World: ScreenMap: ActorMap: LoadWidgetAtGameStart: Widget: INGAME_ROOT ScreenShaker: BuildingInfluence: ChooseBuildTabOnSelect: CrateSpawner: Minimum: 0 Maximum: 2 SpawnInterval: 60 WaterChance: 0 ValidGround: Sand, Dune, Rock PaletteFromCurrentTileset: Name: terrain PaletteFromFile@d2k: Name: d2k Filename: d2k.pal ShadowIndex: 1 PaletteFromFile@chrome: Name: chrome Filename: d2k.pal ShadowIndex: 3 AllowModifiers: false PaletteFromFile@effect: Name: effect Filename: d2k.pal ShadowIndex: 4 AllowModifiers: false PaletteFromFile@colorpicker: Name: colorpicker Filename: d2k.pal ShadowIndex: 4 AllowModifiers: false PaletteFromRGBA@shadow: Name: shadow R: 0 G: 0 B: 0 A: 140 PaletteFromRGBA@cloak: Name: cloak R: 0 G: 0 B: 0 A: 140 PaletteFromRGBA@highlight: Name: highlight R: 255 G: 255 B: 255 A: 128 PaletteFromR8@moveflash: Name: moveflash Filename: DATA.R8 Offset: 2572352 InvertColor: true PaletteFromRGBA@disabled: Name: disabled R: 0 G: 0 B: 0 A: 180 PaletteFromR8@shroud: Name: shroud Filename: DATA.R8 Offset: 12007 InvertColor: true FogPaletteFromR8@fog: Name: fog Filename: DATA.R8 Offset: 12007 InvertColor: true ShroudRenderer: Variants: typea, typeb, typec, typed Index: 11, 3, 7, 9, 6, 13, 12, 14, 4, 8, 2, 1, 5, 10 ShroudColor: 31 ShroudBlend: Multiply Country@Atreides: Name: Atreides Race: atreides Country@Harkonnen: Name: Harkonnen Race: harkonnen Country@Ordos: Name: Ordos Race: ordos DomainIndex: PathfinderDebugOverlay: D2kResourceLayer: ResourceClaimLayer: ResourceType@Spice: ResourceType: 1 Palette: d2k TerrainType: Spice EditorSprite: spice0 Variants: spice MaxDensity: 20 ValuePerUnit: 25 Name: Spice PipColor: green AllowedTerrainTypes: Sand AllowUnderActors: false SmudgeLayer@Rock: Type: RockCrater Sequence: rockcraters SmokePercentage: 0 SmudgeLayer@Sand: Type: SandCrater Sequence: sandcraters SmokePercentage: 0 SpawnMapActors: CreateMPPlayers: MPStartLocations: MPStartUnits@atreides: Races: atreides BaseActor: mcva MPStartUnits@harkonnen: Races: harkonnen BaseActor: mcvh MPStartUnits@ordos: Races: ordos BaseActor: mcvo SpawnMPUnits: PathFinder: ValidateOrder: DebugPauseState: