chopper will be sent to meet you at a designated landing zone. Look for the landing flare once you have stolen the device. Author: Westwood Studios Tileset: DESERT MapSize: 64,64 Bounds: 15,16,44,42 Visibility: MissionSelector Type: Campaign Videos: Briefing: nod6.vqa GameStart: sundial.vqa GameLost: banner.vqa Options: Crates: False Creeps: False Fog: True Shroud: True AllyBuildRadius: False FragileAlliances: False StartingCash: 4000 ConfigurableStartingUnits: False ShortGame: False Players: PlayerReference@GDI: Name: GDI Playable: False Faction: gdi ColorRamp: 31,222,183 Enemies: Nod PlayerReference@Nod: Name: Nod Playable: True AllowBots: False Required: True LockFaction: True Faction: nod LockColor: True ColorRamp: 3,255,127 LockSpawn: True LockTeam: True Enemies: GDI PlayerReference@Neutral: Name: Neutral OwnsWorld: True NonCombatant: True Faction: gdi Actors: Actor0: brik Location: 31,33 Owner: Neutral Actor1: brik Location: 30,33 Owner: Neutral Actor2: brik Location: 29,33 Owner: Neutral Actor3: brik Location: 28,33 Owner: Neutral Actor4: brik Location: 27,33 Owner: Neutral Actor5: brik Location: 26,33 Owner: Neutral Actor6: brik Location: 25,33 Owner: Neutral Actor7: brik Location: 21,33 Owner: Neutral Actor8: brik Location: 20,33 Owner: Neutral Actor9: brik Location: 19,33 Owner: Neutral Actor10: brik Location: 18,33 Owner: Neutral Actor11: brik Location: 17,33 Owner: Neutral Actor12: brik Location: 31,32 Owner: Neutral Actor13: brik Location: 26,32 Owner: Neutral Actor14: brik Location: 25,32 Owner: Neutral Actor15: brik Location: 21,32 Owner: Neutral Actor16: brik Location: 20,32 Owner: Neutral Actor17: brik Location: 17,32 Owner: Neutral Actor18: brik Location: 31,31 Owner: Neutral Actor19: brik Location: 18,31 Owner: Neutral Actor20: brik Location: 17,31 Owner: Neutral Actor21: brik Location: 31,30 Owner: Neutral Actor22: brik Location: 30,30 Owner: Neutral Actor23: brik Location: 18,30 Owner: Neutral Actor24: brik Location: 17,30 Owner: Neutral Actor25: brik Location: 31,29 Owner: Neutral Actor26: brik Location: 30,29 Owner: Neutral Actor27: brik Location: 31,24 Owner: Neutral Actor28: brik Location: 30,24 Owner: Neutral Actor29: brik Location: 31,23 Owner: Neutral Actor30: brik Location: 30,23 Owner: Neutral Actor31: cycl Location: 25,23 Owner: Neutral Actor32: cycl Location: 23,23 Owner: Neutral Actor33: brik Location: 31,22 Owner: Neutral Actor34: cycl Location: 25,22 Owner: Neutral Actor35: cycl Location: 23,22 Owner: Neutral Actor36: brik Location: 31,21 Owner: Neutral Actor37: brik Location: 30,21 Owner: Neutral Actor38: cycl Location: 25,21 Owner: Neutral Actor39: cycl Location: 24,21 Owner: Neutral Actor40: cycl Location: 23,21 Owner: Neutral Actor41: brik Location: 31,20 Owner: Neutral Actor42: brik Location: 30,20 Owner: Neutral Actor43: t18 Location: 19,56 Owner: Neutral Actor44: t08 Location: 33,29 Owner: Neutral Actor45: t08 Location: 32,23 Owner: Neutral Actor46: t18 Location: 31,30 Owner: Neutral Actor47: t18 Location: 29,33 Owner: Neutral Actor48: t18 Location: 18,20 Owner: Neutral Actor49: t18 Location: 50,44 Owner: Neutral Actor50: t18 Location: 34,36 Owner: Neutral Actor51: rock5 Location: 35,42 Owner: Neutral Actor52: rock4 Location: 46,41 Owner: Neutral Actor53: rock6 Location: 38,34 Owner: Neutral Actor54: t08 Location: 47,52 Owner: Neutral Actor55: t08 Location: 34,46 Owner: Neutral Actor56: t08 Location: 46,35 Owner: Neutral Actor57: t18 Location: 19,51 Owner: Neutral Actor59: proc Location: 22,29 Owner: GDI Actor60: v30 Location: 29,39 Owner: GDI Actor61: v35 Location: 24,39 Owner: GDI Actor62: v34 Location: 24,40 Owner: GDI Actor63: v36 Location: 28,40 Owner: GDI Actor64: v23 Location: 28,39 Owner: GDI Actor65: gtwr Location: 32,29 Owner: GDI Actor66: nuke Location: 20,29 Owner: GDI Actor67: nuke Location: 21,27 Owner: GDI Actor68: hq Location: 28,20 Owner: GDI Actor69: gtwr Location: 32,24 Owner: GDI Actor72: jeep Location: 37,40 Owner: GDI Facing: 96 Actor73: jeep Location: 47,18 Owner: GDI Facing: 160 Actor74: mtnk Location: 17,39 Owner: GDI Actor75: mtnk Location: 16,39 Owner: GDI Actor76: mtnk Location: 15,39 Owner: GDI Actor83: mtnk Location: 39,27 Owner: GDI Facing: 96 Actor85: jeep Location: 29,30 Owner: GDI Facing: 224 Actor86: e3 Location: 35,36 Owner: GDI SubCell: 0 Actor87: e1 Location: 35,36 Owner: GDI SubCell: 4 Actor88: e1 Location: 35,36 Owner: GDI SubCell: 3 Actor89: e1 Location: 49,22 Owner: GDI Facing: 128 SubCell: 1 Actor92: e2 Location: 16,25 Owner: GDI SubCell: 3 Actor93: e2 Location: 15,26 Owner: GDI SubCell: 2 Actor96: e3 Location: 36,25 Owner: GDI Facing: 96 SubCell: 2 Actor99: e1 Location: 30,26 Owner: GDI Facing: 96 SubCell: 4 Actor100: e1 Location: 48,21 Owner: GDI Facing: 160 SubCell: 4 Actor101: e3 Location: 51,42 Owner: GDI Facing: 128 SubCell: 2 Actor102: e3 Location: 52,42 Owner: GDI Facing: 128 SubCell: 2 Actor103: e1 Location: 40,30 Owner: GDI Facing: 96 SubCell: 2 Actor104: e2 Location: 47,35 Owner: GDI SubCell: 1 Actor105: e2 Location: 35,46 Owner: GDI Facing: 128 SubCell: 1 Actor114: e2 Location: 43,29 Owner: GDI SubCell: 4 Actor118: e3 Location: 41,29 Owner: GDI SubCell: 0 Actor119: e2 Location: 27,31 Owner: GDI SubCell: 1 Actor120: e2 Location: 23,24 Owner: GDI Facing: 128 SubCell: 4 Actor121: e2 Location: 25,24 Owner: GDI Facing: 128 SubCell: 3 Actor122: e2 Location: 27,31 Owner: GDI SubCell: 2 waypoint27: waypoint Location: 17,50 Owner: Neutral waypoint26: waypoint Location: 46,46 Owner: Neutral waypoint25: waypoint Location: 17,49 Owner: Neutral waypoint10: waypoint Location: 16,50 Owner: Neutral waypoint7: waypoint Location: 31,26 Owner: Neutral waypoint6: waypoint Location: 37,25 Owner: Neutral waypoint5: waypoint Location: 42,42 Owner: Neutral waypoint4: waypoint Location: 42,56 Owner: Neutral waypoint3: waypoint Location: 55,56 Owner: Neutral waypoint2: waypoint Location: 55,44 Owner: Neutral waypoint1: waypoint Location: 55,32 Owner: Neutral waypoint0: waypoint Location: 43,32 Owner: Neutral UnitsEntryLeft: waypoint Location: 56,57 Owner: Neutral UnitsRallyLeft: waypoint Location: 53,51 Owner: Neutral UnitsEntryMiddle: waypoint Location: 57,57 Owner: Neutral UnitsRallyMiddle: waypoint Location: 55,50 Owner: Neutral UnitsEntryRight: waypoint Location: 58,57 Owner: Neutral UnitsRallyRight: waypoint Location: 57,51 Owner: Neutral ChnEntry: waypoint Location: 41,57 Owner: Neutral Atk2Actor1: e2 Location: 44,29 Owner: GDI SubCell: 3 Atk2Actor2: e1 Location: 42,29 Owner: GDI Facing: 96 SubCell: 2 Atk2Actor3: e3 Location: 41,29 Owner: GDI SubCell: 2 Atk2Actor4: e1 Location: 40,30 Owner: GDI Facing: 96 SubCell: 1 Atk2Actor5: e1 Location: 43,29 Owner: GDI Facing: 96 SubCell: 1 Atk2Actor6: mtnk Location: 42,30 Owner: GDI Facing: 96 Detonator: CRATE.plain Location: 24, 22 Owner: GDI Factory: weap Location: 20,23 Owner: GDI Barracks: pyle Location: 26,20 Owner: GDI Yard: fact Location: 20,21 Owner: GDI Smudges: sc2 41,40 0: sc4 43,39 0: cr1 42,39 0: cr1 43,36 0: sc1 29,30 0: sc1 28,30 0: sc3 29,23 0: sc4 19,21 0: sc5 32,20 0: Rules: Player: -ConquestVictoryConditions: MissionObjectives: EarlyGameOver: true World: -CrateSpawner: -SpawnMPUnits: -MPStartLocations: ObjectivesPanel: PanelName: MISSION_OBJECTIVES LuaScript: Scripts: nod06c.lua MusicPlaylist: StartingMusic: rout VictoryMusic: nod_win1 ^Vehicle: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Tank: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Infantry: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Plane: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Ship: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Building: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Bridge: DamageMultiplier@INVULNERABLE: Modifier: 0 E2: Buildable: Prerequisites: ~pyle NUK2: Buildable: Prerequisites: ~disabled GUN: Buildable: Prerequisites: ~disabled CYCL: Buildable: Prerequisites: ~disabled FIX: Buildable: Prerequisites: ~disabled HPAD: Buildable: Prerequisites: ~disabled OBLI: Buildable: Prerequisites: ~disabled BRIK: Buildable: Prerequisites: ~disabled TMPL: Buildable: Prerequisites: ~disabled FTNK: Buildable: Prerequisites: ~disabled STNK: Buildable: Prerequisites: ~disabled ARTY: Buildable: Prerequisites: ~disabled E5: Buildable: Prerequisites: ~disabled RMBO: Buildable: Prerequisites: ~disabled MLRS: Buildable: Prerequisites: ~disabled MCV: Buildable: Prerequisites: ~disabled LST: Buildable: Prerequisites: ~disabled C17: Buildable: Prerequisites: ~disabled GTWR: Buildable: Prerequisites: ~disabled ATWR: Buildable: Prerequisites: ~disabled WEAP: Buildable: Prerequisites: ~disabled EYE: Buildable: Prerequisites: ~disabled E3: Buildable: Prerequisites: ~disabled HARV: Buildable: Prerequisites: ~disabled MTNK: Buildable: Prerequisites: ~disabled HTNK: Buildable: Prerequisites: ~disabled TRAN: -Selectable: Buildable: Prerequisites: ~disabled ORCA: Buildable: Prerequisites: ~disabled MSAM: Buildable: Prerequisites: ~disabled HELI: Buildable: Prerequisites: ~disabled FLARE: Tooltip: ShowOwnerRow: false Sequences: VoxelSequences: Weapons: Voices: Notifications: Translations: